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Remove component operand for texture gather with depth compare (#6247)

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gdkchan 2024-02-04 07:10:45 -03:00 committed by GitHub
parent e5066449a5
commit 24c8b0edc0
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@ -592,7 +592,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
flags |= TextureFlags.Offset;
}
sourcesList.Add(Const((int)tld4sOp.TexComp));
if (!tld4sOp.Dc)
{
sourcesList.Add(Const((int)tld4sOp.TexComp));
}
}
else
{