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Fix asserts on VP9 decoder in debug mode and build warnings (#1480)

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gdkchan 2020-08-20 00:07:04 -03:00 committed by GitHub
parent 5eb0ee3cca
commit 01ff648bdf
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4 changed files with 6 additions and 5 deletions

View file

@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.Nvdec.H264
{
public class Decoder : IH264Decoder
public sealed class Decoder : IH264Decoder
{
public bool IsHardwareAccelerated => false;

View file

@ -1149,7 +1149,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
ref TileWorkerData tileData = ref cm.TileWorkerData[tileCols * tileRow + tileCol];
tileData.Xd = cm.Mb;
tileData.Xd.Corrupted = false;
tileData.Xd.Counts = cm.FrameParallelDecodingMode ? Ptr<Vp9BackwardUpdates>.Null : cm.Counts;
tileData.Xd.Counts = cm.Counts;
tileData.Dqcoeff = new Array32<Array32<int>>();
tileData.Xd.Tile.Init(ref cm, tileRow, tileCol);
SetupTokenDecoder(buf.Data, buf.Size, ref cm.Error, ref tileData.BitReader);

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@ -7,7 +7,7 @@ using Vp9MvRef = Ryujinx.Graphics.Video.Vp9MvRef;
namespace Ryujinx.Graphics.Nvdec.Vp9
{
public class Decoder : IVp9Decoder
public sealed class Decoder : IVp9Decoder
{
public bool IsHardwareAccelerated => false;
@ -37,6 +37,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
cm.Width = output.Width;
cm.Height = output.Height;
cm.SubsamplingX = 1;
cm.SubsamplingY = 1;
cm.UsePrevFrameMvs = pictureInfo.UsePrevInFindMvRefs;
@ -48,6 +50,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
cm.UvDcDeltaQ = pictureInfo.UvDcDeltaQ;
cm.Mb.Lossless = pictureInfo.Lossless;
cm.Mb.Bd = 8;
cm.TxMode = (TxMode)pictureInfo.TransformMode;

View file

@ -83,8 +83,6 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
public Ptr<Vp9EntropyProbs> Fc;
public Ptr<Vp9BackwardUpdates> Counts;
public bool FrameParallelDecodingMode;
public int Log2TileCols, Log2TileRows;
public ArrayPtr<sbyte> AboveSegContext;