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Fix loading tickets from a Sha256PartitionFileSystem (#5844)
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1 changed files with 10 additions and 1 deletions
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@ -264,7 +264,16 @@ namespace Ryujinx.HLE.FileSystem
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if (result.IsSuccess())
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if (result.IsSuccess())
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{
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{
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Ticket ticket = new(ticketFile.Get.AsStream());
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// When reading a file from a Sha256PartitionFileSystem, you can't start a read in the middle
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// of the hashed portion (usually the first 0x200 bytes) of the file and end the read after
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// the end of the hashed portion, so we read the ticket file using a single read.
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byte[] ticketData = new byte[0x2C0];
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result = ticketFile.Get.Read(out long bytesRead, 0, ticketData);
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if (result.IsFailure() || bytesRead != ticketData.Length)
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continue;
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Ticket ticket = new(new MemoryStream(ticketData));
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var titleKey = ticket.GetTitleKey(KeySet);
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var titleKey = ticket.GetTitleKey(KeySet);
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if (titleKey != null)
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if (titleKey != null)
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