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ryujinx-fork/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/Types/EffectOut.cs

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using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 1)]
unsafe struct EffectOut
{
public EffectState State;
public fixed byte Reserved[15];
}
}