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Actually use the dummy NACP for EnsureApplicationSaveData (#939)

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Alex Barney 2020-02-18 04:35:47 -07:00 committed by GitHub
parent 5f6949d9b0
commit 165e658f02
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 2 additions and 2 deletions

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@ -688,7 +688,7 @@ namespace Ryujinx.HLE.HOS
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games."); "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
} }
Result rc = EnsureApplicationSaveData(Device.FileSystem.FsClient, out _, titleId, ref ControlData.Value, ref user); Result rc = EnsureApplicationSaveData(Device.FileSystem.FsClient, out _, titleId, ref control, ref user);
if (rc.IsFailure()) if (rc.IsFailure())
{ {

View file

@ -64,7 +64,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
} }
Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, titleId, Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, titleId,
ref context.Device.System.ControlData.Value, ref userId); ref control, ref userId);
context.ResponseData.Write(requiredSize); context.ResponseData.Write(requiredSize);