mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-22 18:25:46 +00:00
[HLE/Kernel] Dispose the thread wait even on exit
This commit is contained in:
parent
76a5972378
commit
62b2124c03
1 changed files with 2 additions and 0 deletions
|
@ -161,6 +161,8 @@ namespace Ryujinx.Core.OsHle.Handles
|
|||
if (AllThreads.TryRemove(Thread, out SchedulerThread SchedThread))
|
||||
{
|
||||
WaitingToRun[Thread.ProcessorId].Remove(SchedThread);
|
||||
|
||||
SchedThread.Dispose();
|
||||
}
|
||||
|
||||
SchedulerThread NewThread = WaitingToRun[Thread.ProcessorId].Pop();
|
||||
|
|
Loading…
Reference in a new issue