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This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx.Graphics.Shader/IntermediateRepresentation
2020-01-09 02:13:00 +01:00
..
BasicBlock.cs Initial work 2020-01-09 02:13:00 +01:00
CommentNode.cs Initial work 2020-01-09 02:13:00 +01:00
INode.cs Initial work 2020-01-09 02:13:00 +01:00
Instruction.cs Support non-constant texture offsets on non-NVIDIA gpus 2020-01-09 02:13:00 +01:00
IrConsts.cs Initial work 2020-01-09 02:13:00 +01:00
Operand.cs Initial work 2020-01-09 02:13:00 +01:00
OperandHelper.cs Initial work 2020-01-09 02:13:00 +01:00
OperandType.cs Initial work 2020-01-09 02:13:00 +01:00
Operation.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
PhiNode.cs Initial work 2020-01-09 02:13:00 +01:00
TextureFlags.cs Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes 2020-01-09 02:13:00 +01:00
TextureOperation.cs Add partial support for array of samplers, and add pass to identify them from bindless texture accesses 2020-01-09 02:13:00 +01:00