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Ava UI: Input Menu Refactor (#5826)

* Refactor

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update src/Ryujinx.Input/ButtonValueType.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add empty line

* Requested renames

* Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Make parent models private readonly

* Fix ControllerInputView

* Make line shorter

* Mac keys in locale

* Double line break

* Fix build

* Get rid of _isValid

* Fix potential race condition

* Rename HasAnyButtonPressed to IsAnyButtonPressed

* Use switches

* Simplify enumeration

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
Isaac Marovitz 2024-04-17 22:52:12 +01:00 committed by GitHub
parent 8884d1fd73
commit 446f2854a5
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
38 changed files with 3402 additions and 1275 deletions

View file

@ -1,7 +1,5 @@
namespace Ryujinx.Common.Configuration.Hid namespace Ryujinx.Common.Configuration.Hid
{ {
// NOTE: Please don't change this to struct.
// This breaks Avalonia's TwoWay binding, which makes us unable to save new KeyboardHotkeys.
public class KeyboardHotkeys public class KeyboardHotkeys
{ {
public Key ToggleVsync { get; set; } public Key ToggleVsync { get; set; }

View file

@ -0,0 +1,158 @@
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using Key = Ryujinx.Common.Configuration.Hid.Key;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.UI.Helper
{
public static class ButtonHelper
{
private static readonly Dictionary<Key, string> _keysMap = new()
{
{ Key.Unknown, "Unknown" },
{ Key.ShiftLeft, "ShiftLeft" },
{ Key.ShiftRight, "ShiftRight" },
{ Key.ControlLeft, "CtrlLeft" },
{ Key.ControlRight, "CtrlRight" },
{ Key.AltLeft, OperatingSystem.IsMacOS() ? "OptLeft" : "AltLeft" },
{ Key.AltRight, OperatingSystem.IsMacOS() ? "OptRight" : "AltRight" },
{ Key.WinLeft, OperatingSystem.IsMacOS() ? "CmdLeft" : "WinLeft" },
{ Key.WinRight, OperatingSystem.IsMacOS() ? "CmdRight" : "WinRight" },
{ Key.Up, "Up" },
{ Key.Down, "Down" },
{ Key.Left, "Left" },
{ Key.Right, "Right" },
{ Key.Enter, "Enter" },
{ Key.Escape, "Escape" },
{ Key.Space, "Space" },
{ Key.Tab, "Tab" },
{ Key.BackSpace, "Backspace" },
{ Key.Insert, "Insert" },
{ Key.Delete, "Delete" },
{ Key.PageUp, "PageUp" },
{ Key.PageDown, "PageDown" },
{ Key.Home, "Home" },
{ Key.End, "End" },
{ Key.CapsLock, "CapsLock" },
{ Key.ScrollLock, "ScrollLock" },
{ Key.PrintScreen, "PrintScreen" },
{ Key.Pause, "Pause" },
{ Key.NumLock, "NumLock" },
{ Key.Clear, "Clear" },
{ Key.Keypad0, "Keypad0" },
{ Key.Keypad1, "Keypad1" },
{ Key.Keypad2, "Keypad2" },
{ Key.Keypad3, "Keypad3" },
{ Key.Keypad4, "Keypad4" },
{ Key.Keypad5, "Keypad5" },
{ Key.Keypad6, "Keypad6" },
{ Key.Keypad7, "Keypad7" },
{ Key.Keypad8, "Keypad8" },
{ Key.Keypad9, "Keypad9" },
{ Key.KeypadDivide, "KeypadDivide" },
{ Key.KeypadMultiply, "KeypadMultiply" },
{ Key.KeypadSubtract, "KeypadSubtract" },
{ Key.KeypadAdd, "KeypadAdd" },
{ Key.KeypadDecimal, "KeypadDecimal" },
{ Key.KeypadEnter, "KeypadEnter" },
{ Key.Number0, "0" },
{ Key.Number1, "1" },
{ Key.Number2, "2" },
{ Key.Number3, "3" },
{ Key.Number4, "4" },
{ Key.Number5, "5" },
{ Key.Number6, "6" },
{ Key.Number7, "7" },
{ Key.Number8, "8" },
{ Key.Number9, "9" },
{ Key.Tilde, "~" },
{ Key.Grave, "`" },
{ Key.Minus, "-" },
{ Key.Plus, "+" },
{ Key.BracketLeft, "[" },
{ Key.BracketRight, "]" },
{ Key.Semicolon, ";" },
{ Key.Quote, "'" },
{ Key.Comma, "," },
{ Key.Period, "." },
{ Key.Slash, "/" },
{ Key.BackSlash, "\\" },
{ Key.Unbound, "Unbound" },
};
private static readonly Dictionary<GamepadInputId, string> _gamepadInputIdMap = new()
{
{ GamepadInputId.LeftStick, "LeftStick" },
{ GamepadInputId.RightStick, "RightStick" },
{ GamepadInputId.LeftShoulder, "LeftShoulder" },
{ GamepadInputId.RightShoulder, "RightShoulder" },
{ GamepadInputId.LeftTrigger, "LeftTrigger" },
{ GamepadInputId.RightTrigger, "RightTrigger" },
{ GamepadInputId.DpadUp, "DpadUp" },
{ GamepadInputId.DpadDown, "DpadDown" },
{ GamepadInputId.DpadLeft, "DpadLeft" },
{ GamepadInputId.DpadRight, "DpadRight" },
{ GamepadInputId.Minus, "Minus" },
{ GamepadInputId.Plus, "Plus" },
{ GamepadInputId.Guide, "Guide" },
{ GamepadInputId.Misc1, "Misc1" },
{ GamepadInputId.Paddle1, "Paddle1" },
{ GamepadInputId.Paddle2, "Paddle2" },
{ GamepadInputId.Paddle3, "Paddle3" },
{ GamepadInputId.Paddle4, "Paddle4" },
{ GamepadInputId.Touchpad, "Touchpad" },
{ GamepadInputId.SingleLeftTrigger0, "SingleLeftTrigger0" },
{ GamepadInputId.SingleRightTrigger0, "SingleRightTrigger0" },
{ GamepadInputId.SingleLeftTrigger1, "SingleLeftTrigger1" },
{ GamepadInputId.SingleRightTrigger1, "SingleRightTrigger1" },
{ GamepadInputId.Unbound, "Unbound" },
};
private static readonly Dictionary<StickInputId, string> _stickInputIdMap = new()
{
{ StickInputId.Left, "StickLeft" },
{ StickInputId.Right, "StickRight" },
{ StickInputId.Unbound, "Unbound" },
};
public static string ToString(Button button)
{
string keyString = "";
switch (button.Type)
{
case ButtonType.Key:
var key = button.AsHidType<Key>();
if (!_keysMap.TryGetValue(button.AsHidType<Key>(), out keyString))
{
keyString = key.ToString();
}
break;
case ButtonType.GamepadButtonInputId:
var gamepadButton = button.AsHidType<GamepadInputId>();
if (!_gamepadInputIdMap.TryGetValue(button.AsHidType<GamepadInputId>(), out keyString))
{
keyString = gamepadButton.ToString();
}
break;
case ButtonType.StickId:
var stickInput = button.AsHidType<StickInputId>();
if (!_stickInputIdMap.TryGetValue(button.AsHidType<StickInputId>(), out keyString))
{
keyString = stickInput.ToString();
}
break;
}
return keyString;
}
}
}

View file

@ -10,6 +10,7 @@ using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using Ryujinx.Input.GTK3; using Ryujinx.Input.GTK3;
using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Helper;
using Ryujinx.UI.Widgets; using Ryujinx.UI.Widgets;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -17,6 +18,7 @@ using System.IO;
using System.Reflection; using System.Reflection;
using System.Text.Json; using System.Text.Json;
using System.Threading; using System.Threading;
using Button = Ryujinx.Input.Button;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using GUI = Gtk.Builder.ObjectAttribute; using GUI = Gtk.Builder.ObjectAttribute;
@ -887,13 +889,13 @@ namespace Ryujinx.UI.Windows
Thread.Sleep(10); Thread.Sleep(10);
assigner.ReadInput(); assigner.ReadInput();
if (_mousePressed || keyboard.IsPressed(Ryujinx.Input.Key.Escape) || assigner.HasAnyButtonPressed() || assigner.ShouldCancel()) if (_mousePressed || keyboard.IsPressed(Ryujinx.Input.Key.Escape) || assigner.IsAnyButtonPressed() || assigner.ShouldCancel())
{ {
break; break;
} }
} }
string pressedButton = assigner.GetPressedButton(); string pressedButton = ButtonHelper.ToString(assigner.GetPressedButton() ?? new Button(Input.Key.Unknown));
Application.Invoke(delegate Application.Invoke(delegate
{ {

View file

@ -49,9 +49,9 @@ namespace Ryujinx.Input.Assigner
CollectButtonStats(); CollectButtonStats();
} }
public bool HasAnyButtonPressed() public bool IsAnyButtonPressed()
{ {
return _detector.HasAnyButtonPressed(); return _detector.IsAnyButtonPressed();
} }
public bool ShouldCancel() public bool ShouldCancel()
@ -59,16 +59,11 @@ namespace Ryujinx.Input.Assigner
return _gamepad == null || !_gamepad.IsConnected; return _gamepad == null || !_gamepad.IsConnected;
} }
public string GetPressedButton() public Button? GetPressedButton()
{ {
IEnumerable<GamepadButtonInputId> pressedButtons = _detector.GetPressedButtons(); IEnumerable<GamepadButtonInputId> pressedButtons = _detector.GetPressedButtons();
if (pressedButtons.Any()) return !_forStick ? new(pressedButtons.FirstOrDefault()) : new((StickInputId)pressedButtons.FirstOrDefault());
{
return !_forStick ? pressedButtons.First().ToString() : ((StickInputId)pressedButtons.First()).ToString();
}
return "";
} }
private void CollectButtonStats() private void CollectButtonStats()
@ -123,7 +118,7 @@ namespace Ryujinx.Input.Assigner
_stats = new Dictionary<GamepadButtonInputId, InputSummary>(); _stats = new Dictionary<GamepadButtonInputId, InputSummary>();
} }
public bool HasAnyButtonPressed() public bool IsAnyButtonPressed()
{ {
return _stats.Values.Any(CheckButtonPressed); return _stats.Values.Any(CheckButtonPressed);
} }

View file

@ -19,7 +19,7 @@ namespace Ryujinx.Input.Assigner
/// Check if a button was pressed. /// Check if a button was pressed.
/// </summary> /// </summary>
/// <returns>True if a button was pressed</returns> /// <returns>True if a button was pressed</returns>
bool HasAnyButtonPressed(); bool IsAnyButtonPressed();
/// <summary> /// <summary>
/// Indicate if the user of this API should cancel operations. This is triggered for example when a gamepad get disconnected or when a user cancel assignation operations. /// Indicate if the user of this API should cancel operations. This is triggered for example when a gamepad get disconnected or when a user cancel assignation operations.
@ -31,6 +31,6 @@ namespace Ryujinx.Input.Assigner
/// Get the pressed button that was read in <see cref="ReadInput"/> by the button assigner. /// Get the pressed button that was read in <see cref="ReadInput"/> by the button assigner.
/// </summary> /// </summary>
/// <returns>The pressed button that was read</returns> /// <returns>The pressed button that was read</returns>
string GetPressedButton(); Button? GetPressedButton();
} }
} }

View file

@ -21,9 +21,9 @@ namespace Ryujinx.Input.Assigner
_keyboardState = _keyboard.GetKeyboardStateSnapshot(); _keyboardState = _keyboard.GetKeyboardStateSnapshot();
} }
public bool HasAnyButtonPressed() public bool IsAnyButtonPressed()
{ {
return GetPressedButton().Length != 0; return GetPressedButton() is not null;
} }
public bool ShouldCancel() public bool ShouldCancel()
@ -31,20 +31,20 @@ namespace Ryujinx.Input.Assigner
return _keyboardState.IsPressed(Key.Escape); return _keyboardState.IsPressed(Key.Escape);
} }
public string GetPressedButton() public Button? GetPressedButton()
{ {
string keyPressed = ""; Button? keyPressed = null;
for (Key key = Key.Unknown; key < Key.Count; key++) for (Key key = Key.Unknown; key < Key.Count; key++)
{ {
if (_keyboardState.IsPressed(key)) if (_keyboardState.IsPressed(key))
{ {
keyPressed = key.ToString(); keyPressed = new(key);
break; break;
} }
} }
return !ShouldCancel() ? keyPressed : ""; return !ShouldCancel() ? keyPressed : null;
} }
} }
} }

View file

@ -0,0 +1,33 @@
using System;
namespace Ryujinx.Input
{
public readonly struct Button
{
public readonly ButtonType Type;
private readonly uint _rawValue;
public Button(Key key)
{
Type = ButtonType.Key;
_rawValue = (uint)key;
}
public Button(GamepadButtonInputId gamepad)
{
Type = ButtonType.GamepadButtonInputId;
_rawValue = (uint)gamepad;
}
public Button(StickInputId stick)
{
Type = ButtonType.StickId;
_rawValue = (uint)stick;
}
public T AsHidType<T>() where T : Enum
{
return (T)Enum.ToObject(typeof(T), _rawValue);
}
}
}

View file

@ -0,0 +1,9 @@
namespace Ryujinx.Input
{
public enum ButtonType
{
Key,
GamepadButtonInputId,
StickId,
}
}

View file

@ -203,8 +203,6 @@ namespace Ryujinx.Input.HLE
new(Key.NumLock, 10), new(Key.NumLock, 10),
}; };
private bool _isValid;
private MotionInput _leftMotionInput; private MotionInput _leftMotionInput;
private MotionInput _rightMotionInput; private MotionInput _rightMotionInput;
@ -222,7 +220,6 @@ namespace Ryujinx.Input.HLE
{ {
State = default; State = default;
Id = null; Id = null;
_isValid = false;
_cemuHookClient = cemuHookClient; _cemuHookClient = cemuHookClient;
} }
@ -234,11 +231,10 @@ namespace Ryujinx.Input.HLE
Id = config.Id; Id = config.Id;
_gamepad = GamepadDriver.GetGamepad(Id); _gamepad = GamepadDriver.GetGamepad(Id);
_isValid = _gamepad != null;
UpdateUserConfiguration(config); UpdateUserConfiguration(config);
return _isValid; return _gamepad != null;
} }
public void UpdateUserConfiguration(InputConfig config) public void UpdateUserConfiguration(InputConfig config)
@ -262,10 +258,7 @@ namespace Ryujinx.Input.HLE
_config = config; _config = config;
if (_isValid) _gamepad?.SetConfiguration(config);
{
_gamepad.SetConfiguration(config);
}
} }
private void UpdateMotionInput(MotionConfigController motionConfig) private void UpdateMotionInput(MotionConfigController motionConfig)
@ -282,18 +275,21 @@ namespace Ryujinx.Input.HLE
public void Update() public void Update()
{ {
if (_isValid && GamepadDriver != null) // _gamepad may be altered by other threads
var gamepad = _gamepad;
if (gamepad != null && GamepadDriver != null)
{ {
State = _gamepad.GetMappedStateSnapshot(); State = gamepad.GetMappedStateSnapshot();
if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion) if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion)
{ {
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver) if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver)
{ {
if (_gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion)) if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion))
{ {
Vector3 accelerometer = _gamepad.GetMotionData(MotionInputId.Accelerometer); Vector3 accelerometer = gamepad.GetMotionData(MotionInputId.Accelerometer);
Vector3 gyroscope = _gamepad.GetMotionData(MotionInputId.Gyroscope); Vector3 gyroscope = gamepad.GetMotionData(MotionInputId.Gyroscope);
accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y); accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y); gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y);

View file

@ -266,6 +266,107 @@
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:", "ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Save", "ControllerSettingsSave": "Save",
"ControllerSettingsClose": "Close", "ControllerSettingsClose": "Close",
"KeyUnknown": "Unknown",
"KeyShiftLeft": "Shift Left",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ Left",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ Left",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Selected User Profile:", "UserProfilesSelectedUserProfile": "Selected User Profile:",
"UserProfilesSaveProfileName": "Save Profile Name", "UserProfilesSaveProfileName": "Save Profile Name",
"UserProfilesChangeProfileImage": "Change Profile Image", "UserProfilesChangeProfileImage": "Change Profile Image",

View file

@ -15,8 +15,7 @@
<MenuItem Header="Test 2" /> <MenuItem Header="Test 2" />
<MenuItem Header="Test 3"> <MenuItem Header="Test 3">
<MenuItem.Icon> <MenuItem.Icon>
<CheckBox Margin="0" <CheckBox Margin="0" />
IsChecked="{ReflectionBinding Checkbox, Mode=TwoWay}" />
</MenuItem.Icon> </MenuItem.Icon>
</MenuItem> </MenuItem>
</MenuItem> </MenuItem>

View file

@ -1,11 +1,8 @@
using Avalonia.Controls;
using Avalonia.Controls.Primitives; using Avalonia.Controls.Primitives;
using Avalonia.LogicalTree;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using System; using System;
using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Helpers namespace Ryujinx.Ava.UI.Helpers
@ -15,12 +12,12 @@ namespace Ryujinx.Ava.UI.Helpers
internal class ButtonAssignedEventArgs : EventArgs internal class ButtonAssignedEventArgs : EventArgs
{ {
public ToggleButton Button { get; } public ToggleButton Button { get; }
public bool IsAssigned { get; } public Button? ButtonValue { get; }
public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned) public ButtonAssignedEventArgs(ToggleButton button, Button? buttonValue)
{ {
Button = button; Button = button;
IsAssigned = isAssigned; ButtonValue = buttonValue;
} }
} }
@ -69,7 +66,7 @@ namespace Ryujinx.Ava.UI.Helpers
assigner.ReadInput(); assigner.ReadInput();
if (assigner.HasAnyButtonPressed() || assigner.ShouldCancel() || (keyboard != null && keyboard.IsPressed(Key.Escape))) if (assigner.IsAnyButtonPressed() || assigner.ShouldCancel() || (keyboard != null && keyboard.IsPressed(Key.Escape)))
{ {
break; break;
} }
@ -78,15 +75,11 @@ namespace Ryujinx.Ava.UI.Helpers
await Dispatcher.UIThread.InvokeAsync(() => await Dispatcher.UIThread.InvokeAsync(() =>
{ {
string pressedButton = assigner.GetPressedButton(); Button? pressedButton = assigner.GetPressedButton();
if (_shouldUnbind) if (_shouldUnbind)
{ {
SetButtonText(ToggledButton, "Unbound"); pressedButton = null;
}
else if (pressedButton != "")
{
SetButtonText(ToggledButton, pressedButton);
} }
_shouldUnbind = false; _shouldUnbind = false;
@ -94,17 +87,8 @@ namespace Ryujinx.Ava.UI.Helpers
ToggledButton.IsChecked = false; ToggledButton.IsChecked = false;
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null)); ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton));
static void SetButtonText(ToggleButton button, string text)
{
ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock);
if (textBlock != null && textBlock is TextBlock block)
{
block.Text = text;
}
}
}); });
} }

View file

@ -1,7 +1,9 @@
using Avalonia.Data.Converters; using Avalonia.Data.Converters;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using System; using System;
using System.Collections.Generic;
using System.Globalization; using System.Globalization;
namespace Ryujinx.Ava.UI.Helpers namespace Ryujinx.Ava.UI.Helpers
@ -10,37 +12,173 @@ namespace Ryujinx.Ava.UI.Helpers
{ {
public static KeyValueConverter Instance = new(); public static KeyValueConverter Instance = new();
private static readonly Dictionary<Key, LocaleKeys> _keysMap = new()
{
{ Key.Unknown, LocaleKeys.KeyUnknown },
{ Key.ShiftLeft, LocaleKeys.KeyShiftLeft },
{ Key.ShiftRight, LocaleKeys.KeyShiftRight },
{ Key.ControlLeft, LocaleKeys.KeyControlLeft },
{ Key.ControlRight, LocaleKeys.KeyControlRight },
{ Key.AltLeft, LocaleKeys.KeyControlLeft },
{ Key.AltRight, LocaleKeys.KeyControlRight },
{ Key.WinLeft, LocaleKeys.KeyWinLeft },
{ Key.WinRight, LocaleKeys.KeyWinRight },
{ Key.Up, LocaleKeys.KeyUp },
{ Key.Down, LocaleKeys.KeyDown },
{ Key.Left, LocaleKeys.KeyLeft },
{ Key.Right, LocaleKeys.KeyRight },
{ Key.Enter, LocaleKeys.KeyEnter },
{ Key.Escape, LocaleKeys.KeyEscape },
{ Key.Space, LocaleKeys.KeySpace },
{ Key.Tab, LocaleKeys.KeyTab },
{ Key.BackSpace, LocaleKeys.KeyBackSpace },
{ Key.Insert, LocaleKeys.KeyInsert },
{ Key.Delete, LocaleKeys.KeyDelete },
{ Key.PageUp, LocaleKeys.KeyPageUp },
{ Key.PageDown, LocaleKeys.KeyPageDown },
{ Key.Home, LocaleKeys.KeyHome },
{ Key.End, LocaleKeys.KeyEnd },
{ Key.CapsLock, LocaleKeys.KeyCapsLock },
{ Key.ScrollLock, LocaleKeys.KeyScrollLock },
{ Key.PrintScreen, LocaleKeys.KeyPrintScreen },
{ Key.Pause, LocaleKeys.KeyPause },
{ Key.NumLock, LocaleKeys.KeyNumLock },
{ Key.Clear, LocaleKeys.KeyClear },
{ Key.Keypad0, LocaleKeys.KeyKeypad0 },
{ Key.Keypad1, LocaleKeys.KeyKeypad1 },
{ Key.Keypad2, LocaleKeys.KeyKeypad2 },
{ Key.Keypad3, LocaleKeys.KeyKeypad3 },
{ Key.Keypad4, LocaleKeys.KeyKeypad4 },
{ Key.Keypad5, LocaleKeys.KeyKeypad5 },
{ Key.Keypad6, LocaleKeys.KeyKeypad6 },
{ Key.Keypad7, LocaleKeys.KeyKeypad7 },
{ Key.Keypad8, LocaleKeys.KeyKeypad8 },
{ Key.Keypad9, LocaleKeys.KeyKeypad9 },
{ Key.KeypadDivide, LocaleKeys.KeyKeypadDivide },
{ Key.KeypadMultiply, LocaleKeys.KeyKeypadMultiply },
{ Key.KeypadSubtract, LocaleKeys.KeyKeypadSubtract },
{ Key.KeypadAdd, LocaleKeys.KeyKeypadAdd },
{ Key.KeypadDecimal, LocaleKeys.KeyKeypadDecimal },
{ Key.KeypadEnter, LocaleKeys.KeyKeypadEnter },
{ Key.Number0, LocaleKeys.KeyNumber0 },
{ Key.Number1, LocaleKeys.KeyNumber1 },
{ Key.Number2, LocaleKeys.KeyNumber2 },
{ Key.Number3, LocaleKeys.KeyNumber3 },
{ Key.Number4, LocaleKeys.KeyNumber4 },
{ Key.Number5, LocaleKeys.KeyNumber5 },
{ Key.Number6, LocaleKeys.KeyNumber6 },
{ Key.Number7, LocaleKeys.KeyNumber7 },
{ Key.Number8, LocaleKeys.KeyNumber8 },
{ Key.Number9, LocaleKeys.KeyNumber9 },
{ Key.Tilde, LocaleKeys.KeyTilde },
{ Key.Grave, LocaleKeys.KeyGrave },
{ Key.Minus, LocaleKeys.KeyMinus },
{ Key.Plus, LocaleKeys.KeyPlus },
{ Key.BracketLeft, LocaleKeys.KeyBracketLeft },
{ Key.BracketRight, LocaleKeys.KeyBracketRight },
{ Key.Semicolon, LocaleKeys.KeySemicolon },
{ Key.Quote, LocaleKeys.KeyQuote },
{ Key.Comma, LocaleKeys.KeyComma },
{ Key.Period, LocaleKeys.KeyPeriod },
{ Key.Slash, LocaleKeys.KeySlash },
{ Key.BackSlash, LocaleKeys.KeyBackSlash },
{ Key.Unbound, LocaleKeys.KeyUnbound },
};
private static readonly Dictionary<GamepadInputId, LocaleKeys> _gamepadInputIdMap = new()
{
{ GamepadInputId.LeftStick, LocaleKeys.GamepadLeftStick },
{ GamepadInputId.RightStick, LocaleKeys.GamepadRightStick },
{ GamepadInputId.LeftShoulder, LocaleKeys.GamepadLeftShoulder },
{ GamepadInputId.RightShoulder, LocaleKeys.GamepadRightShoulder },
{ GamepadInputId.LeftTrigger, LocaleKeys.GamepadLeftTrigger },
{ GamepadInputId.RightTrigger, LocaleKeys.GamepadRightTrigger },
{ GamepadInputId.DpadUp, LocaleKeys.GamepadDpadUp},
{ GamepadInputId.DpadDown, LocaleKeys.GamepadDpadDown},
{ GamepadInputId.DpadLeft, LocaleKeys.GamepadDpadLeft},
{ GamepadInputId.DpadRight, LocaleKeys.GamepadDpadRight},
{ GamepadInputId.Minus, LocaleKeys.GamepadMinus},
{ GamepadInputId.Plus, LocaleKeys.GamepadPlus},
{ GamepadInputId.Guide, LocaleKeys.GamepadGuide},
{ GamepadInputId.Misc1, LocaleKeys.GamepadMisc1},
{ GamepadInputId.Paddle1, LocaleKeys.GamepadPaddle1},
{ GamepadInputId.Paddle2, LocaleKeys.GamepadPaddle2},
{ GamepadInputId.Paddle3, LocaleKeys.GamepadPaddle3},
{ GamepadInputId.Paddle4, LocaleKeys.GamepadPaddle4},
{ GamepadInputId.Touchpad, LocaleKeys.GamepadTouchpad},
{ GamepadInputId.SingleLeftTrigger0, LocaleKeys.GamepadSingleLeftTrigger0},
{ GamepadInputId.SingleRightTrigger0, LocaleKeys.GamepadSingleRightTrigger0},
{ GamepadInputId.SingleLeftTrigger1, LocaleKeys.GamepadSingleLeftTrigger1},
{ GamepadInputId.SingleRightTrigger1, LocaleKeys.GamepadSingleRightTrigger1},
{ GamepadInputId.Unbound, LocaleKeys.KeyUnbound},
};
private static readonly Dictionary<StickInputId, LocaleKeys> _stickInputIdMap = new()
{
{ StickInputId.Left, LocaleKeys.StickLeft},
{ StickInputId.Right, LocaleKeys.StickRight},
{ StickInputId.Unbound, LocaleKeys.KeyUnbound},
};
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{ {
if (value == null) string keyString = "";
LocaleKeys localeKey;
switch (value)
{ {
return null; case Key key:
if (_keysMap.TryGetValue(key, out localeKey))
{
if (OperatingSystem.IsMacOS())
{
localeKey = localeKey switch
{
LocaleKeys.KeyControlLeft => LocaleKeys.KeyMacControlLeft,
LocaleKeys.KeyControlRight => LocaleKeys.KeyMacControlRight,
LocaleKeys.KeyAltLeft => LocaleKeys.KeyMacAltLeft,
LocaleKeys.KeyAltRight => LocaleKeys.KeyMacAltRight,
LocaleKeys.KeyWinLeft => LocaleKeys.KeyMacWinLeft,
LocaleKeys.KeyWinRight => LocaleKeys.KeyMacWinRight,
_ => localeKey
};
}
keyString = LocaleManager.Instance[localeKey];
}
else
{
keyString = key.ToString();
}
break;
case GamepadInputId gamepadInputId:
if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out localeKey))
{
keyString = LocaleManager.Instance[localeKey];
}
else
{
keyString = gamepadInputId.ToString();
}
break;
case StickInputId stickInputId:
if (_stickInputIdMap.TryGetValue(stickInputId, out localeKey))
{
keyString = LocaleManager.Instance[localeKey];
}
else
{
keyString = stickInputId.ToString();
}
break;
} }
return value.ToString(); return keyString;
} }
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{ {
object key = null; throw new NotSupportedException();
if (value != null)
{
if (targetType == typeof(Key))
{
key = Enum.Parse<Key>(value.ToString());
}
else if (targetType == typeof(GamepadInputId))
{
key = Enum.Parse<GamepadInputId>(value.ToString());
}
else if (targetType == typeof(StickInputId))
{
key = Enum.Parse<StickInputId>(value.ToString());
}
}
return key;
} }
} }
} }

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using System;
namespace Ryujinx.Ava.UI.Models.Input
{
public class GamepadInputConfig : BaseModel
{
public bool EnableCemuHookMotion { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
public int Slot { get; set; }
public int AltSlot { get; set; }
public bool MirrorInput { get; set; }
public int Sensitivity { get; set; }
public double GyroDeadzone { get; set; }
public float WeakRumble { get; set; }
public float StrongRumble { get; set; }
public string Id { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
private StickInputId _leftJoystick;
public StickInputId LeftJoystick
{
get => _leftJoystick;
set
{
_leftJoystick = value;
OnPropertyChanged();
}
}
private bool _leftInvertStickX;
public bool LeftInvertStickX
{
get => _leftInvertStickX;
set
{
_leftInvertStickX = value;
OnPropertyChanged();
}
}
private bool _leftInvertStickY;
public bool LeftInvertStickY
{
get => _leftInvertStickY;
set
{
_leftInvertStickY = value;
OnPropertyChanged();
}
}
private bool _leftRotate90;
public bool LeftRotate90
{
get => _leftRotate90;
set
{
_leftRotate90 = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftStickButton;
public GamepadInputId LeftStickButton
{
get => _leftStickButton;
set
{
_leftStickButton = value;
OnPropertyChanged();
}
}
private StickInputId _rightJoystick;
public StickInputId RightJoystick
{
get => _rightJoystick;
set
{
_rightJoystick = value;
OnPropertyChanged();
}
}
private bool _rightInvertStickX;
public bool RightInvertStickX
{
get => _rightInvertStickX;
set
{
_rightInvertStickX = value;
OnPropertyChanged();
}
}
private bool _rightInvertStickY;
public bool RightInvertStickY
{
get => _rightInvertStickY;
set
{
_rightInvertStickY = value;
OnPropertyChanged();
}
}
private bool _rightRotate90;
public bool RightRotate90
{
get => _rightRotate90;
set
{
_rightRotate90 = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightStickButton;
public GamepadInputId RightStickButton
{
get => _rightStickButton;
set
{
_rightStickButton = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadUp;
public GamepadInputId DpadUp
{
get => _dpadUp;
set
{
_dpadUp = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadDown;
public GamepadInputId DpadDown
{
get => _dpadDown;
set
{
_dpadDown = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadLeft;
public GamepadInputId DpadLeft
{
get => _dpadLeft;
set
{
_dpadLeft = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadRight;
public GamepadInputId DpadRight
{
get => _dpadRight;
set
{
_dpadRight = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonL;
public GamepadInputId ButtonL
{
get => _buttonL;
set
{
_buttonL = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonMinus;
public GamepadInputId ButtonMinus
{
get => _buttonMinus;
set
{
_buttonMinus = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftButtonSl;
public GamepadInputId LeftButtonSl
{
get => _leftButtonSl;
set
{
_leftButtonSl = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftButtonSr;
public GamepadInputId LeftButtonSr
{
get => _leftButtonSr;
set
{
_leftButtonSr = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonZl;
public GamepadInputId ButtonZl
{
get => _buttonZl;
set
{
_buttonZl = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonA;
public GamepadInputId ButtonA
{
get => _buttonA;
set
{
_buttonA = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonB;
public GamepadInputId ButtonB
{
get => _buttonB;
set
{
_buttonB = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonX;
public GamepadInputId ButtonX
{
get => _buttonX;
set
{
_buttonX = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonY;
public GamepadInputId ButtonY
{
get => _buttonY;
set
{
_buttonY = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonR;
public GamepadInputId ButtonR
{
get => _buttonR;
set
{
_buttonR = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonPlus;
public GamepadInputId ButtonPlus
{
get => _buttonPlus;
set
{
_buttonPlus = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightButtonSl;
public GamepadInputId RightButtonSl
{
get => _rightButtonSl;
set
{
_rightButtonSl = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightButtonSr;
public GamepadInputId RightButtonSr
{
get => _rightButtonSr;
set
{
_rightButtonSr = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonZr;
public GamepadInputId ButtonZr
{
get => _buttonZr;
set
{
_buttonZr = value;
OnPropertyChanged();
}
}
private float _deadzoneLeft;
public float DeadzoneLeft
{
get => _deadzoneLeft;
set
{
_deadzoneLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _deadzoneRight;
public float DeadzoneRight
{
get => _deadzoneRight;
set
{
_deadzoneRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _rangeLeft;
public float RangeLeft
{
get => _rangeLeft;
set
{
_rangeLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _rangeRight;
public float RangeRight
{
get => _rangeRight;
set
{
_rangeRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _triggerThreshold;
public float TriggerThreshold
{
get => _triggerThreshold;
set
{
_triggerThreshold = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private bool _enableMotion;
public bool EnableMotion
{
get => _enableMotion;
set
{
_enableMotion = value;
OnPropertyChanged();
}
}
private bool _enableRumble;
public bool EnableRumble
{
get => _enableRumble;
set
{
_enableRumble = value;
OnPropertyChanged();
}
}
public GamepadInputConfig(InputConfig config)
{
if (config != null)
{
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is not StandardControllerInputConfig controllerInput)
{
return;
}
LeftJoystick = controllerInput.LeftJoyconStick.Joystick;
LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX;
LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY;
LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW;
LeftStickButton = controllerInput.LeftJoyconStick.StickButton;
RightJoystick = controllerInput.RightJoyconStick.Joystick;
RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX;
RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY;
RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW;
RightStickButton = controllerInput.RightJoyconStick.StickButton;
DpadUp = controllerInput.LeftJoycon.DpadUp;
DpadDown = controllerInput.LeftJoycon.DpadDown;
DpadLeft = controllerInput.LeftJoycon.DpadLeft;
DpadRight = controllerInput.LeftJoycon.DpadRight;
ButtonL = controllerInput.LeftJoycon.ButtonL;
ButtonMinus = controllerInput.LeftJoycon.ButtonMinus;
LeftButtonSl = controllerInput.LeftJoycon.ButtonSl;
LeftButtonSr = controllerInput.LeftJoycon.ButtonSr;
ButtonZl = controllerInput.LeftJoycon.ButtonZl;
ButtonA = controllerInput.RightJoycon.ButtonA;
ButtonB = controllerInput.RightJoycon.ButtonB;
ButtonX = controllerInput.RightJoycon.ButtonX;
ButtonY = controllerInput.RightJoycon.ButtonY;
ButtonR = controllerInput.RightJoycon.ButtonR;
ButtonPlus = controllerInput.RightJoycon.ButtonPlus;
RightButtonSl = controllerInput.RightJoycon.ButtonSl;
RightButtonSr = controllerInput.RightJoycon.ButtonSr;
ButtonZr = controllerInput.RightJoycon.ButtonZr;
DeadzoneLeft = controllerInput.DeadzoneLeft;
DeadzoneRight = controllerInput.DeadzoneRight;
RangeLeft = controllerInput.RangeLeft;
RangeRight = controllerInput.RangeRight;
TriggerThreshold = controllerInput.TriggerThreshold;
if (controllerInput.Motion != null)
{
EnableMotion = controllerInput.Motion.EnableMotion;
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
Sensitivity = controllerInput.Motion.Sensitivity;
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
{
EnableCemuHookMotion = true;
DsuServerHost = cemuHook.DsuServerHost;
DsuServerPort = cemuHook.DsuServerPort;
Slot = cemuHook.Slot;
AltSlot = cemuHook.AltSlot;
MirrorInput = cemuHook.MirrorInput;
}
}
if (controllerInput.Rumble != null)
{
EnableRumble = controllerInput.Rumble.EnableRumble;
WeakRumble = controllerInput.Rumble.WeakRumble;
StrongRumble = controllerInput.Rumble.StrongRumble;
}
}
}
public InputConfig GetConfig()
{
var config = new StandardControllerInputConfig
{
Id = Id,
Backend = InputBackendType.GamepadSDL2,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
{
DpadUp = DpadUp,
DpadDown = DpadDown,
DpadLeft = DpadLeft,
DpadRight = DpadRight,
ButtonL = ButtonL,
ButtonMinus = ButtonMinus,
ButtonSl = LeftButtonSl,
ButtonSr = LeftButtonSr,
ButtonZl = ButtonZl,
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
{
ButtonA = ButtonA,
ButtonB = ButtonB,
ButtonX = ButtonX,
ButtonY = ButtonY,
ButtonPlus = ButtonPlus,
ButtonSl = RightButtonSl,
ButtonSr = RightButtonSr,
ButtonR = ButtonR,
ButtonZr = ButtonZr,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = LeftJoystick,
InvertStickX = LeftInvertStickX,
InvertStickY = LeftInvertStickY,
Rotate90CW = LeftRotate90,
StickButton = LeftStickButton,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = RightJoystick,
InvertStickX = RightInvertStickX,
InvertStickY = RightInvertStickY,
Rotate90CW = RightRotate90,
StickButton = RightStickButton,
},
Rumble = new RumbleConfigController
{
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble,
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight,
RangeLeft = RangeLeft,
RangeRight = RangeRight,
TriggerThreshold = TriggerThreshold,
};
if (EnableCemuHookMotion)
{
config.Motion = new CemuHookMotionConfigController
{
EnableMotion = EnableMotion,
MotionBackend = MotionInputBackendType.CemuHook,
GyroDeadzone = GyroDeadzone,
Sensitivity = Sensitivity,
DsuServerHost = DsuServerHost,
DsuServerPort = DsuServerPort,
Slot = Slot,
AltSlot = AltSlot,
MirrorInput = MirrorInput,
};
}
else
{
config.Motion = new StandardMotionConfigController
{
EnableMotion = EnableMotion,
MotionBackend = MotionInputBackendType.GamepadDriver,
GyroDeadzone = GyroDeadzone,
Sensitivity = Sensitivity,
};
}
return config;
}
}
}

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models.Input
{
public class HotkeyConfig : BaseModel
{
private Key _toggleVsync;
public Key ToggleVsync
{
get => _toggleVsync;
set
{
_toggleVsync = value;
OnPropertyChanged();
}
}
private Key _screenshot;
public Key Screenshot
{
get => _screenshot;
set
{
_screenshot = value;
OnPropertyChanged();
}
}
private Key _showUI;
public Key ShowUI
{
get => _showUI;
set
{
_showUI = value;
OnPropertyChanged();
}
}
private Key _pause;
public Key Pause
{
get => _pause;
set
{
_pause = value;
OnPropertyChanged();
}
}
private Key _toggleMute;
public Key ToggleMute
{
get => _toggleMute;
set
{
_toggleMute = value;
OnPropertyChanged();
}
}
private Key _resScaleUp;
public Key ResScaleUp
{
get => _resScaleUp;
set
{
_resScaleUp = value;
OnPropertyChanged();
}
}
private Key _resScaleDown;
public Key ResScaleDown
{
get => _resScaleDown;
set
{
_resScaleDown = value;
OnPropertyChanged();
}
}
private Key _volumeUp;
public Key VolumeUp
{
get => _volumeUp;
set
{
_volumeUp = value;
OnPropertyChanged();
}
}
private Key _volumeDown;
public Key VolumeDown
{
get => _volumeDown;
set
{
_volumeDown = value;
OnPropertyChanged();
}
}
public HotkeyConfig(KeyboardHotkeys config)
{
if (config != null)
{
ToggleVsync = config.ToggleVsync;
Screenshot = config.Screenshot;
ShowUI = config.ShowUI;
Pause = config.Pause;
ToggleMute = config.ToggleMute;
ResScaleUp = config.ResScaleUp;
ResScaleDown = config.ResScaleDown;
VolumeUp = config.VolumeUp;
VolumeDown = config.VolumeDown;
}
}
public KeyboardHotkeys GetConfig()
{
var config = new KeyboardHotkeys
{
ToggleVsync = ToggleVsync,
Screenshot = Screenshot,
ShowUI = ShowUI,
Pause = Pause,
ToggleMute = ToggleMute,
ResScaleUp = ResScaleUp,
ResScaleDown = ResScaleDown,
VolumeUp = VolumeUp,
VolumeDown = VolumeDown,
};
return config;
}
}
}

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
namespace Ryujinx.Ava.UI.Models.Input
{
public class KeyboardInputConfig : BaseModel
{
public string Id { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
private Key _leftStickUp;
public Key LeftStickUp
{
get => _leftStickUp;
set
{
_leftStickUp = value;
OnPropertyChanged();
}
}
private Key _leftStickDown;
public Key LeftStickDown
{
get => _leftStickDown;
set
{
_leftStickDown = value;
OnPropertyChanged();
}
}
private Key _leftStickLeft;
public Key LeftStickLeft
{
get => _leftStickLeft;
set
{
_leftStickLeft = value;
OnPropertyChanged();
}
}
private Key _leftStickRight;
public Key LeftStickRight
{
get => _leftStickRight;
set
{
_leftStickRight = value;
OnPropertyChanged();
}
}
private Key _leftStickButton;
public Key LeftStickButton
{
get => _leftStickButton;
set
{
_leftStickButton = value;
OnPropertyChanged();
}
}
private Key _rightStickUp;
public Key RightStickUp
{
get => _rightStickUp;
set
{
_rightStickUp = value;
OnPropertyChanged();
}
}
private Key _rightStickDown;
public Key RightStickDown
{
get => _rightStickDown;
set
{
_rightStickDown = value;
OnPropertyChanged();
}
}
private Key _rightStickLeft;
public Key RightStickLeft
{
get => _rightStickLeft;
set
{
_rightStickLeft = value;
OnPropertyChanged();
}
}
private Key _rightStickRight;
public Key RightStickRight
{
get => _rightStickRight;
set
{
_rightStickRight = value;
OnPropertyChanged();
}
}
private Key _rightStickButton;
public Key RightStickButton
{
get => _rightStickButton;
set
{
_rightStickButton = value;
OnPropertyChanged();
}
}
private Key _dpadUp;
public Key DpadUp
{
get => _dpadUp;
set
{
_dpadUp = value;
OnPropertyChanged();
}
}
private Key _dpadDown;
public Key DpadDown
{
get => _dpadDown;
set
{
_dpadDown = value;
OnPropertyChanged();
}
}
private Key _dpadLeft;
public Key DpadLeft
{
get => _dpadLeft;
set
{
_dpadLeft = value;
OnPropertyChanged();
}
}
private Key _dpadRight;
public Key DpadRight
{
get => _dpadRight;
set
{
_dpadRight = value;
OnPropertyChanged();
}
}
private Key _buttonL;
public Key ButtonL
{
get => _buttonL;
set
{
_buttonL = value;
OnPropertyChanged();
}
}
private Key _buttonMinus;
public Key ButtonMinus
{
get => _buttonMinus;
set
{
_buttonMinus = value;
OnPropertyChanged();
}
}
private Key _leftButtonSl;
public Key LeftButtonSl
{
get => _leftButtonSl;
set
{
_leftButtonSl = value;
OnPropertyChanged();
}
}
private Key _leftButtonSr;
public Key LeftButtonSr
{
get => _leftButtonSr;
set
{
_leftButtonSr = value;
OnPropertyChanged();
}
}
private Key _buttonZl;
public Key ButtonZl
{
get => _buttonZl;
set
{
_buttonZl = value;
OnPropertyChanged();
}
}
private Key _buttonA;
public Key ButtonA
{
get => _buttonA;
set
{
_buttonA = value;
OnPropertyChanged();
}
}
private Key _buttonB;
public Key ButtonB
{
get => _buttonB;
set
{
_buttonB = value;
OnPropertyChanged();
}
}
private Key _buttonX;
public Key ButtonX
{
get => _buttonX;
set
{
_buttonX = value;
OnPropertyChanged();
}
}
private Key _buttonY;
public Key ButtonY
{
get => _buttonY;
set
{
_buttonY = value;
OnPropertyChanged();
}
}
private Key _buttonR;
public Key ButtonR
{
get => _buttonR;
set
{
_buttonR = value;
OnPropertyChanged();
}
}
private Key _buttonPlus;
public Key ButtonPlus
{
get => _buttonPlus;
set
{
_buttonPlus = value;
OnPropertyChanged();
}
}
private Key _rightButtonSl;
public Key RightButtonSl
{
get => _rightButtonSl;
set
{
_rightButtonSl = value;
OnPropertyChanged();
}
}
private Key _rightButtonSr;
public Key RightButtonSr
{
get => _rightButtonSr;
set
{
_rightButtonSr = value;
OnPropertyChanged();
}
}
private Key _buttonZr;
public Key ButtonZr
{
get => _buttonZr;
set
{
_buttonZr = value;
OnPropertyChanged();
}
}
public KeyboardInputConfig(InputConfig config)
{
if (config != null)
{
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is not StandardKeyboardInputConfig keyboardConfig)
{
return;
}
LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp;
LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown;
LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft;
LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight;
LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton;
RightStickUp = keyboardConfig.RightJoyconStick.StickUp;
RightStickDown = keyboardConfig.RightJoyconStick.StickDown;
RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft;
RightStickRight = keyboardConfig.RightJoyconStick.StickRight;
RightStickButton = keyboardConfig.RightJoyconStick.StickButton;
DpadUp = keyboardConfig.LeftJoycon.DpadUp;
DpadDown = keyboardConfig.LeftJoycon.DpadDown;
DpadLeft = keyboardConfig.LeftJoycon.DpadLeft;
DpadRight = keyboardConfig.LeftJoycon.DpadRight;
ButtonL = keyboardConfig.LeftJoycon.ButtonL;
ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl;
LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr;
ButtonZl = keyboardConfig.LeftJoycon.ButtonZl;
ButtonA = keyboardConfig.RightJoycon.ButtonA;
ButtonB = keyboardConfig.RightJoycon.ButtonB;
ButtonX = keyboardConfig.RightJoycon.ButtonX;
ButtonY = keyboardConfig.RightJoycon.ButtonY;
ButtonR = keyboardConfig.RightJoycon.ButtonR;
ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus;
RightButtonSl = keyboardConfig.RightJoycon.ButtonSl;
RightButtonSr = keyboardConfig.RightJoycon.ButtonSr;
ButtonZr = keyboardConfig.RightJoycon.ButtonZr;
}
}
public InputConfig GetConfig()
{
var config = new StandardKeyboardInputConfig
{
Id = Id,
Backend = InputBackendType.WindowKeyboard,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = DpadUp,
DpadDown = DpadDown,
DpadLeft = DpadLeft,
DpadRight = DpadRight,
ButtonL = ButtonL,
ButtonMinus = ButtonMinus,
ButtonZl = ButtonZl,
ButtonSl = LeftButtonSl,
ButtonSr = LeftButtonSr,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = ButtonA,
ButtonB = ButtonB,
ButtonX = ButtonX,
ButtonY = ButtonY,
ButtonPlus = ButtonPlus,
ButtonSl = RightButtonSl,
ButtonSr = RightButtonSr,
ButtonR = ButtonR,
ButtonZr = ButtonZr,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = LeftStickUp,
StickDown = LeftStickDown,
StickRight = LeftStickRight,
StickLeft = LeftStickLeft,
StickButton = LeftStickButton,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = RightStickUp,
StickDown = RightStickDown,
StickLeft = RightStickLeft,
StickRight = RightStickRight,
StickButton = RightStickButton,
},
Version = InputConfig.CurrentVersion,
};
return config;
}
}
}

View file

@ -1,456 +0,0 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System;
namespace Ryujinx.Ava.UI.Models
{
internal class InputConfiguration<TKey, TStick> : BaseModel
{
private float _deadzoneRight;
private float _triggerThreshold;
private float _deadzoneLeft;
private double _gyroDeadzone;
private int _sensitivity;
private bool _enableMotion;
private float _weakRumble;
private float _strongRumble;
private float _rangeLeft;
private float _rangeRight;
public InputBackendType Backend { get; set; }
/// <summary>
/// Controller id
/// </summary>
public string Id { get; set; }
/// <summary>
/// Controller's Type
/// </summary>
public ControllerType ControllerType { get; set; }
/// <summary>
/// Player's Index for the controller
/// </summary>
public PlayerIndex PlayerIndex { get; set; }
public TStick LeftJoystick { get; set; }
public bool LeftInvertStickX { get; set; }
public bool LeftInvertStickY { get; set; }
public bool RightRotate90 { get; set; }
public TKey LeftControllerStickButton { get; set; }
public TStick RightJoystick { get; set; }
public bool RightInvertStickX { get; set; }
public bool RightInvertStickY { get; set; }
public bool LeftRotate90 { get; set; }
public TKey RightControllerStickButton { get; set; }
public float DeadzoneLeft
{
get => _deadzoneLeft;
set
{
_deadzoneLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeLeft
{
get => _rangeLeft;
set
{
_rangeLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float DeadzoneRight
{
get => _deadzoneRight;
set
{
_deadzoneRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeRight
{
get => _rangeRight;
set
{
_rangeRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float TriggerThreshold
{
get => _triggerThreshold;
set
{
_triggerThreshold = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public MotionInputBackendType MotionBackend { get; set; }
public TKey ButtonMinus { get; set; }
public TKey ButtonL { get; set; }
public TKey ButtonZl { get; set; }
public TKey LeftButtonSl { get; set; }
public TKey LeftButtonSr { get; set; }
public TKey DpadUp { get; set; }
public TKey DpadDown { get; set; }
public TKey DpadLeft { get; set; }
public TKey DpadRight { get; set; }
public TKey ButtonPlus { get; set; }
public TKey ButtonR { get; set; }
public TKey ButtonZr { get; set; }
public TKey RightButtonSl { get; set; }
public TKey RightButtonSr { get; set; }
public TKey ButtonX { get; set; }
public TKey ButtonB { get; set; }
public TKey ButtonY { get; set; }
public TKey ButtonA { get; set; }
public TKey LeftStickUp { get; set; }
public TKey LeftStickDown { get; set; }
public TKey LeftStickLeft { get; set; }
public TKey LeftStickRight { get; set; }
public TKey LeftKeyboardStickButton { get; set; }
public TKey RightStickUp { get; set; }
public TKey RightStickDown { get; set; }
public TKey RightStickLeft { get; set; }
public TKey RightStickRight { get; set; }
public TKey RightKeyboardStickButton { get; set; }
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
public double GyroDeadzone
{
get => _gyroDeadzone;
set
{
_gyroDeadzone = Math.Round(value, 3);
OnPropertyChanged();
}
}
public bool EnableMotion
{
get => _enableMotion; set
{
_enableMotion = value;
OnPropertyChanged();
}
}
public bool EnableCemuHookMotion { get; set; }
public int Slot { get; set; }
public int AltSlot { get; set; }
public bool MirrorInput { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
public bool EnableRumble { get; set; }
public float WeakRumble
{
get => _weakRumble; set
{
_weakRumble = value;
OnPropertyChanged();
}
}
public float StrongRumble
{
get => _strongRumble; set
{
_strongRumble = value;
OnPropertyChanged();
}
}
public InputConfiguration(InputConfig config)
{
if (config != null)
{
Backend = config.Backend;
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is StandardKeyboardInputConfig keyboardConfig)
{
LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp;
LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown;
LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft;
LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight;
LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton;
RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp;
RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown;
RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft;
RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight;
RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton;
ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA;
ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB;
ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX;
ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY;
ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR;
RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl;
RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr;
ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr;
ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus;
DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp;
DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown;
DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft;
DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight;
ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr;
ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl;
ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL;
}
else if (config is StandardControllerInputConfig controllerConfig)
{
LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick;
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton;
RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick;
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton;
ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA;
ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB;
ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX;
ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY;
ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR;
RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl;
RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr;
ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr;
ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus;
DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp;
DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown;
DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft;
DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight;
ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr;
ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl;
ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL;
DeadzoneLeft = controllerConfig.DeadzoneLeft;
DeadzoneRight = controllerConfig.DeadzoneRight;
RangeLeft = controllerConfig.RangeLeft;
RangeRight = controllerConfig.RangeRight;
TriggerThreshold = controllerConfig.TriggerThreshold;
if (controllerConfig.Motion != null)
{
EnableMotion = controllerConfig.Motion.EnableMotion;
MotionBackend = controllerConfig.Motion.MotionBackend;
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
Sensitivity = controllerConfig.Motion.Sensitivity;
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
{
EnableCemuHookMotion = true;
DsuServerHost = cemuHook.DsuServerHost;
DsuServerPort = cemuHook.DsuServerPort;
Slot = cemuHook.Slot;
AltSlot = cemuHook.AltSlot;
MirrorInput = cemuHook.MirrorInput;
}
if (controllerConfig.Rumble != null)
{
EnableRumble = controllerConfig.Rumble.EnableRumble;
WeakRumble = controllerConfig.Rumble.WeakRumble;
StrongRumble = controllerConfig.Rumble.StrongRumble;
}
}
}
}
}
public InputConfiguration()
{
}
public InputConfig GetConfig()
{
if (Backend == InputBackendType.WindowKeyboard)
{
return new StandardKeyboardInputConfig
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = (Key)(object)DpadUp,
DpadDown = (Key)(object)DpadDown,
DpadLeft = (Key)(object)DpadLeft,
DpadRight = (Key)(object)DpadRight,
ButtonL = (Key)(object)ButtonL,
ButtonZl = (Key)(object)ButtonZl,
ButtonSl = (Key)(object)LeftButtonSl,
ButtonSr = (Key)(object)LeftButtonSr,
ButtonMinus = (Key)(object)ButtonMinus,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = (Key)(object)ButtonA,
ButtonB = (Key)(object)ButtonB,
ButtonX = (Key)(object)ButtonX,
ButtonY = (Key)(object)ButtonY,
ButtonPlus = (Key)(object)ButtonPlus,
ButtonSl = (Key)(object)RightButtonSl,
ButtonSr = (Key)(object)RightButtonSr,
ButtonR = (Key)(object)ButtonR,
ButtonZr = (Key)(object)ButtonZr,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = (Key)(object)LeftStickUp,
StickDown = (Key)(object)LeftStickDown,
StickRight = (Key)(object)LeftStickRight,
StickLeft = (Key)(object)LeftStickLeft,
StickButton = (Key)(object)LeftKeyboardStickButton,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = (Key)(object)RightStickUp,
StickDown = (Key)(object)RightStickDown,
StickLeft = (Key)(object)RightStickLeft,
StickRight = (Key)(object)RightStickRight,
StickButton = (Key)(object)RightKeyboardStickButton,
},
Version = InputConfig.CurrentVersion,
};
}
if (Backend == InputBackendType.GamepadSDL2)
{
var config = new StandardControllerInputConfig
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
{
DpadUp = (GamepadInputId)(object)DpadUp,
DpadDown = (GamepadInputId)(object)DpadDown,
DpadLeft = (GamepadInputId)(object)DpadLeft,
DpadRight = (GamepadInputId)(object)DpadRight,
ButtonL = (GamepadInputId)(object)ButtonL,
ButtonZl = (GamepadInputId)(object)ButtonZl,
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
{
ButtonA = (GamepadInputId)(object)ButtonA,
ButtonB = (GamepadInputId)(object)ButtonB,
ButtonX = (GamepadInputId)(object)ButtonX,
ButtonY = (GamepadInputId)(object)ButtonY,
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
ButtonSl = (GamepadInputId)(object)RightButtonSl,
ButtonSr = (GamepadInputId)(object)RightButtonSr,
ButtonR = (GamepadInputId)(object)ButtonR,
ButtonZr = (GamepadInputId)(object)ButtonZr,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = (StickInputId)(object)LeftJoystick,
InvertStickX = LeftInvertStickX,
InvertStickY = LeftInvertStickY,
Rotate90CW = LeftRotate90,
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = (StickInputId)(object)RightJoystick,
InvertStickX = RightInvertStickX,
InvertStickY = RightInvertStickY,
Rotate90CW = RightRotate90,
StickButton = (GamepadInputId)(object)RightControllerStickButton,
},
Rumble = new RumbleConfigController
{
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble,
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight,
RangeLeft = RangeLeft,
RangeRight = RangeRight,
TriggerThreshold = TriggerThreshold,
Motion = EnableCemuHookMotion
? new CemuHookMotionConfigController
{
DsuServerHost = DsuServerHost,
DsuServerPort = DsuServerPort,
Slot = Slot,
AltSlot = AltSlot,
MirrorInput = MirrorInput,
MotionBackend = MotionInputBackendType.CemuHook,
}
: new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
},
};
config.Motion.Sensitivity = Sensitivity;
config.Motion.EnableMotion = EnableMotion;
config.Motion.GyroDeadzone = GyroDeadzone;
return config;
}
return null;
}
}
}

View file

@ -0,0 +1,84 @@
using Avalonia.Svg.Skia;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
public class ControllerInputViewModel : BaseModel
{
private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
get => _isLeft;
set
{
_isLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
private bool _isRight;
public bool IsRight
{
get => _isRight;
set
{
_isRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel;
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{
ParentModel = model;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;
}
public async void ShowMotionConfig()
{
await MotionInputView.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleInputView.Show(this);
}
public void OnParentModelChanged()
{
IsLeft = ParentModel.IsLeft;
IsRight = ParentModel.IsRight;
Image = ParentModel.Image;
}
}
}

View file

@ -8,7 +8,7 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
@ -30,9 +30,9 @@ using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.Gamepad
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key; using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class ControllerInputViewModel : BaseModel, IDisposable public class InputViewModel : BaseModel, IDisposable
{ {
private const string Disabled = "disabled"; private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx.UI.Common/Resources/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx.UI.Common/Resources/Controller_ProCon.svg";
@ -48,7 +48,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _controllerNumber; private int _controllerNumber;
private string _controllerImage; private string _controllerImage;
private int _device; private int _device;
private object _configuration; private object _configViewModel;
private string _profileName; private string _profileName;
private bool _isLoaded; private bool _isLoaded;
@ -71,13 +71,14 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsLeft { get; set; } public bool IsLeft { get; set; }
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent;
public object Configuration public object ConfigViewModel
{ {
get => _configuration; get => _configViewModel;
set set
{ {
_configuration = value; _configViewModel = value;
OnPropertyChanged(); OnPropertyChanged();
} }
@ -232,7 +233,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public InputConfig Config { get; set; } public InputConfig Config { get; set; }
public ControllerInputViewModel(UserControl owner) : this() public InputViewModel(UserControl owner) : this()
{ {
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
@ -255,7 +256,7 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public ControllerInputViewModel() public InputViewModel()
{ {
PlayerIndexes = new ObservableCollection<PlayerModel>(); PlayerIndexes = new ObservableCollection<PlayerModel>();
Controllers = new ObservableCollection<ControllerModel>(); Controllers = new ObservableCollection<ControllerModel>();
@ -282,12 +283,12 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Config is StandardKeyboardInputConfig keyboardInputConfig) if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{ {
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig); ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
} }
if (Config is StandardControllerInputConfig controllerInputConfig) if (Config is StandardControllerInputConfig controllerInputConfig)
{ {
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig); ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
} }
} }
@ -323,16 +324,6 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public async void ShowMotionConfig()
{
await MotionInputView.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleInputView.Show(this);
}
private void LoadInputDriver() private void LoadInputDriver()
{ {
if (_device < 0) if (_device < 0)
@ -740,7 +731,7 @@ namespace Ryujinx.Ava.UI.ViewModels
return; return;
} }
if (Configuration == null) if (ConfigViewModel == null)
{ {
return; return;
} }
@ -751,35 +742,37 @@ namespace Ryujinx.Ava.UI.ViewModels
return; return;
} }
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
InputConfig config = null;
if (IsKeyboard)
{
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
}
else if (IsController)
{
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
}
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else else
{ {
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]); bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
InputConfig config = null;
if (IsKeyboard)
{
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
}
else if (IsController)
{
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
}
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
} }
} }
@ -830,18 +823,18 @@ namespace Ryujinx.Ava.UI.ViewModels
if (device.Type == DeviceType.Keyboard) if (device.Type == DeviceType.Keyboard)
{ {
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>; var inputConfig = (ConfigViewModel as KeyboardInputViewModel).Config;
inputConfig.Id = device.Id; inputConfig.Id = device.Id;
} }
else else
{ {
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>; var inputConfig = (ConfigViewModel as ControllerInputViewModel).Config;
inputConfig.Id = device.Id.Split(" ")[0]; inputConfig.Id = device.Id.Split(" ")[0];
} }
var config = !IsController var config = !IsController
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig() ? (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig()
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig(); : (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
config.ControllerType = Controllers[_controller].Type; config.ControllerType = Controllers[_controller].Type;
config.PlayerIndex = _playerId; config.PlayerIndex = _playerId;
@ -872,12 +865,13 @@ namespace Ryujinx.Ava.UI.ViewModels
public void NotifyChanges() public void NotifyChanges()
{ {
OnPropertyChanged(nameof(Configuration)); OnPropertyChanged(nameof(ConfigViewModel));
OnPropertyChanged(nameof(IsController)); OnPropertyChanged(nameof(IsController));
OnPropertyChanged(nameof(ShowSettings)); OnPropertyChanged(nameof(ShowSettings));
OnPropertyChanged(nameof(IsKeyboard)); OnPropertyChanged(nameof(IsKeyboard));
OnPropertyChanged(nameof(IsRight)); OnPropertyChanged(nameof(IsRight));
OnPropertyChanged(nameof(IsLeft)); OnPropertyChanged(nameof(IsLeft));
NotifyChangesEvent?.Invoke();
} }
public void Dispose() public void Dispose()

View file

@ -0,0 +1,73 @@
using Avalonia.Svg.Skia;
using Ryujinx.Ava.UI.Models.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
public class KeyboardInputViewModel : BaseModel
{
private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
get => _isLeft;
set
{
_isLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
private bool _isRight;
public bool IsRight
{
get => _isRight;
set
{
_isRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
{
ParentModel = model;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;
}
public void OnParentModelChanged()
{
IsLeft = ParentModel.IsLeft;
IsRight = ParentModel.IsRight;
Image = ParentModel.Image;
}
}
}

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class MotionInputViewModel : BaseModel public class MotionInputViewModel : BaseModel
{ {

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class RumbleInputViewModel : BaseModel public class RumbleInputViewModel : BaseModel
{ {

View file

@ -7,9 +7,9 @@ using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Audio.Backends.SoundIo; using Ryujinx.Audio.Backends.SoundIo;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
@ -46,7 +46,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _isVulkanAvailable = true; private bool _isVulkanAvailable = true;
private bool _directoryChanged; private bool _directoryChanged;
private readonly List<string> _gpuIds = new(); private readonly List<string> _gpuIds = new();
private KeyboardHotkeys _keyboardHotkeys;
private int _graphicsBackendIndex; private int _graphicsBackendIndex;
private int _scalingFilter; private int _scalingFilter;
private int _scalingFilterLevel; private int _scalingFilterLevel;
@ -237,16 +236,7 @@ namespace Ryujinx.Ava.UI.ViewModels
get => new(_networkInterfaces.Keys); get => new(_networkInterfaces.Keys);
} }
public KeyboardHotkeys KeyboardHotkeys public HotkeyConfig KeyboardHotkey { get; set; }
{
get => _keyboardHotkeys;
set
{
_keyboardHotkeys = value;
OnPropertyChanged();
}
}
public int NetworkInterfaceIndex public int NetworkInterfaceIndex
{ {
@ -413,7 +403,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableMouse = config.Hid.EnableMouse; EnableMouse = config.Hid.EnableMouse;
// Keyboard Hotkeys // Keyboard Hotkeys
KeyboardHotkeys = config.Hid.Hotkeys.Value; KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
// System // System
Region = (int)config.System.Region.Value; Region = (int)config.System.Region.Value;
@ -500,7 +490,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Hid.EnableMouse.Value = EnableMouse; config.Hid.EnableMouse.Value = EnableMouse;
// Keyboard Hotkeys // Keyboard Hotkeys
config.Hid.Hotkeys.Value = KeyboardHotkeys; config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
// System // System
config.System.Region.Value = (Region)Region; config.System.Region.Value = (Region)Region;

View file

@ -1,13 +1,11 @@
<UserControl <UserControl
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
@ -15,6 +13,7 @@
d:DesignWidth="800" d:DesignWidth="800"
x:Class="Ryujinx.Ava.UI.Views.Input.ControllerInputView" x:Class="Ryujinx.Ava.UI.Views.Input.ControllerInputView"
x:DataType="viewModels:ControllerInputViewModel" x:DataType="viewModels:ControllerInputViewModel"
x:CompileBindings="True"
mc:Ignorable="d" mc:Ignorable="d"
Focusable="True"> Focusable="True">
<Design.DataContext> <Design.DataContext>
@ -34,192 +33,10 @@
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
Orientation="Vertical"> Orientation="Vertical">
<StackPanel
Margin="0 0 0 5"
Orientation="Vertical"
Spacing="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Player Selection -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsPlayer}" />
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
ItemsSource="{Binding PlayerIndexes}"
SelectedIndex="{Binding PlayerId}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
<!-- Profile Selection -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsProfile}" />
<ui:FAComboBox
Grid.Column="1"
IsEditable="True"
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
Command="{ReflectionBinding LoadProfile}">
<ui:SymbolIcon
Symbol="Upload"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="3"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
Command="{ReflectionBinding SaveProfile}">
<ui:SymbolIcon
Symbol="Save"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="4"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
Command="{ReflectionBinding RemoveProfile}">
<ui:SymbolIcon
Symbol="Delete"
FontSize="15"
Height="20" />
</Button>
</Grid>
</Grid>
<Separator />
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Input Device -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Column="0"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsInputDevice}" />
<ComboBox
Grid.Column="1"
Name="DeviceBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
ItemsSource="{Binding DeviceList}"
SelectedIndex="{Binding Device}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{ReflectionBinding LoadDevices}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
Height="20"/>
</Button>
</Grid>
<!-- Controller Type -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsControllerType}" />
<ComboBox
Grid.Column="1"
HorizontalAlignment="Stretch"
ItemsSource="{Binding Controllers}"
SelectedIndex="{Binding Controller}">
<ComboBox.ItemTemplate>
<DataTemplate DataType="models:ControllerModel">
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
</Grid>
</StackPanel>
<!-- Button / JoyStick Settings --> <!-- Button / JoyStick Settings -->
<Grid <Grid
Name="SettingButtons" Name="SettingButtons"
MinHeight="450" MinHeight="450">
FlowDirection="LeftToRight"
IsVisible="{Binding ShowSettings}">
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" /> <ColumnDefinition Width="*" />
@ -258,9 +75,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZL}" Text="{locale:Locale ControllerSettingsTriggerZL}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonZl">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonZl, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -274,9 +91,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerL}" Text="{locale:Locale ControllerSettingsTriggerL}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonL">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonL, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -290,9 +107,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonMinus}" Text="{locale:Locale ControllerSettingsButtonMinus}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonMinus">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonMinus, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -312,100 +129,8 @@
Margin="0,0,0,10" Margin="0,0,0,10"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsLStick}" /> Text="{locale:Locale ControllerSettingsLStick}" />
<!-- Left Joystick Keyboard -->
<StackPanel
IsVisible="{Binding !IsController}"
Orientation="Vertical">
<!-- Left Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
<!-- Left Joystick Controller --> <!-- Left Joystick Controller -->
<StackPanel <StackPanel Orientation="Vertical">
IsVisible="{Binding IsController}"
Orientation="Vertical">
<!-- Left Joystick Button --> <!-- Left Joystick Button -->
<StackPanel <StackPanel
Orientation="Horizontal"> Orientation="Horizontal">
@ -416,9 +141,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}" Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="LeftStickButton">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -433,22 +158,22 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickStick}" Text="{locale:Locale ControllerSettingsStickStick}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton Tag="stick"> <ToggleButton Name="LeftJoystick" Tag="stick">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftJoystick, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.LeftJoystick, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<Separator <Separator
Margin="0,8,0,8" Margin="0,8,0,8"
Height="1" /> Height="1" />
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickX}"> <CheckBox IsChecked="{Binding Config.LeftInvertStickX}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickY}"> <CheckBox IsChecked="{Binding Config.LeftInvertStickY}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftRotate90}"> <CheckBox IsChecked="{Binding Config.LeftRotate90}">
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" /> <TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
</CheckBox> </CheckBox>
<Separator <Separator
@ -469,11 +194,11 @@
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.DeadzoneLeft, Mode=TwoWay}" /> Value="{Binding Config.DeadzoneLeft, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.DeadzoneLeft, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.DeadzoneLeft, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<TextBlock <TextBlock
HorizontalAlignment="Center" HorizontalAlignment="Center"
@ -489,11 +214,11 @@
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.RangeLeft, Mode=TwoWay}" /> Value="{Binding Config.RangeLeft, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.RangeLeft, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.RangeLeft, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
@ -526,9 +251,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadUp}" Text="{locale:Locale ControllerSettingsDPadUp}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadUp">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadUp, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -543,9 +268,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadDown}" Text="{locale:Locale ControllerSettingsDPadDown}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadDown">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadDown, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -560,9 +285,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadLeft}" Text="{locale:Locale ControllerSettingsDPadLeft}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadLeft">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadLeft, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -577,9 +302,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadRight}" Text="{locale:Locale ControllerSettingsDPadRight}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadRight">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadRight, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -592,6 +317,13 @@
Grid.Column="1" Grid.Column="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"> VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border <Border
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1" BorderThickness="1"
@ -613,92 +345,89 @@
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.TriggerThreshold, Mode=TwoWay}" /> Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
<TextBlock <TextBlock
Width="25" Width="25"
Text="{ReflectionBinding Configuration.TriggerThreshold, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Margin="0,4,0,0" Orientation="Vertical"
HorizontalAlignment="Center" IsVisible="{Binding HasSides}">
VerticalAlignment="Center" <StackPanel
IsVisible="{Binding !IsRight}" Margin="0,4,0,0"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSR}" IsVisible="{Binding IsLeft}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftButtonSr, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSR}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="LeftButtonSr">
</StackPanel> <TextBlock
<StackPanel Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
Margin="0,4,0,0" TextAlignment="Center" />
HorizontalAlignment="Center" </ToggleButton>
VerticalAlignment="Center" </StackPanel>
IsVisible="{Binding !IsRight}" <StackPanel
Orientation="Horizontal"> Margin="0,4,0,0"
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSL}" IsVisible="{Binding IsLeft}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftButtonSl, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSL}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="LeftButtonSl">
</StackPanel> <TextBlock
<StackPanel Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
Margin="0,4,0,0" TextAlignment="Center" />
HorizontalAlignment="Center" </ToggleButton>
VerticalAlignment="Center" </StackPanel>
IsVisible="{Binding !IsLeft}" <StackPanel
Orientation="Horizontal"> Margin="0,4,0,0"
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSR}" IsVisible="{Binding IsRight}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightButtonSr, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSR}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="RightButtonSr">
</StackPanel> <TextBlock
<StackPanel Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
Margin="0,4,0,0" TextAlignment="Center" />
HorizontalAlignment="Center" </ToggleButton>
VerticalAlignment="Center" </StackPanel>
IsVisible="{Binding !IsLeft}" <StackPanel
Orientation="Horizontal"> Margin="0,4,0,0"
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSL}" IsVisible="{Binding IsRight}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightButtonSl, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSL}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="RightButtonSl">
<TextBlock
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Border> </Border>
<!-- Controller Picture -->
<Image
Margin="0,10,0,0"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<!-- Motion + Rumble --> <!-- Motion + Rumble -->
<StackPanel <StackPanel
Margin="0,10,0,0" Margin="0,10,0,0"
@ -710,8 +439,7 @@
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
VerticalAlignment="Bottom" VerticalAlignment="Bottom"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch">
IsVisible="{Binding IsController}">
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="*" /> <ColumnDefinition Width="*" />
@ -721,7 +449,7 @@
Margin="10" Margin="10"
MinWidth="0" MinWidth="0"
Grid.Column="0" Grid.Column="0"
IsChecked="{ReflectionBinding Configuration.EnableMotion, Mode=TwoWay}"> IsChecked="{Binding Config.EnableMotion, Mode=TwoWay}">
<TextBlock Text="{locale:Locale ControllerSettingsMotion}" /> <TextBlock Text="{locale:Locale ControllerSettingsMotion}" />
</CheckBox> </CheckBox>
<Button <Button
@ -737,7 +465,6 @@
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
IsVisible="{Binding IsController}"
Margin="0,-1,0,0"> Margin="0,-1,0,0">
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
@ -748,7 +475,7 @@
Margin="10" Margin="10"
MinWidth="0" MinWidth="0"
Grid.Column="0" Grid.Column="0"
IsChecked="{ReflectionBinding Configuration.EnableRumble, Mode=TwoWay}"> IsChecked="{Binding Config.EnableRumble, Mode=TwoWay}">
<TextBlock Text="{locale:Locale ControllerSettingsRumble}" /> <TextBlock Text="{locale:Locale ControllerSettingsRumble}" />
</CheckBox> </CheckBox>
<Button <Button
@ -794,9 +521,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZR}" Text="{locale:Locale ControllerSettingsTriggerZR}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonZr">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonZr, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -812,9 +539,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerR}" Text="{locale:Locale ControllerSettingsTriggerR}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonR">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonR, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -830,15 +557,15 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonPlus}" Text="{locale:Locale ControllerSettingsButtonPlus}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonPlus">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonPlus, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
</Grid> </Grid>
</Border> </Border>
<!-- Right Joystick --> <!-- Right Buttons -->
<Border <Border
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1" BorderThickness="1"
@ -865,9 +592,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonA}" Text="{locale:Locale ControllerSettingsButtonA}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonA">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonA, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -882,9 +609,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonB}" Text="{locale:Locale ControllerSettingsButtonB}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonB">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonB, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -899,9 +626,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonX}" Text="{locale:Locale ControllerSettingsButtonX}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonX">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonX, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -916,9 +643,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonY}" Text="{locale:Locale ControllerSettingsButtonY}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonY">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonY, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -938,100 +665,8 @@
Margin="0,0,0,10" Margin="0,0,0,10"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsRStick}" /> Text="{locale:Locale ControllerSettingsRStick}" />
<!-- Right Joystick Keyboard -->
<StackPanel
IsVisible="{Binding !IsController}"
Orientation="Vertical">
<!-- Right Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
<!-- Right Joystick Controller --> <!-- Right Joystick Controller -->
<StackPanel <StackPanel Orientation="Vertical">
IsVisible="{Binding IsController}"
Orientation="Vertical">
<!-- Right Joystick Button --> <!-- Right Joystick Button -->
<StackPanel <StackPanel
Orientation="Horizontal"> Orientation="Horizontal">
@ -1042,9 +677,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}" Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="RightStickButton">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@ -1060,20 +695,20 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickStick}" Text="{locale:Locale ControllerSettingsStickStick}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton Tag="stick"> <ToggleButton Name="RightJoystick" Tag="stick">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightJoystick, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.RightJoystick, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<Separator Margin="0,8,0,8" Height="1" /> <Separator Margin="0,8,0,8" Height="1" />
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickX}"> <CheckBox IsChecked="{Binding Config.RightInvertStickX}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickY}"> <CheckBox IsChecked="{Binding Config.RightInvertStickY}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.RightRotate90}"> <CheckBox IsChecked="{Binding Config.RightRotate90}">
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" /> <TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
</CheckBox> </CheckBox>
<Separator Margin="0,8,0,8" Height="1" /> <Separator Margin="0,8,0,8" Height="1" />
@ -1094,11 +729,11 @@
Padding="0" Padding="0"
VerticalAlignment="Center" VerticalAlignment="Center"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.DeadzoneRight, Mode=TwoWay}" /> Value="{Binding Config.DeadzoneRight, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.DeadzoneRight, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.DeadzoneRight, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<TextBlock <TextBlock
HorizontalAlignment="Center" HorizontalAlignment="Center"
@ -1114,11 +749,11 @@
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.RangeRight, Mode=TwoWay}" /> Value="{Binding Config.RangeRight, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.RangeRight, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.RangeRight, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>

View file

@ -1,35 +1,29 @@
using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.Primitives; using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using System; using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class ControllerInputView : UserControl public partial class ControllerInputView : UserControl
{ {
private bool _dialogOpen;
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
internal ControllerInputViewModel ViewModel { get; set; }
public ControllerInputView() public ControllerInputView()
{ {
DataContext = ViewModel = new ControllerInputViewModel(this);
InitializeComponent(); InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants()) foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{ {
if (visual is ToggleButton button && visual is not CheckBox) if (visual is ToggleButton button and not CheckBox)
{ {
button.IsCheckedChanged += Button_IsCheckedChanged; button.IsCheckedChanged += Button_IsCheckedChanged;
} }
@ -67,14 +61,87 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed += MouseClick; PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. var viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick); IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) => _currentAssigner.ButtonAssigned += (sender, e) =>
{ {
if (e.IsAssigned) if (e.ButtonValue.HasValue)
{ {
ViewModel.IsModified = true; var buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
switch (button.Name)
{
case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftJoystick":
viewModel.Config.LeftJoystick = buttonValue.AsHidType<StickInputId>();
break;
case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsHidType<GamepadInputId>();
break;
case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsHidType<GamepadInputId>();
break;
case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsHidType<GamepadInputId>();
break;
case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<GamepadInputId>();
break;
case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsHidType<GamepadInputId>();
break;
case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsHidType<GamepadInputId>();
break;
case "RightJoystick":
viewModel.Config.RightJoystick = buttonValue.AsHidType<StickInputId>();
break;
}
} }
}; };
@ -84,8 +151,6 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
if (_currentAssigner != null) if (_currentAssigner != null)
{ {
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel(); _currentAssigner.Cancel();
_currentAssigner = null; _currentAssigner = null;
button.IsChecked = false; button.IsChecked = false;
@ -100,82 +165,34 @@ namespace Ryujinx.Ava.UI.Views.Input
} }
} }
public void SaveCurrentProfile()
{
ViewModel.Save();
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
var device = ViewModel.Devices[ViewModel.Device];
if (device.Type == DeviceType.Keyboard)
{
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
}
else if (device.Type == DeviceType.Controller)
{
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
}
else
{
throw new Exception("Controller not supported");
}
return assigner;
}
private void MouseClick(object sender, PointerPressedEventArgs e) private void MouseClick(object sender, PointerPressedEventArgs e)
{ {
bool shouldUnbind = false; bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
{
shouldUnbind = true;
}
_currentAssigner?.Cancel(shouldUnbind); _currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick; PointerPressed -= MouseClick;
} }
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e) private IButtonAssigner CreateButtonAssigner(bool forStick)
{ {
if (ViewModel.IsModified && !_dialogOpen) IButtonAssigner assigner;
{
_dialogOpen = true;
var result = await ContentDialogHelper.CreateConfirmationDialog( var controllerInputViewModel = DataContext as ControllerInputViewModel;
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes) assigner = new GamepadButtonAssigner(
{ controllerInputViewModel.ParentModel.SelectedGamepad,
ViewModel.Save(); (controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
} forStick);
_dialogOpen = false; return assigner;
ViewModel.IsModified = false;
if (e.AddedItems.Count > 0)
{
var player = (PlayerModel)e.AddedItems[0];
ViewModel.PlayerId = player.Id;
}
}
} }
public void Dispose() protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{ {
base.OnDetachedFromVisualTree(e);
_currentAssigner?.Cancel(); _currentAssigner?.Cancel();
_currentAssigner = null; _currentAssigner = null;
ViewModel.Dispose();
} }
} }
} }

View file

@ -0,0 +1,225 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
d:DesignHeight="800"
d:DesignWidth="800"
x:Class="Ryujinx.Ava.UI.Views.Input.InputView"
x:DataType="viewModels:InputViewModel"
x:CompileBindings="True"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:InputViewModel />
</Design.DataContext>
<UserControl.Styles>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
</Style>
</UserControl.Styles>
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Orientation="Vertical">
<StackPanel
Margin="0 0 0 5"
Orientation="Vertical"
Spacing="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Player Selection -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsPlayer}" />
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
ItemsSource="{Binding PlayerIndexes}"
SelectedIndex="{Binding PlayerId}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
<!-- Profile Selection -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsProfile}" />
<ui:FAComboBox
Grid.Column="1"
IsEditable="True"
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
Command="{Binding LoadProfile}">
<ui:SymbolIcon
Symbol="Upload"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="3"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
Command="{Binding SaveProfile}">
<ui:SymbolIcon
Symbol="Save"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="4"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
Command="{Binding RemoveProfile}">
<ui:SymbolIcon
Symbol="Delete"
FontSize="15"
Height="20" />
</Button>
</Grid>
</Grid>
<Separator />
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Input Device -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Column="0"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsInputDevice}" />
<ComboBox
Grid.Column="1"
Name="DeviceBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
ItemsSource="{Binding DeviceList}"
SelectedIndex="{Binding Device}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{Binding LoadDevices}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
Height="20"/>
</Button>
</Grid>
<!-- Controller Type -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsControllerType}" />
<ComboBox
Grid.Column="1"
HorizontalAlignment="Stretch"
ItemsSource="{Binding Controllers}"
SelectedIndex="{Binding Controller}">
<ComboBox.ItemTemplate>
<DataTemplate DataType="models:ControllerModel">
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
</Grid>
</StackPanel>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
</ContentControl>
</StackPanel>
</UserControl>

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@ -0,0 +1,61 @@
using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class InputView : UserControl
{
private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
public InputView()
{
DataContext = ViewModel = new InputViewModel(this);
InitializeComponent();
}
public void SaveCurrentProfile()
{
ViewModel.Save();
}
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (ViewModel.IsModified && !_dialogOpen)
{
_dialogOpen = true;
var result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
ViewModel.Save();
}
_dialogOpen = false;
ViewModel.IsModified = false;
if (e.AddedItems.Count > 0)
{
var player = (PlayerModel)e.AddedItems[0];
ViewModel.PlayerId = player.Id;
}
}
}
public void Dispose()
{
ViewModel.Dispose();
}
}
}

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@ -0,0 +1,675 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
d:DesignHeight="800"
d:DesignWidth="800"
x:Class="Ryujinx.Ava.UI.Views.Input.KeyboardInputView"
x:DataType="viewModels:KeyboardInputViewModel"
x:CompileBindings="True"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:KeyboardInputViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:KeyValueConverter x:Key="Key" />
</UserControl.Resources>
<UserControl.Styles>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
</Style>
</UserControl.Styles>
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Orientation="Vertical">
<!-- Button / JoyStick Settings -->
<Grid
Name="SettingButtons"
MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<!-- Left Controls -->
<StackPanel
Orientation="Vertical"
Margin="0,0,5,0"
Grid.Column="0">
<!-- Left Triggers -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsLeft}"
MinHeight="90"
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="0"
Grid.Row="0"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZL}"
TextAlignment="Center" />
<ToggleButton Name="ButtonZl">
<TextBlock
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="0"
Grid.Row="1"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerL}"
TextAlignment="Center" />
<ToggleButton Name="ButtonL">
<TextBlock
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="1"
Grid.Row="1"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonMinus}"
TextAlignment="Center" />
<ToggleButton Name="ButtonMinus">
<TextBlock
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</Grid>
</Border>
<!-- Left Joystick -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsLeft}"
Margin="0,5,0,0"
CornerRadius="5">
<StackPanel
Margin="10"
Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsLStick}" />
<!-- Left Joystick Keyboard -->
<StackPanel Orientation="Vertical">
<!-- Left Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickButton">
<TextBlock
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickUp">
<TextBlock
Text="{Binding Config.LeftStickUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickDown">
<TextBlock
Text="{Binding Config.LeftStickDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickLeft">
<TextBlock
Text="{Binding Config.LeftStickLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickRight">
<TextBlock
Text="{Binding Config.LeftStickRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
<!-- Left DPad -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
VerticalAlignment="Top"
IsVisible="{Binding IsLeft}"
Margin="0,5,0,0"
CornerRadius="5">
<StackPanel
Margin="10"
Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPad}" />
<StackPanel Orientation="Vertical">
<!-- Left DPad Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadUp}"
TextAlignment="Center" />
<ToggleButton Name="DpadUp">
<TextBlock
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left DPad Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadDown}"
TextAlignment="Center" />
<ToggleButton Name="DpadDown">
<TextBlock
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left DPad Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadLeft}"
TextAlignment="Center" />
<ToggleButton Name="DpadLeft">
<TextBlock
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left DPad Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadRight}"
TextAlignment="Center" />
<ToggleButton Name="DpadRight">
<TextBlock
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</StackPanel>
<!-- Triggers & Side Buttons -->
<StackPanel
Grid.Column="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
MinHeight="90"
IsVisible="{Binding HasSides}">
<StackPanel
Margin="8"
Orientation="Vertical">
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsLeft}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSR}"
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSr">
<TextBlock
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsLeft}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSL}"
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSl">
<TextBlock
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsRight}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSR}"
TextAlignment="Center" />
<ToggleButton Name="RightButtonSr">
<TextBlock
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsRight}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSL}"
TextAlignment="Center" />
<ToggleButton Name="RightButtonSl">
<TextBlock
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</Border>
</StackPanel>
<!-- Right Controls -->
<StackPanel
Orientation="Vertical"
Margin="5,0,0,0"
Grid.Column="2">
<!-- Right Triggers -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsRight}"
MinHeight="90"
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="1"
Grid.Row="0"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZR}"
TextAlignment="Center" />
<ToggleButton Name="ButtonZr">
<TextBlock
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="1"
Grid.Row="1"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerR}"
TextAlignment="Center" />
<ToggleButton Name="ButtonR">
<TextBlock
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="0"
Grid.Row="1"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonPlus}"
TextAlignment="Center" />
<ToggleButton Name="ButtonPlus">
<TextBlock
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</Grid>
</Border>
<!-- Right Buttons -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsRight}"
Margin="0,5,0,0"
CornerRadius="5">
<StackPanel
Margin="10"
Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtons}" />
<StackPanel
Orientation="Vertical">
<!-- Right Buttons A -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonA}"
TextAlignment="Center" />
<ToggleButton Name="ButtonA">
<TextBlock
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Buttons B -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonB}"
TextAlignment="Center" />
<ToggleButton Name="ButtonB">
<TextBlock
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Buttons X -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonX}"
TextAlignment="Center" />
<ToggleButton Name="ButtonX">
<TextBlock
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Buttons Y -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonY}"
TextAlignment="Center" />
<ToggleButton Name="ButtonY">
<TextBlock
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
<!-- Right DPad -->
<Border
Padding="10"
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
IsVisible="{Binding IsRight}"
Margin="0,5,0,0">
<StackPanel Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsRStick}" />
<!-- Right Joystick Keyboard -->
<StackPanel Orientation="Vertical">
<!-- Right Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton Name="RightStickButton">
<TextBlock
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton Name="RightStickUp">
<TextBlock
Text="{Binding Config.RightStickUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton Name="RightStickDown">
<TextBlock
Text="{Binding Config.RightStickDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton Name="RightStickLeft">
<TextBlock
Text="{Binding Config.RightStickLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton Name="RightStickRight">
<TextBlock
Text="{Binding Config.RightStickRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</StackPanel>
</Grid>
</StackPanel>
</UserControl>

View file

@ -0,0 +1,208 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class KeyboardInputView : UserControl
{
private ButtonKeyAssigner _currentAssigner;
public KeyboardInputView()
{
InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button and not CheckBox)
{
button.IsCheckedChanged += Button_IsCheckedChanged;
}
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
{
_currentAssigner.Cancel();
}
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if ((bool)button.IsChecked)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
if (_currentAssigner == null)
{
_currentAssigner = new ButtonKeyAssigner(button);
Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
var viewModel = (DataContext as KeyboardInputViewModel);
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner();
_currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.ButtonValue.HasValue)
{
var buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
switch (button.Name)
{
case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
break;
case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
break;
case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
break;
case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
break;
case "LeftStickUp":
viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
break;
case "LeftStickDown":
viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
break;
case "LeftStickRight":
viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
break;
case "LeftStickLeft":
viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
break;
case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
break;
case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
break;
case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
break;
case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
break;
case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
break;
case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
break;
case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
break;
case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
break;
case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
break;
case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
break;
case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
break;
case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
break;
case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
break;
case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
break;
case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
break;
case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
break;
case "RightStickUp":
viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
break;
case "RightStickDown":
viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
break;
case "RightStickRight":
viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
break;
case "RightStickLeft":
viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
break;
}
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
else
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner()
{
IButtonAssigner assigner;
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).ParentModel.SelectedGamepad);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}

View file

@ -6,7 +6,7 @@
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
mc:Ignorable="d" mc:Ignorable="d"
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView" x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
x:DataType="viewModels:MotionInputViewModel" x:DataType="viewModels:MotionInputViewModel"

View file

@ -1,9 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public MotionInputView(ControllerInputViewModel viewModel) public MotionInputView(ControllerInputViewModel viewModel)
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
_viewModel = new MotionInputViewModel _viewModel = new MotionInputViewModel
{ {
@ -51,7 +49,7 @@ namespace Ryujinx.Ava.UI.Views.Input
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
config.Slot = content._viewModel.Slot; config.Slot = content._viewModel.Slot;
config.Sensitivity = content._viewModel.Sensitivity; config.Sensitivity = content._viewModel.Sensitivity;
config.GyroDeadzone = content._viewModel.GyroDeadzone; config.GyroDeadzone = content._viewModel.GyroDeadzone;

View file

@ -5,7 +5,7 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
mc:Ignorable="d" mc:Ignorable="d"
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView" x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
x:DataType="viewModels:RumbleInputViewModel" x:DataType="viewModels:RumbleInputViewModel"

View file

@ -1,9 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public RumbleInputView(ControllerInputViewModel viewModel) public RumbleInputView(ControllerInputViewModel viewModel)
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
_viewModel = new RumbleInputViewModel _viewModel = new RumbleInputViewModel
{ {
@ -47,7 +45,7 @@ namespace Ryujinx.Ava.UI.Views.Input
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble; config.StrongRumble = content._viewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble; config.WeakRumble = content._viewModel.WeakRumble;
}; };

View file

@ -9,6 +9,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
mc:Ignorable="d" mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel" x:DataType="viewModels:SettingsViewModel"
x:CompileBindings="True"
Focusable="True"> Focusable="True">
<Design.DataContext> <Design.DataContext>
<viewModels:SettingsViewModel /> <viewModels:SettingsViewModel />
@ -16,6 +17,23 @@
<UserControl.Resources> <UserControl.Resources>
<helpers:KeyValueConverter x:Key="Key" /> <helpers:KeyValueConverter x:Key="Key" />
</UserControl.Resources> </UserControl.Resources>
<UserControl.Styles>
<Style Selector="StackPanel > StackPanel">
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel > StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
</Style>
<Style Selector="ToggleButton > TextBlock">
<Setter Property="TextAlignment" Value="Center" />
</Style>
</UserControl.Styles>
<ScrollViewer <ScrollViewer
Name="HotkeysPage" Name="HotkeysPage"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@ -23,78 +41,66 @@
HorizontalScrollBarVisibility="Disabled" HorizontalScrollBarVisibility="Disabled"
VerticalScrollBarVisibility="Auto"> VerticalScrollBarVisibility="Auto">
<Border Classes="settings"> <Border Classes="settings">
<StackPanel Margin="10" Orientation="Vertical" Spacing="10"> <StackPanel
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabHotkeysHotkeys}" /> Name="SettingButtons"
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> Margin="10"
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysToggleVsyncHotkey}" Width="230" /> Orientation="Vertical"
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> Spacing="10">
<TextBlock <TextBlock
Text="{Binding KeyboardHotkeys.ToggleVsync, Mode=TwoWay, Converter={StaticResource Key}}" Classes="h1"
TextAlignment="Center" /> Text="{locale:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel>
<TextBlock Text="{locale:Locale SettingsTabHotkeysToggleVsyncHotkey}" />
<ToggleButton Name="ToggleVsync">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVsync, Converter={StaticResource Key}}" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysScreenshotHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="Screenshot">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.Screenshot, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysShowUiHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="ShowUI">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.ShowUI, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysPauseHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="Pause">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.Pause, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysToggleMuteHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="ToggleMute">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.ToggleMute, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysResScaleUpHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="ResScaleUp">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.ResScaleUp, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysResScaleDownHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="ResScaleDown">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.ResScaleDown, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysVolumeUpHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="VolumeUp">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.VolumeUp, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel>
<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysVolumeDownHotkey}" Width="230" /> <TextBlock Text="{locale:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked"> <ToggleButton Name="VolumeDown">
<TextBlock <TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={StaticResource Key}}" />
Text="{Binding KeyboardHotkeys.VolumeDown, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>

View file

@ -2,10 +2,13 @@ using Avalonia.Controls;
using Avalonia.Controls.Primitives; using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Settings namespace Ryujinx.Ava.UI.Views.Settings
{ {
@ -17,9 +20,28 @@ namespace Ryujinx.Ava.UI.Views.Settings
public SettingsHotkeysView() public SettingsHotkeysView()
{ {
InitializeComponent(); InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button and not CheckBox)
{
button.IsCheckedChanged += Button_IsCheckedChanged;
}
}
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this); _avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
} }
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!_currentAssigner?.ToggledButton?.IsPointerOver ?? false)
{
_currentAssigner.Cancel();
}
}
private void MouseClick(object sender, PointerPressedEventArgs e) private void MouseClick(object sender, PointerPressedEventArgs e)
{ {
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed; bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
@ -29,53 +51,94 @@ namespace Ryujinx.Ava.UI.Views.Settings
PointerPressed -= MouseClick; PointerPressed -= MouseClick;
} }
private void Button_Checked(object sender, RoutedEventArgs e) private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{ {
if (sender is ToggleButton button) if (sender is ToggleButton button)
{ {
if (_currentAssigner != null && button == _currentAssigner.ToggledButton) if ((bool)button.IsChecked)
{ {
return; if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
} {
return;
}
if (_currentAssigner == null && button.IsChecked != null && (bool)button.IsChecked) if (_currentAssigner == null)
{ {
_currentAssigner = new ButtonKeyAssigner(button); _currentAssigner = new ButtonKeyAssigner(button);
this.Focus(NavigationMethod.Pointer); this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick; PointerPressed += MouseClick;
var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad(_avaloniaKeyboardDriver.GamepadsIds[0]); var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0");
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard); IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
_currentAssigner.GetInputAndAssign(assigner); _currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.ButtonValue.HasValue)
{
var viewModel = (DataContext) as SettingsViewModel;
var buttonValue = e.ButtonValue.Value;
switch (button.Name)
{
case "ToggleVsync":
viewModel.KeyboardHotkey.ToggleVsync = buttonValue.AsHidType<Key>();
break;
case "Screenshot":
viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
break;
case "ShowUI":
viewModel.KeyboardHotkey.ShowUI = buttonValue.AsHidType<Key>();
break;
case "Pause":
viewModel.KeyboardHotkey.Pause = buttonValue.AsHidType<Key>();
break;
case "ToggleMute":
viewModel.KeyboardHotkey.ToggleMute = buttonValue.AsHidType<Key>();
break;
case "ResScaleUp":
viewModel.KeyboardHotkey.ResScaleUp = buttonValue.AsHidType<Key>();
break;
case "ResScaleDown":
viewModel.KeyboardHotkey.ResScaleDown = buttonValue.AsHidType<Key>();
break;
case "VolumeUp":
viewModel.KeyboardHotkey.VolumeUp = buttonValue.AsHidType<Key>();
break;
case "VolumeDown":
viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
break;
}
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
} }
else else
{ {
if (_currentAssigner != null) _currentAssigner?.Cancel();
{ _currentAssigner = null;
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
} }
} }
} }
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
public void Dispose() public void Dispose()
{ {
_currentAssigner?.Cancel(); _currentAssigner?.Cancel();
_currentAssigner = null; _currentAssigner = null;
_avaloniaKeyboardDriver.Dispose();
} }
} }
} }

View file

@ -27,9 +27,9 @@
<RowDefinition Height="*" /> <RowDefinition Height="*" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<views:ControllerInputView <views:InputView
Grid.Row="0" Grid.Row="0"
Name="ControllerSettings" /> Name="InputView" />
<StackPanel <StackPanel
Orientation="Vertical" Orientation="Vertical"
Grid.Row="2"> Grid.Row="2">

View file

@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
public void Dispose() public void Dispose()
{ {
ControllerSettings.Dispose(); InputView.Dispose();
} }
} }
} }

View file

@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.Windows
public void SaveSettings() public void SaveSettings()
{ {
InputPage.ControllerSettings?.SaveCurrentProfile(); InputPage.InputView?.SaveCurrentProfile();
if (Owner is MainWindow window && ViewModel.DirectoryChanged) if (Owner is MainWindow window && ViewModel.DirectoryChanged)
{ {