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mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2024-12-22 23:45:46 +00:00

Create Desktop Shortcut fixes (#5852)

* remove duplicate basePath arg, add --fullscreen arg

* Changing FriendlyName to set "Ryujinx" text

* Fix GetArgsString using the base path

* Change desktop path to the Applications folder when creating shortcut on Mac

Co-authored-by: Nicko Anastassiu <134955950+nickoanastassiu@users.noreply.github.com>

* Move Create Shortcut button to top of context menu

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Nicko Anastassiu <134955950+nickoanastassiu@users.noreply.github.com>
This commit is contained in:
NitroTears 2023-11-12 01:08:42 +10:00 committed by GitHub
parent 7e6342e44d
commit 55557525b1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 14 additions and 17 deletions

View file

@ -12,6 +12,11 @@
Click="ToggleFavorite_Click"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<MenuItem
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"
@ -82,9 +87,4 @@
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
<MenuItem
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
</MenuFlyout>

View file

@ -30,7 +30,7 @@ namespace Ryujinx.Ui.Common.Helper
graphic.DrawImage(image, 0, 0, 128, 128);
SaveBitmapAsIcon(bitmap, iconPath);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(basePath, applicationFilePath), iconPath, 0);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
@ -46,16 +46,16 @@ namespace Ryujinx.Ui.Common.Helper
image.SaveAsPng(iconPath);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, GetArgsString(basePath, applicationFilePath));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath)}");
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, byte[] iconData, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName);
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
var plistFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.plist");
// Macos .App folder
string contentFolderPath = Path.Combine(desktopPath, cleanedAppName + ".app", "Contents");
string contentFolderPath = Path.Combine("/Applications", cleanedAppName + ".app", "Contents");
string scriptFolderPath = Path.Combine(contentFolderPath, "MacOS");
if (!Directory.Exists(scriptFolderPath))
@ -69,7 +69,7 @@ namespace Ryujinx.Ui.Common.Helper
using StreamWriter scriptFile = new(scriptPath);
scriptFile.WriteLine("#!/bin/sh");
scriptFile.WriteLine(GetArgsString(basePath, appFilePath));
scriptFile.WriteLine($"{basePath} {GetArgsString(appFilePath)}");
// Set execute permission
FileInfo fileInfo = new(scriptPath);
@ -125,13 +125,10 @@ namespace Ryujinx.Ui.Common.Helper
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
private static string GetArgsString(string basePath, string appFilePath)
private static string GetArgsString(string appFilePath)
{
// args are first defined as a list, for easier adjustments in the future
var argsList = new List<string>
{
basePath,
};
var argsList = new List<string>();
if (!string.IsNullOrEmpty(CommandLineState.BaseDirPathArg))
{
@ -141,7 +138,6 @@ namespace Ryujinx.Ui.Common.Helper
argsList.Add($"\"{appFilePath}\"");
return String.Join(" ", argsList);
}

View file

@ -211,6 +211,8 @@ namespace Ryujinx.Ui.Widgets
_manageSubMenu.Append(_openPtcDirMenuItem);
_manageSubMenu.Append(_openShaderCacheDirMenuItem);
Add(_createShortcutMenuItem);
Add(new SeparatorMenuItem());
Add(_openSaveUserDirMenuItem);
Add(_openSaveDeviceDirMenuItem);
Add(_openSaveBcatDirMenuItem);
@ -223,7 +225,6 @@ namespace Ryujinx.Ui.Widgets
Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem);
Add(_extractMenuItem);
Add(_createShortcutMenuItem);
ShowAll();
}