fec8e3489d
* Vi: Implement ConvertScalingMode For now, it seems Nintendo just map 1:1 between the two enums. * Resolve style nits * Vi: Correct mapping order |
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Acc | ||
Am | ||
Apm | ||
Aud | ||
Bcat | ||
Bsd | ||
Caps | ||
Es | ||
Friend | ||
FspSrv | ||
Hid | ||
Irs | ||
Ldr | ||
Lm | ||
Lr | ||
Mm | ||
Ncm | ||
Nfp | ||
Nifm | ||
Ns | ||
Nv | ||
Pctl | ||
Pl | ||
Pm | ||
Prepo | ||
Psm | ||
Set | ||
Sfdnsres | ||
Sm | ||
Spl | ||
Ssl | ||
Time | ||
Vi | ||
IIpcService.cs | ||
IpcService.cs | ||
ServiceFactory.cs |