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Treat NpadIdType < 0 as invalid. Filter invalid SupportedPlayers inside IHidServer.SetSupportedNpadIdType(). (#4377)

Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
This commit is contained in:
Logan Stromberg 2023-02-10 07:37:20 -08:00 committed by GitHub
parent 61b1ce252f
commit 1dcd44b94f
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2 changed files with 5 additions and 3 deletions

View file

@ -38,7 +38,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
public static bool IsValidNpadIdType(NpadIdType npadIdType)
{
return npadIdType <= NpadIdType.Player8 || npadIdType == NpadIdType.Handheld || npadIdType == NpadIdType.Unknown;
return (npadIdType >= NpadIdType.Player1 && npadIdType <= NpadIdType.Player8) ||
npadIdType == NpadIdType.Handheld ||
npadIdType == NpadIdType.Unknown;
}
}
}

View file

@ -722,7 +722,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
for (int i = 0; i < supportedPlayerIds.Length; ++i)
{
if (supportedPlayerIds[i] >= 0)
if (HidUtils.IsValidNpadIdType(supportedPlayerIds[i]))
{
context.Device.Hid.Npads.SetSupportedPlayer(HidUtils.GetIndexFromNpadIdType(supportedPlayerIds[i]));
}
@ -1101,7 +1101,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
if (deviceType < NpadStyleIndex.System || deviceType >= NpadStyleIndex.FullKey)
{
if (npadIdType >= (NpadIdType.Player8 + 1) && npadIdType != NpadIdType.Handheld && npadIdType != NpadIdType.Unknown)
if (!HidUtils.IsValidNpadIdType(npadIdType))
{
return ResultCode.InvalidNpadIdType;
}