0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx.Core/OsHle/IpcServices/Aud/ServiceAudOut.cs

57 lines
No EOL
1.5 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
using System.Text;
using static Ryujinx.Core.OsHle.IpcServices.ObjHelper;
namespace Ryujinx.Core.OsHle.IpcServices.Aud
{
class ServiceAudOut : IIpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ServiceAudOut()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, ListAudioOuts },
{ 1, OpenAudioOut },
};
}
public long ListAudioOuts(ServiceCtx Context)
{
long Position = Context.Request.ReceiveBuff[0].Position;
AMemoryHelper.WriteBytes(Context.Memory, Position, Encoding.ASCII.GetBytes("iface"));
Context.ResponseData.Write(1);
return 0;
}
public long OpenAudioOut(ServiceCtx Context)
{
MakeObject(Context, new IAudioOut());
Context.ResponseData.Write(48000); //Sample Rate
Context.ResponseData.Write(2); //Channel Count
Context.ResponseData.Write(2); //PCM Format
/*
0 - Invalid
1 - INT8
2 - INT16
3 - INT24
4 - INT32
5 - PCM Float
6 - ADPCM
*/
Context.ResponseData.Write(0); //Unknown
return 0;
}
}
}