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ryujinx-fork/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/EffectIn.cs

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using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
[StructLayout(LayoutKind.Sequential, Size = 0xc0, Pack = 1)]
unsafe struct EffectIn
{
public byte Unknown0x0;
public byte IsNew;
public fixed byte Unknown[0xbe];
}
}