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ryujinx-fork/Ryujinx.HLE/Input/Controller/Types/ControllerConnectionState.cs

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using System;
namespace Ryujinx.HLE.Input
{
[Flags]
public enum ControllerConnectionState : long
{
ControllerStateConnected = (1 << 0),
ControllerStateWired = (1 << 1)
}
}