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https://github.com/ryujinx-mirror/ryujinx.git
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Refactoring of acc:u0 (#701)
* Refactoring of acc:u0 - Move all account things to the account service - More accurate IAccountServiceForApplication - Add helper to UInt128 * FIx my engrish * FIx my engrish #2
This commit is contained in:
parent
d8d5f2cbe7
commit
5c1bc52409
11 changed files with 335 additions and 118 deletions
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@ -2,6 +2,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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{
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static class AccErr
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{
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public const int UserNotFound = 100;
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public const int NullArgument = 20;
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public const int InvalidArgument = 22;
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public const int NullInputBuffer = 30;
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public const int InvalidInputBufferSize = 31;
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public const int InvalidInputBuffer = 32;
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public const int ApplicationLaunchPropertyAlreadyInit = 41;
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public const int UserNotFound = 100;
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public const int NullObject = 302;
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public const int UnknownError1 = 341;
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}
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}
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@ -1,6 +1,6 @@
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namespace Ryujinx.HLE.HOS.SystemState
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{
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public enum OpenCloseState
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public enum AccountState
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{
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Closed,
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Open
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68
Ryujinx.HLE/HOS/Services/Acc/Account/AccountUtils.cs
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68
Ryujinx.HLE/HOS/Services/Acc/Account/AccountUtils.cs
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@ -0,0 +1,68 @@
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.HLE.HOS.Services.Acc
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{
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public class AccountUtils
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{
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private ConcurrentDictionary<string, UserProfile> _profiles;
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internal UserProfile LastOpenedUser { get; private set; }
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public AccountUtils()
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{
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_profiles = new ConcurrentDictionary<string, UserProfile>();
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}
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public void AddUser(UInt128 userId, string name)
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{
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UserProfile profile = new UserProfile(userId, name);
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_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
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}
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public void OpenUser(UInt128 userId)
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{
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if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
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{
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(LastOpenedUser = profile).AccountState = AccountState.Open;
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}
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}
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public void CloseUser(UInt128 userId)
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{
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if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
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{
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profile.AccountState = AccountState.Closed;
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}
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}
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public int GetUserCount()
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{
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return _profiles.Count;
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}
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internal bool TryGetUser(UInt128 userId, out UserProfile profile)
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{
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return _profiles.TryGetValue(userId.ToString(), out profile);
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}
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internal IEnumerable<UserProfile> GetAllUsers()
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{
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return _profiles.Values;
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}
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internal IEnumerable<UserProfile> GetOpenedUsers()
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{
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return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
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}
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internal UserProfile GetFirst()
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{
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return _profiles.First().Value;
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}
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}
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}
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@ -7,24 +7,24 @@ namespace Ryujinx.HLE.HOS.SystemState
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{
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public UInt128 Uuid { get; private set; }
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public UInt128 UserId { get; private set; }
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public string Name { get; private set; }
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public long LastModifiedTimestamp { get; private set; }
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public OpenCloseState AccountState { get; set; }
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public OpenCloseState OnlinePlayState { get; set; }
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public AccountState AccountState { get; set; }
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public AccountState OnlinePlayState { get; set; }
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public UserProfile(UInt128 uuid, string name)
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public UserProfile(UInt128 userId, string name)
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{
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Uuid = uuid;
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Name = name;
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UserId = userId;
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Name = name;
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LastModifiedTimestamp = 0;
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AccountState = OpenCloseState.Closed;
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OnlinePlayState = OpenCloseState.Closed;
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AccountState = AccountState.Closed;
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OnlinePlayState = AccountState.Closed;
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UpdateTimestamp();
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}
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@ -1,7 +1,10 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Services.Arp;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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using static Ryujinx.HLE.HOS.ErrorCode;
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@ -10,6 +13,10 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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{
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class IAccountService : IpcService
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{
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private bool _userRegistrationRequestPermitted = false;
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private ApplicationLaunchProperty _applicationLaunchProperty;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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@ -18,23 +25,36 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, GetUserCount },
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{ 1, GetUserExistence },
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{ 2, ListAllUsers },
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{ 3, ListOpenUsers },
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{ 4, GetLastOpenedUser },
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{ 5, GetProfile },
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{ 50, IsUserRegistrationRequestPermitted },
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{ 51, TrySelectUserWithoutInteraction },
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{ 100, InitializeApplicationInfo },
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{ 101, GetBaasAccountManagerForApplication }
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{ 0, GetUserCount },
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{ 1, GetUserExistence },
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{ 2, ListAllUsers },
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{ 3, ListOpenUsers },
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{ 4, GetLastOpenedUser },
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{ 5, GetProfile },
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//{ 6, GetProfileDigest }, // 3.0.0+
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{ 50, IsUserRegistrationRequestPermitted },
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{ 51, TrySelectUserWithoutInteraction },
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//{ 60, ListOpenContextStoredUsers }, // 5.0.0-5.1.0
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//{ 99, DebugActivateOpenContextRetention }, // 6.0.0+
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{ 100, InitializeApplicationInfo },
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{ 101, GetBaasAccountManagerForApplication },
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//{ 102, AuthenticateApplicationAsync },
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//{ 103, CheckNetworkServiceAvailabilityAsync }, // 4.0.0+
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{ 110, StoreSaveDataThumbnail },
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{ 111, ClearSaveDataThumbnail },
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//{ 120, CreateGuestLoginRequest },
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//{ 130, LoadOpenContext }, // 6.0.0+
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//{ 131, ListOpenContextStoredUsers }, // 6.0.0+
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{ 140, InitializeApplicationInfo }, // 6.0.0+
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//{ 141, ListQualifiedUsers }, // 6.0.0+
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{ 150, IsUserAccountSwitchLocked }, // 6.0.0+
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};
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}
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// GetUserCount() -> i32
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public long GetUserCount(ServiceCtx context)
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{
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context.ResponseData.Write(context.Device.System.State.GetUserCount());
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context.ResponseData.Write(context.Device.System.State.Account.GetUserCount());
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return 0;
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}
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@ -42,11 +62,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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// GetUserExistence(nn::account::Uid) -> bool
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public long GetUserExistence(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
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context.ResponseData.Write(context.Device.System.State.TryGetUser(uuid, out _));
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if (userId.IsNull)
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{
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return MakeError(ErrorModule.Account, AccErr.NullArgument);
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}
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context.ResponseData.Write(context.Device.System.State.Account.TryGetUser(userId, out _));
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return 0;
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}
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@ -54,31 +77,38 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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// ListAllUsers() -> array<nn::account::Uid, 0xa>
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public long ListAllUsers(ServiceCtx context)
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{
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return WriteUserList(context, context.Device.System.State.GetAllUsers());
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return WriteUserList(context, context.Device.System.State.Account.GetAllUsers());
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}
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// ListOpenUsers() -> array<nn::account::Uid, 0xa>
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public long ListOpenUsers(ServiceCtx context)
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{
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return WriteUserList(context, context.Device.System.State.GetOpenUsers());
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return WriteUserList(context, context.Device.System.State.Account.GetOpenedUsers());
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}
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private long WriteUserList(ServiceCtx context, IEnumerable<UserProfile> profiles)
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{
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if (context.Request.RecvListBuff.Count == 0)
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{
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return MakeError(ErrorModule.Account, AccErr.InvalidInputBuffer);
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}
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long outputPosition = context.Request.RecvListBuff[0].Position;
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long outputSize = context.Request.RecvListBuff[0].Size;
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long offset = 0;
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ulong offset = 0;
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foreach (UserProfile profile in profiles)
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foreach (UserProfile userProfile in profiles)
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{
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if ((ulong)offset + 16 > (ulong)outputSize)
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if (offset + 0x10 > (ulong)outputSize)
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{
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break;
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}
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context.Memory.WriteInt64(outputPosition, profile.Uuid.Low);
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context.Memory.WriteInt64(outputPosition + 8, profile.Uuid.High);
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context.Memory.WriteInt64(outputPosition + (long)offset, userProfile.UserId.Low);
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context.Memory.WriteInt64(outputPosition + (long)offset + 8, userProfile.UserId.High);
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offset += 0x10;
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}
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return 0;
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@ -87,9 +117,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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// GetLastOpenedUser() -> nn::account::Uid
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public long GetLastOpenedUser(ServiceCtx context)
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{
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UserProfile lastOpened = context.Device.System.State.LastOpenUser;
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lastOpened.Uuid.Write(context.ResponseData);
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context.Device.System.State.Account.LastOpenedUser.UserId.Write(context.ResponseData);
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return 0;
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}
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@ -97,18 +125,19 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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// GetProfile(nn::account::Uid) -> object<nn::account::profile::IProfile>
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public long GetProfile(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
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if (!context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
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if (!context.Device.System.State.Account.TryGetUser(userId, out UserProfile userProfile))
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{
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Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{uuid} not found!");
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Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{userId} not found!");
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return MakeError(ErrorModule.Account, AccErr.UserNotFound);
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}
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MakeObject(context, new IProfile(profile));
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MakeObject(context, new IProfile(userProfile));
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// Doesn't occur in our case.
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// return MakeError(ErrorModule.Account, AccErr.NullObject);
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return 0;
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}
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@ -116,11 +145,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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// IsUserRegistrationRequestPermitted(u64, pid) -> bool
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public long IsUserRegistrationRequestPermitted(ServiceCtx context)
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{
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long unknown = context.RequestData.ReadInt64();
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Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
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context.ResponseData.Write(false);
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// The u64 argument seems to be unused by account.
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context.ResponseData.Write(_userRegistrationRequestPermitted);
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return 0;
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}
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@ -128,35 +154,175 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
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public long TrySelectUserWithoutInteraction(ServiceCtx context)
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{
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bool unknown = context.RequestData.ReadBoolean();
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if (context.Device.System.State.Account.GetUserCount() != 1)
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{
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// Invalid UserId.
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new UInt128(0, 0).Write(context.ResponseData);
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Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
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return 0;
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}
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UserProfile profile = context.Device.System.State.LastOpenUser;
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bool baasCheck = context.RequestData.ReadBoolean();
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profile.Uuid.Write(context.ResponseData);
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if (baasCheck)
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{
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// This checks something related to baas (online), and then return an invalid UserId if the check in baas returns an error code.
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// In our case, we can just log it for now.
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Logger.PrintStub(LogClass.ServiceAcc, new { baasCheck });
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}
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// As we returned an invalid UserId if there is more than one user earlier, now we can return only the first one.
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context.Device.System.State.Account.GetFirst().UserId.Write(context.ResponseData);
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return 0;
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}
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// InitializeApplicationInfo(u64, pid)
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// Both calls (100, 140) use the same submethod, maybe there's something different further along when arp:r is called?
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public long InitializeApplicationInfo(ServiceCtx context)
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{
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if (_applicationLaunchProperty != null)
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{
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return MakeError(ErrorModule.Account, AccErr.ApplicationLaunchPropertyAlreadyInit);
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}
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// The u64 argument seems to be unused by account.
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long unknown = context.RequestData.ReadInt64();
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// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationLaunchProperty() with the current PID and store the result (ApplicationLaunchProperty) internally.
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// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
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/*
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if (nn::arp::detail::IReader::GetApplicationLaunchProperty() == 0xCC9D) // InvalidProcessId
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{
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_applicationLaunchProperty = new ApplicationLaunchProperty
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{
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TitleId = 0x00;
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Version = 0x00;
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BaseGameStorageId = 0x03;
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UpdateGameStorageId = 0x00;
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}
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return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
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}
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else
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*/
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{
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_applicationLaunchProperty = new ApplicationLaunchProperty
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{
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TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleID), 0),
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Version = 0x00,
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BaseGameStorageId = (byte)StorageId.NandSystem,
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UpdateGameStorageId = (byte)StorageId.None
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};
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}
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Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
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return 0;
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}
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// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
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// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
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public long GetBaasAccountManagerForApplication(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
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MakeObject(context, new IManagerForApplication(uuid));
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if (userId.IsNull)
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{
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return MakeError(ErrorModule.Account, AccErr.NullArgument);
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}
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if (_applicationLaunchProperty == null)
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{
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return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
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}
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MakeObject(context, new IManagerForApplication(userId, _applicationLaunchProperty));
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// Doesn't occur in our case.
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// return MakeError(ErrorModule.Account, AccErr.NullObject);
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return 0;
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}
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// StoreSaveDataThumbnail(nn::account::Uid, buffer<bytes, 5>)
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public long StoreSaveDataThumbnail(ServiceCtx context)
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{
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if (_applicationLaunchProperty == null)
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{
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return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
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}
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UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
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if (userId.IsNull)
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{
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return MakeError(ErrorModule.Account, AccErr.NullArgument);
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}
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if (context.Request.SendBuff.Count == 0)
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{
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return MakeError(ErrorModule.Account, AccErr.InvalidInputBuffer);
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}
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long inputPosition = context.Request.SendBuff[0].Position;
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long inputSize = context.Request.SendBuff[0].Size;
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if (inputSize != 0x24000)
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{
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return MakeError(ErrorModule.Account, AccErr.InvalidInputBufferSize);
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}
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byte[] thumbnailBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
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// TODO: Store thumbnailBuffer somewhere, in save data 0x8000000000000010 ?
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Logger.PrintStub(LogClass.ServiceAcc);
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return 0;
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}
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// ClearSaveDataThumbnail(nn::account::Uid)
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public long ClearSaveDataThumbnail(ServiceCtx context)
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{
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if (_applicationLaunchProperty == null)
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{
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return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
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}
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UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
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if (userId.IsNull)
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{
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return MakeError(ErrorModule.Account, AccErr.NullArgument);
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}
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// TODO: Clear the Thumbnail somewhere, in save data 0x8000000000000010 ?
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Logger.PrintStub(LogClass.ServiceAcc);
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return 0;
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}
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// IsUserAccountSwitchLocked() -> bool
|
||||
public long IsUserAccountSwitchLocked(ServiceCtx context)
|
||||
{
|
||||
// TODO : Validate the following check.
|
||||
/*
|
||||
if (_applicationLaunchProperty != null)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.ApplicationLaunchPropertyAlreadyInit);
|
||||
}
|
||||
*/
|
||||
|
||||
// Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current PID and store the result (NACP File) internally.
|
||||
// But since we use LibHac and we load one Application at a time, it's not necessary.
|
||||
|
||||
// TODO : Use "context.Device.System.ControlData.UserAccountSwitchLock" when LibHac is updated.
|
||||
context.ResponseData.Write(false);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Services.Arp;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@ -7,13 +8,15 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{
|
||||
class IManagerForApplication : IpcService
|
||||
{
|
||||
private UInt128 _uuid;
|
||||
private UInt128 _userId;
|
||||
|
||||
private ApplicationLaunchProperty _applicationLaunchProperty;
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> _commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
||||
public IManagerForApplication(UInt128 uuid)
|
||||
public IManagerForApplication(UInt128 userId, ApplicationLaunchProperty applicationLaunchProperty)
|
||||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
|
@ -21,7 +24,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{ 1, GetAccountId }
|
||||
};
|
||||
|
||||
_uuid = uuid;
|
||||
_userId = userId;
|
||||
_applicationLaunchProperty = applicationLaunchProperty;
|
||||
}
|
||||
|
||||
// CheckAvailability()
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
|
||||
public long GetBase(ServiceCtx context)
|
||||
{
|
||||
_profile.Uuid.Write(context.ResponseData);
|
||||
_profile.UserId.Write(context.ResponseData);
|
||||
|
||||
context.ResponseData.Write(_profile.LastModifiedTimestamp);
|
||||
|
||||
|
|
11
Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs
Normal file
11
Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs
Normal file
|
@ -0,0 +1,11 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
||||
public long TitleId;
|
||||
public int Version;
|
||||
public byte BaseGameStorageId;
|
||||
public byte UpdateGameStorageId;
|
||||
public short Padding;
|
||||
}
|
||||
}
|
|
@ -69,9 +69,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
|
||||
if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
|
||||
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = OpenCloseState.Open;
|
||||
profile.OnlinePlayState = AccountState.Open;
|
||||
}
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
|
||||
|
@ -86,9 +86,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
|
||||
if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
|
||||
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = OpenCloseState.Closed;
|
||||
profile.OnlinePlayState = AccountState.Closed;
|
||||
}
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
using Ryujinx.HLE.HOS.Services.Acc;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.SystemState
|
||||
{
|
||||
|
@ -50,21 +48,18 @@ namespace Ryujinx.HLE.HOS.SystemState
|
|||
|
||||
public bool InstallContents { get; set; }
|
||||
|
||||
private ConcurrentDictionary<string, UserProfile> _profiles;
|
||||
|
||||
internal UserProfile LastOpenUser { get; private set; }
|
||||
public AccountUtils Account { get; private set; }
|
||||
|
||||
public SystemStateMgr()
|
||||
{
|
||||
SetAudioOutputAsBuiltInSpeaker();
|
||||
|
||||
_profiles = new ConcurrentDictionary<string, UserProfile>();
|
||||
Account = new AccountUtils();
|
||||
|
||||
UInt128 defaultUuid = new UInt128("00000000000000000000000000000001");
|
||||
UInt128 defaultUid = new UInt128("00000000000000000000000000000001");
|
||||
|
||||
AddUser(defaultUuid, "Player");
|
||||
|
||||
OpenUser(defaultUuid);
|
||||
Account.AddUser(defaultUid, "Player");
|
||||
Account.OpenUser(defaultUid);
|
||||
}
|
||||
|
||||
public void SetLanguage(SystemLanguage language)
|
||||
|
@ -102,49 +97,6 @@ namespace Ryujinx.HLE.HOS.SystemState
|
|||
ActiveAudioOutput = AudioOutputs[2];
|
||||
}
|
||||
|
||||
public void AddUser(UInt128 uuid, string name)
|
||||
{
|
||||
UserProfile profile = new UserProfile(uuid, name);
|
||||
|
||||
_profiles.AddOrUpdate(uuid.ToString(), profile, (key, old) => profile);
|
||||
}
|
||||
|
||||
public void OpenUser(UInt128 uuid)
|
||||
{
|
||||
if (_profiles.TryGetValue(uuid.ToString(), out UserProfile profile))
|
||||
{
|
||||
(LastOpenUser = profile).AccountState = OpenCloseState.Open;
|
||||
}
|
||||
}
|
||||
|
||||
public void CloseUser(UInt128 uuid)
|
||||
{
|
||||
if (_profiles.TryGetValue(uuid.ToString(), out UserProfile profile))
|
||||
{
|
||||
profile.AccountState = OpenCloseState.Closed;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetUserCount()
|
||||
{
|
||||
return _profiles.Count;
|
||||
}
|
||||
|
||||
internal bool TryGetUser(UInt128 uuid, out UserProfile profile)
|
||||
{
|
||||
return _profiles.TryGetValue(uuid.ToString(), out profile);
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetAllUsers()
|
||||
{
|
||||
return _profiles.Values;
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetOpenUsers()
|
||||
{
|
||||
return _profiles.Values.Where(x => x.AccountState == OpenCloseState.Open);
|
||||
}
|
||||
|
||||
internal static long GetLanguageCode(int index)
|
||||
{
|
||||
if ((uint)index >= LanguageCodes.Length)
|
||||
|
|
|
@ -9,12 +9,20 @@ namespace Ryujinx.HLE.Utilities
|
|||
public long High { get; private set; }
|
||||
public long Low { get; private set; }
|
||||
|
||||
public bool IsNull => (Low | High) == 0;
|
||||
|
||||
public UInt128(long low, long high)
|
||||
{
|
||||
Low = low;
|
||||
High = high;
|
||||
}
|
||||
|
||||
public UInt128(byte[] bytes)
|
||||
{
|
||||
Low = BitConverter.ToInt64(bytes, 0);
|
||||
High = BitConverter.ToInt64(bytes, 8);
|
||||
}
|
||||
|
||||
public UInt128(string hex)
|
||||
{
|
||||
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
|
||||
|
@ -42,4 +50,4 @@ namespace Ryujinx.HLE.Utilities
|
|||
return (Low | High) == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue