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https://github.com/ryujinx-mirror/ryujinx.git
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67 lines
2.3 KiB
C#
67 lines
2.3 KiB
C#
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using Avalonia.Controls;
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using Avalonia.Markup.Xaml;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Ava.Ui.ViewModels;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.Ui.Windows
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{
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public class RumbleSettingsWindow : UserControl
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{
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private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
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public RumbleSettingsWindow()
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{
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InitializeComponent();
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}
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public RumbleSettingsWindow(ControllerSettingsViewModel viewmodel)
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{
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var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
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{
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StrongRumble = config.StrongRumble,
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WeakRumble = config.WeakRumble
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};
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InitializeComponent();
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}
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private void InitializeComponent()
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{
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DataContext = _viewmodel;
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AvaloniaXamlLoader.Load(this);
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}
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public static async Task Show(ControllerSettingsViewModel viewmodel, StyleableWindow window)
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{
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ContentDialog contentDialog = window.ContentDialog;
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string name = string.Empty;
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RumbleSettingsWindow content = new RumbleSettingsWindow(viewmodel);
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if (contentDialog != null)
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{
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contentDialog.Title = LocaleManager.Instance["ControllerRumbleTitle"];
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contentDialog.PrimaryButtonText = LocaleManager.Instance["ControllerSettingsSave"];
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contentDialog.SecondaryButtonText = "";
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contentDialog.CloseButtonText = LocaleManager.Instance["ControllerSettingsClose"];
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contentDialog.Content = content;
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contentDialog.PrimaryButtonClick += (sender, args) =>
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{
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var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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config.StrongRumble = content._viewmodel.StrongRumble;
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config.WeakRumble = content._viewmodel.WeakRumble;
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};
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await contentDialog.ShowAsync();
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}
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}
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}
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}
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