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ryujinx-fork/Ryujinx.HLE/HOS/Services/Hid/HidServer/Types/Vibration/VibrationDeviceHandle.cs

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct VibrationDeviceHandle
{
public byte DeviceType;
public byte PlayerId;
public byte Position;
public byte Reserved;
}
}