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ryujinx-final/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/UpdateDataHeader.cs
Ac_K f17b772c56 audren: Fix AudioRenderer implementation (#773)
* Fix AudioRenderer implementation

According to RE:
- `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7`
- `RequestUpdateAudioRenderer` is updated to `REV7` too

Should improve results on recent game and close #718 and #707

* Fix NodeStates.GetWorkBufferSize

* Use BitUtils instead of IntUtils

* Nits
2019-09-20 01:49:05 +02:00

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631 B
C#

namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
struct UpdateDataHeader
{
public int Revision;
public int BehaviorSize;
public int MemoryPoolSize;
public int VoiceSize;
public int VoiceResourceSize;
public int EffectSize;
public int MixeSize;
public int SinkSize;
public int PerformanceManagerSize;
public int Unknown24;
public int ElapsedFrameCountInfoSize;
public int Unknown2C;
public int Unknown30;
public int Unknown34;
public int Unknown38;
public int TotalSize;
}
}