mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 02:45:45 +00:00
GPU: Ensure all clip distances are initialized when used (#7363)
* GPU: Ensure all clip distances are initialized when used * Shader cache version
This commit is contained in:
parent
050f22977f
commit
04d68ca616
2 changed files with 11 additions and 3 deletions
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 7331;
|
private const uint CodeGenVersion = 7353;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
|
|
|
@ -190,7 +190,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
|
|
||||||
if (stage == ShaderStage.Vertex)
|
if (stage == ShaderStage.Vertex)
|
||||||
{
|
{
|
||||||
InitializePositionOutput(context);
|
InitializeVertexOutputs(context);
|
||||||
}
|
}
|
||||||
|
|
||||||
UInt128 usedAttributes = context.TranslatorContext.AttributeUsage.NextInputAttributesComponents;
|
UInt128 usedAttributes = context.TranslatorContext.AttributeUsage.NextInputAttributesComponents;
|
||||||
|
@ -236,12 +236,20 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void InitializePositionOutput(EmitterContext context)
|
private static void InitializeVertexOutputs(EmitterContext context)
|
||||||
{
|
{
|
||||||
for (int c = 0; c < 4; c++)
|
for (int c = 0; c < 4; c++)
|
||||||
{
|
{
|
||||||
context.Store(StorageKind.Output, IoVariable.Position, null, Const(c), ConstF(c == 3 ? 1f : 0f));
|
context.Store(StorageKind.Output, IoVariable.Position, null, Const(c), ConstF(c == 3 ? 1f : 0f));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (context.Program.ClipDistancesWritten != 0)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 8; i++)
|
||||||
|
{
|
||||||
|
context.Store(StorageKind.Output, IoVariable.ClipDistance, null, Const(i), ConstF(0f));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void InitializeOutput(EmitterContext context, int location, bool perPatch)
|
private static void InitializeOutput(EmitterContext context, int location, bool perPatch)
|
||||||
|
|
Loading…
Reference in a new issue