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Implement MSR instruction for A32 (#2585)

* Implement MSR instruction

Fix #1342.

Now Pocket Rumble is playable.

* Address gdkchan's comments

* Address gdkchan's comments

* Address gdkchan's comment
This commit is contained in:
Mary 2021-08-27 00:07:44 +02:00 committed by GitHub
parent 8e1adb95cf
commit 501c3d5cea
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3 changed files with 69 additions and 0 deletions

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@ -0,0 +1,29 @@
using ARMeilleure.State;
namespace ARMeilleure.Decoders
{
class OpCode32MsrReg : OpCode32
{
public bool R { get; }
public int Mask { get; }
public int Rd { get; }
public bool Banked { get; }
public int Rn { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32MsrReg(inst, address, opCode);
public OpCode32MsrReg(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
R = ((opCode >> 22) & 1) != 0;
Mask = (opCode >> 16) & 0xf;
Rd = (opCode >> 12) & 0xf;
Banked = ((opCode >> 9) & 1) != 0;
Rn = (opCode >> 0) & 0xf;
if (Rn == RegisterAlias.Aarch32Pc || Mask == 0)
{
Instruction = InstDescriptor.Undefined;
}
}
}
}

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@ -702,6 +702,7 @@ namespace ARMeilleure.Decoders
SetA32("<<<<00110100xxxxxxxxxxxxxxxxxxxx", InstName.Movt, InstEmit32.Movt, OpCode32AluImm16.Create);
SetA32("<<<<1110xxx1xxxxxxxx111xxxx1xxxx", InstName.Mrc, InstEmit32.Mrc, OpCode32System.Create);
SetA32("<<<<11000101xxxxxxxx111xxxxxxxxx", InstName.Mrrc, InstEmit32.Mrrc, OpCode32System.Create);
SetA32("<<<<00010x10xxxx111100000000xxxx", InstName.Msr, InstEmit32.Msr, OpCode32MsrReg.Create);
SetA32("<<<<0000000xxxxx0000xxxx1001xxxx", InstName.Mul, InstEmit32.Mul, OpCode32AluMla.Create);
SetA32("<<<<0011111x0000xxxxxxxxxxxxxxxx", InstName.Mvn, InstEmit32.Mvn, OpCode32AluImm.Create);
SetA32("<<<<0001111x0000xxxxxxxxxxx0xxxx", InstName.Mvn, InstEmit32.Mvn, OpCode32AluRsImm.Create);

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@ -169,6 +169,45 @@ namespace ARMeilleure.Instructions
SetIntA32(context, op.CRn, context.ConvertI64ToI32(context.ShiftRightUI(result, Const(32))));
}
public static void Msr(ArmEmitterContext context)
{
OpCode32MsrReg op = (OpCode32MsrReg)context.CurrOp;
if (op.R)
{
throw new NotImplementedException("SPSR");
}
else
{
if ((op.Mask & 8) != 0)
{
Operand value = GetIntA32(context, op.Rn);
EmitSetNzcv(context, value);
Operand q = context.ShiftRightUI(value, Const((int)PState.QFlag));
q = context.BitwiseAnd(q, Const(1));
SetFlag(context, PState.QFlag, q);
}
if ((op.Mask & 4) != 0)
{
throw new NotImplementedException("APSR_g");
}
if ((op.Mask & 2) != 0)
{
throw new NotImplementedException("CPSR_x");
}
if ((op.Mask & 1) != 0)
{
throw new NotImplementedException("CPSR_c");
}
}
}
public static void Nop(ArmEmitterContext context) { }
public static void Vmrs(ArmEmitterContext context)