mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-22 18:25:46 +00:00
Implement the synchronization primitives like the Horizon kernel does (#97)
* Started to work in improving the sync primitives * Some fixes * Check that the mutex address matches before waking a waiting thread * Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks * Add new priority information to the log * SvcSetThreadPriority should update just the WantedPriority
This commit is contained in:
parent
267ea14cb5
commit
90279d96ea
9 changed files with 577 additions and 375 deletions
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@ -13,17 +13,23 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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public KThread Thread { get; private set; }
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public AutoResetEvent WaitEvent { get; private set; }
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public ManualResetEvent SyncWaitEvent { get; private set; }
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public AutoResetEvent SchedWaitEvent { get; private set; }
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public bool Active { get; set; }
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public int SyncTimeout { get; set; }
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public SchedulerThread(KThread Thread)
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{
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this.Thread = Thread;
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WaitEvent = new AutoResetEvent(false);
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SyncWaitEvent = new ManualResetEvent(true);
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SchedWaitEvent = new AutoResetEvent(false);
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Active = true;
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SyncTimeout = 0;
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}
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public void Dispose()
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@ -35,7 +41,8 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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if (Disposing)
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{
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WaitEvent.Dispose();
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SyncWaitEvent.Dispose();
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SchedWaitEvent.Dispose();
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}
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}
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}
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@ -71,9 +78,9 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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SchedThread = Threads[Index];
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if (HighestPriority > SchedThread.Thread.Priority)
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if (HighestPriority > SchedThread.Thread.ActualPriority)
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{
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HighestPriority = SchedThread.Thread.Priority;
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HighestPriority = SchedThread.Thread.ActualPriority;
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HighestPrioIndex = Index;
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}
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@ -194,45 +201,66 @@ namespace Ryujinx.Core.OsHle.Handles
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throw new InvalidOperationException();
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}
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lock (SchedLock)
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SchedThread.Active = Active;
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UpdateSyncWaitEvent(SchedThread);
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WaitIfNeeded(SchedThread);
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}
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public bool EnterWait(KThread Thread, int Timeout = -1)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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bool OldState = SchedThread.Active;
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SchedThread.Active = Active;
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if (!OldState && Active)
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{
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if (ActiveProcessors.Add(Thread.ProcessorId))
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{
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RunThread(SchedThread);
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}
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else
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{
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WaitingToRun[Thread.ProcessorId].Push(SchedThread);
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PrintDbgThreadInfo(Thread, "entering wait state...");
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}
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}
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else if (OldState && !Active)
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{
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if (Thread.Thread.IsCurrentThread())
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{
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Suspend(Thread.ProcessorId);
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PrintDbgThreadInfo(Thread, "entering inactive wait state...");
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}
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else
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{
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WaitingToRun[Thread.ProcessorId].Remove(SchedThread);
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}
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}
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throw new InvalidOperationException();
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}
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if (!Active && Thread.Thread.IsCurrentThread())
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{
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SchedThread.WaitEvent.WaitOne();
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SchedThread.SyncTimeout = Timeout;
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PrintDbgThreadInfo(Thread, "resuming execution...");
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UpdateSyncWaitEvent(SchedThread);
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return WaitIfNeeded(SchedThread);
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}
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public void WakeUp(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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SchedThread.SyncTimeout = 0;
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UpdateSyncWaitEvent(SchedThread);
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WaitIfNeeded(SchedThread);
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}
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private void UpdateSyncWaitEvent(SchedulerThread SchedThread)
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{
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if (SchedThread.Active && SchedThread.SyncTimeout == 0)
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{
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SchedThread.SyncWaitEvent.Set();
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}
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else
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{
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SchedThread.SyncWaitEvent.Reset();
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}
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}
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private bool WaitIfNeeded(SchedulerThread SchedThread)
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{
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KThread Thread = SchedThread.Thread;
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if (!IsActive(SchedThread) && Thread.Thread.IsCurrentThread())
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{
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Suspend(Thread.ProcessorId);
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return Resume(Thread);
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}
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else
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{
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return false;
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}
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}
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@ -261,66 +289,78 @@ namespace Ryujinx.Core.OsHle.Handles
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lock (SchedLock)
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{
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SchedulerThread SchedThread = WaitingToRun[Thread.ProcessorId].Pop(Thread.Priority);
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SchedulerThread SchedThread = WaitingToRun[Thread.ProcessorId].Pop(Thread.ActualPriority);
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if (SchedThread == null)
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if (IsActive(Thread) && SchedThread == null)
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{
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PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run.");
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return;
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}
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RunThread(SchedThread);
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if (SchedThread != null)
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{
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RunThread(SchedThread);
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}
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}
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Resume(Thread);
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}
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public void Resume(KThread Thread)
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public bool Resume(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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TryResumingExecution(SchedThread);
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return TryResumingExecution(SchedThread);
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}
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private void TryResumingExecution(SchedulerThread SchedThread)
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private bool TryResumingExecution(SchedulerThread SchedThread)
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{
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KThread Thread = SchedThread.Thread;
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if (SchedThread.Active)
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{
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lock (SchedLock)
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{
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if (ActiveProcessors.Add(Thread.ProcessorId))
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{
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PrintDbgThreadInfo(Thread, "resuming execution...");
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return;
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}
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WaitingToRun[Thread.ProcessorId].Push(SchedThread);
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PrintDbgThreadInfo(Thread, "entering wait state...");
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}
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}
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else
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if (!SchedThread.Active || SchedThread.SyncTimeout != 0)
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{
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PrintDbgThreadInfo(Thread, "entering inactive wait state...");
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}
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SchedThread.WaitEvent.WaitOne();
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bool Result = false;
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if (SchedThread.SyncTimeout != 0)
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{
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Result = SchedThread.SyncWaitEvent.WaitOne(SchedThread.SyncTimeout);
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SchedThread.SyncTimeout = 0;
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}
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lock (SchedLock)
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{
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if (ActiveProcessors.Add(Thread.ProcessorId))
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{
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PrintDbgThreadInfo(Thread, "resuming execution...");
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return Result;
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}
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WaitingToRun[Thread.ProcessorId].Push(SchedThread);
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PrintDbgThreadInfo(Thread, "entering wait state...");
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}
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SchedThread.SchedWaitEvent.WaitOne();
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PrintDbgThreadInfo(Thread, "resuming execution...");
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return Result;
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}
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private void RunThread(SchedulerThread SchedThread)
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{
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if (!SchedThread.Thread.Thread.Execute())
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{
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SchedThread.WaitEvent.Set();
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SchedThread.SchedWaitEvent.Set();
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}
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else
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{
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@ -328,12 +368,28 @@ namespace Ryujinx.Core.OsHle.Handles
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}
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}
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private bool IsActive(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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return IsActive(SchedThread);
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}
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private bool IsActive(SchedulerThread SchedThread)
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{
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return SchedThread.Active && SchedThread.SyncTimeout == 0;
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}
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private void PrintDbgThreadInfo(KThread Thread, string Message)
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{
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Logging.Debug(LogClass.KernelScheduler, "(" +
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"ThreadId: " + Thread.ThreadId + ", " +
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"ProcessorId: " + Thread.ProcessorId + ", " +
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"Priority: " + Thread.Priority + ") " + Message);
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"ThreadId: " + Thread.ThreadId + ", " +
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"ProcessorId: " + Thread.ProcessorId + ", " +
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"ActualPriority: " + Thread.ActualPriority + ", " +
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"WantedPriority: " + Thread.WantedPriority + ") " + Message);
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}
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public void Dispose()
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@ -1,4 +1,5 @@
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using ChocolArm64;
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using System;
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namespace Ryujinx.Core.OsHle.Handles
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{
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@ -6,10 +7,20 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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public AThread Thread { get; private set; }
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public KThread MutexOwner { get; set; }
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public KThread NextMutexThread { get; set; }
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public KThread NextCondVarThread { get; set; }
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public long MutexAddress { get; set; }
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public long CondVarAddress { get; set; }
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public int ActualPriority { get; private set; }
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public int WantedPriority { get; private set; }
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public int ProcessorId { get; private set; }
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public int Priority { get; set; }
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public int Handle { get; set; }
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public int WaitHandle { get; set; }
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public int ThreadId => Thread.ThreadId;
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@ -17,7 +28,86 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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this.Thread = Thread;
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this.ProcessorId = ProcessorId;
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this.Priority = Priority;
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ActualPriority = WantedPriority = Priority;
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}
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public void SetPriority(int Priority)
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{
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WantedPriority = Priority;
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UpdatePriority();
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}
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public void UpdatePriority()
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{
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int OldPriority = ActualPriority;
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int CurrPriority = WantedPriority;
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if (NextMutexThread != null && CurrPriority > NextMutexThread.WantedPriority)
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{
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CurrPriority = NextMutexThread.WantedPriority;
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}
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if (CurrPriority != OldPriority)
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{
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ActualPriority = CurrPriority;
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UpdateWaitList();
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MutexOwner?.UpdatePriority();
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}
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}
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private void UpdateWaitList()
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{
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KThread OwnerThread = MutexOwner;
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if (OwnerThread != null)
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{
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//The MutexOwner field should only be non null when the thread is
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//waiting for the lock, and the lock belongs to another thread.
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if (OwnerThread == this)
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{
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throw new InvalidOperationException();
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}
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lock (OwnerThread)
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{
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//Remove itself from the list.
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KThread CurrThread = OwnerThread;
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while (CurrThread.NextMutexThread != null)
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{
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if (CurrThread.NextMutexThread == this)
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{
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CurrThread.NextMutexThread = NextMutexThread;
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break;
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}
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CurrThread = CurrThread.NextMutexThread;
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}
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//Re-add taking new priority into account.
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CurrThread = OwnerThread;
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while (CurrThread.NextMutexThread != null)
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{
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if (CurrThread.NextMutexThread.ActualPriority < ActualPriority)
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{
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break;
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}
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CurrThread = CurrThread.NextMutexThread;
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}
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NextMutexThread = CurrThread.NextMutexThread;
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CurrThread.NextMutexThread = this;
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}
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}
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}
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}
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}
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@ -1,148 +0,0 @@
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using Ryujinx.Core.OsHle.Handles;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.Core.OsHle.Kernel
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{
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class ConditionVariable
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{
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private Process Process;
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private long CondVarAddress;
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private bool OwnsCondVarValue;
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private List<(KThread Thread, AutoResetEvent WaitEvent)> WaitingThreads;
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public ConditionVariable(Process Process, long CondVarAddress)
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{
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this.Process = Process;
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this.CondVarAddress = CondVarAddress;
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WaitingThreads = new List<(KThread, AutoResetEvent)>();
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}
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public bool WaitForSignal(KThread Thread, ulong Timeout)
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{
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bool Result = true;
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int Count = Process.Memory.ReadInt32(CondVarAddress);
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if (Count <= 0)
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{
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using (AutoResetEvent WaitEvent = new AutoResetEvent(false))
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{
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lock (WaitingThreads)
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{
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WaitingThreads.Add((Thread, WaitEvent));
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}
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if (Timeout == ulong.MaxValue)
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{
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Result = WaitEvent.WaitOne();
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}
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else
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{
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Result = WaitEvent.WaitOne(NsTimeConverter.GetTimeMs(Timeout));
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lock (WaitingThreads)
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{
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WaitingThreads.Remove((Thread, WaitEvent));
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}
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}
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}
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}
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AcquireCondVarValue();
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Count = Process.Memory.ReadInt32(CondVarAddress);
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if (Result && Count > 0)
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{
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Process.Memory.WriteInt32(CondVarAddress, Count - 1);
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}
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ReleaseCondVarValue();
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return Result;
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}
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public void SetSignal(KThread Thread, int Count)
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{
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lock (WaitingThreads)
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{
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if (Count < 0)
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{
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foreach ((_, AutoResetEvent WaitEvent) in WaitingThreads)
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{
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IncrementCondVarValue();
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WaitEvent.Set();
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}
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WaitingThreads.Clear();
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}
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else
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{
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while (WaitingThreads.Count > 0 && Count-- > 0)
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{
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int HighestPriority = WaitingThreads[0].Thread.Priority;
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int HighestPrioIndex = 0;
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for (int Index = 1; Index < WaitingThreads.Count; Index++)
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{
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if (HighestPriority > WaitingThreads[Index].Thread.Priority)
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{
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HighestPriority = WaitingThreads[Index].Thread.Priority;
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HighestPrioIndex = Index;
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}
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}
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IncrementCondVarValue();
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WaitingThreads[HighestPrioIndex].WaitEvent.Set();
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WaitingThreads.RemoveAt(HighestPrioIndex);
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}
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}
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}
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Process.Scheduler.Yield(Thread);
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}
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private void IncrementCondVarValue()
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{
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AcquireCondVarValue();
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int Count = Process.Memory.ReadInt32(CondVarAddress);
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Process.Memory.WriteInt32(CondVarAddress, Count + 1);
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ReleaseCondVarValue();
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}
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private void AcquireCondVarValue()
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{
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if (!OwnsCondVarValue)
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{
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while (!Process.Memory.AcquireAddress(CondVarAddress))
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{
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Thread.Yield();
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}
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OwnsCondVarValue = true;
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}
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}
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private void ReleaseCondVarValue()
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{
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if (OwnsCondVarValue)
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{
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OwnsCondVarValue = false;
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Process.Memory.ReleaseAddress(CondVarAddress);
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}
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}
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}
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}
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@ -2,9 +2,11 @@ namespace Ryujinx.Core.OsHle.Kernel
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{
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static class KernelErr
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{
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public const int InvalidMemRange = 110;
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public const int InvalidHandle = 114;
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public const int Timeout = 117;
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public const int InvalidInfo = 120;
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public const int InvalidAlignment = 102;
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public const int InvalidAddress = 106;
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public const int InvalidMemRange = 110;
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public const int InvalidHandle = 114;
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public const int Timeout = 117;
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public const int InvalidInfo = 120;
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}
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}
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@ -1,95 +0,0 @@
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using Ryujinx.Core.OsHle.Handles;
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using System.Collections.Generic;
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using System.Threading;
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|
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namespace Ryujinx.Core.OsHle.Kernel
|
||||
{
|
||||
class MutualExclusion
|
||||
{
|
||||
private const int MutexHasListenersMask = 0x40000000;
|
||||
|
||||
private Process Process;
|
||||
|
||||
private long MutexAddress;
|
||||
|
||||
private int OwnerThreadHandle;
|
||||
|
||||
private List<(KThread Thread, AutoResetEvent WaitEvent)> WaitingThreads;
|
||||
|
||||
public MutualExclusion(Process Process, long MutexAddress)
|
||||
{
|
||||
this.Process = Process;
|
||||
this.MutexAddress = MutexAddress;
|
||||
|
||||
WaitingThreads = new List<(KThread, AutoResetEvent)>();
|
||||
}
|
||||
|
||||
public void WaitForLock(KThread RequestingThread)
|
||||
{
|
||||
WaitForLock(RequestingThread, OwnerThreadHandle);
|
||||
}
|
||||
|
||||
public void WaitForLock(KThread RequestingThread, int OwnerThreadHandle)
|
||||
{
|
||||
if (OwnerThreadHandle == RequestingThread.Handle ||
|
||||
OwnerThreadHandle == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using (AutoResetEvent WaitEvent = new AutoResetEvent(false))
|
||||
{
|
||||
lock (WaitingThreads)
|
||||
{
|
||||
WaitingThreads.Add((RequestingThread, WaitEvent));
|
||||
}
|
||||
|
||||
Process.Scheduler.Suspend(RequestingThread.ProcessorId);
|
||||
|
||||
WaitEvent.WaitOne();
|
||||
|
||||
Process.Scheduler.Resume(RequestingThread);
|
||||
}
|
||||
}
|
||||
|
||||
public void Unlock()
|
||||
{
|
||||
lock (WaitingThreads)
|
||||
{
|
||||
int HasListeners = WaitingThreads.Count > 1 ? MutexHasListenersMask : 0;
|
||||
|
||||
if (WaitingThreads.Count > 0)
|
||||
{
|
||||
int HighestPriority = WaitingThreads[0].Thread.Priority;
|
||||
int HighestPrioIndex = 0;
|
||||
|
||||
for (int Index = 1; Index < WaitingThreads.Count; Index++)
|
||||
{
|
||||
if (HighestPriority > WaitingThreads[Index].Thread.Priority)
|
||||
{
|
||||
HighestPriority = WaitingThreads[Index].Thread.Priority;
|
||||
|
||||
HighestPrioIndex = Index;
|
||||
}
|
||||
}
|
||||
|
||||
int Handle = WaitingThreads[HighestPrioIndex].Thread.Handle;
|
||||
|
||||
WaitingThreads[HighestPrioIndex].WaitEvent.Set();
|
||||
|
||||
WaitingThreads.RemoveAt(HighestPrioIndex);
|
||||
|
||||
Process.Memory.WriteInt32(MutexAddress, HasListeners | Handle);
|
||||
|
||||
OwnerThreadHandle = Handle;
|
||||
}
|
||||
else
|
||||
{
|
||||
Process.Memory.WriteInt32(MutexAddress, 0);
|
||||
|
||||
OwnerThreadHandle = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,7 +3,6 @@ using ChocolArm64.Memory;
|
|||
using ChocolArm64.State;
|
||||
using Ryujinx.Core.OsHle.Handles;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.Kernel
|
||||
|
@ -18,8 +17,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
private Process Process;
|
||||
private AMemory Memory;
|
||||
|
||||
private ConcurrentDictionary<long, MutualExclusion> Mutexes;
|
||||
private ConcurrentDictionary<long, ConditionVariable> CondVars;
|
||||
private object CondVarLock;
|
||||
|
||||
private HashSet<(HSharedMem, long)> MappedSharedMems;
|
||||
|
||||
|
@ -71,8 +69,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
this.Process = Process;
|
||||
this.Memory = Process.Memory;
|
||||
|
||||
Mutexes = new ConcurrentDictionary<long, MutualExclusion>();
|
||||
CondVars = new ConcurrentDictionary<long, ConditionVariable>();
|
||||
CondVarLock = new object();
|
||||
|
||||
MappedSharedMems = new HashSet<(HSharedMem, long)>();
|
||||
}
|
||||
|
|
|
@ -91,7 +91,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
if (CurrThread != null)
|
||||
{
|
||||
ThreadState.X0 = 0;
|
||||
ThreadState.X1 = (ulong)CurrThread.Priority;
|
||||
ThreadState.X1 = (ulong)CurrThread.ActualPriority;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -110,7 +110,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
if (CurrThread != null)
|
||||
{
|
||||
CurrThread.Priority = Priority;
|
||||
CurrThread.SetPriority(Priority);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using ChocolArm64.State;
|
||||
using Ryujinx.Core.OsHle.Handles;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Core.OsHle.ErrorCode;
|
||||
|
||||
|
@ -7,11 +9,31 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
{
|
||||
partial class SvcHandler
|
||||
{
|
||||
private const int MutexHasListenersMask = 0x40000000;
|
||||
|
||||
private void SvcArbitrateLock(AThreadState ThreadState)
|
||||
{
|
||||
int OwnerThreadHandle = (int)ThreadState.X0;
|
||||
long MutexAddress = (long)ThreadState.X1;
|
||||
int RequestingThreadHandle = (int)ThreadState.X2;
|
||||
int OwnerThreadHandle = (int)ThreadState.X0;
|
||||
long MutexAddress = (long)ThreadState.X1;
|
||||
int WaitThreadHandle = (int)ThreadState.X2;
|
||||
|
||||
if (IsPointingInsideKernel(MutexAddress))
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid mutex address 0x{MutexAddress:x16}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsWordAddressUnaligned(MutexAddress))
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Unaligned mutex address 0x{MutexAddress:x16}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAlignment);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
|
||||
|
||||
|
@ -24,20 +46,20 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
return;
|
||||
}
|
||||
|
||||
KThread RequestingThread = Process.HandleTable.GetData<KThread>(RequestingThreadHandle);
|
||||
KThread WaitThread = Process.HandleTable.GetData<KThread>(WaitThreadHandle);
|
||||
|
||||
if (RequestingThread == null)
|
||||
if (WaitThread == null)
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid requesting thread handle 0x{RequestingThreadHandle:x8}!");
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid requesting thread handle 0x{WaitThreadHandle:x8}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
MutualExclusion Mutex = GetMutex(MutexAddress);
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
Mutex.WaitForLock(RequestingThread, OwnerThreadHandle);
|
||||
MutexLock(CurrThread, WaitThread, OwnerThreadHandle, WaitThreadHandle, MutexAddress);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
@ -46,9 +68,28 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
{
|
||||
long MutexAddress = (long)ThreadState.X0;
|
||||
|
||||
GetMutex(MutexAddress).Unlock();
|
||||
if (IsPointingInsideKernel(MutexAddress))
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid mutex address 0x{MutexAddress:x16}!");
|
||||
|
||||
Process.Scheduler.Yield(Process.GetThread(ThreadState.Tpidr));
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsWordAddressUnaligned(MutexAddress))
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Unaligned mutex address 0x{MutexAddress:x16}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAlignment);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (MutexUnlock(Process.GetThread(ThreadState.Tpidr), MutexAddress))
|
||||
{
|
||||
Process.Scheduler.Yield(Process.GetThread(ThreadState.Tpidr));
|
||||
}
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
@ -60,6 +101,24 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
int ThreadHandle = (int)ThreadState.X2;
|
||||
ulong Timeout = ThreadState.X3;
|
||||
|
||||
if (IsPointingInsideKernel(MutexAddress))
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid mutex address 0x{MutexAddress:x16}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsWordAddressUnaligned(MutexAddress))
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Unaligned mutex address 0x{MutexAddress:x16}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAlignment);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
KThread Thread = Process.HandleTable.GetData<KThread>(ThreadHandle);
|
||||
|
||||
if (Thread == null)
|
||||
|
@ -67,24 +126,22 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
Logging.Warn(LogClass.KernelSvc, $"Invalid thread handle 0x{ThreadHandle:x8}!");
|
||||
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Process.Scheduler.Suspend(Thread.ProcessorId);
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
MutualExclusion Mutex = GetMutex(MutexAddress);
|
||||
MutexUnlock(CurrThread, MutexAddress);
|
||||
|
||||
Mutex.Unlock();
|
||||
|
||||
if (!GetCondVar(CondVarAddress).WaitForSignal(Thread, Timeout))
|
||||
if (!CondVarWait(CurrThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
|
||||
{
|
||||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Mutex.WaitForLock(Thread);
|
||||
|
||||
Process.Scheduler.Resume(Thread);
|
||||
Process.Scheduler.Yield(Process.GetThread(ThreadState.Tpidr));
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
@ -94,31 +151,274 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
long CondVarAddress = (long)ThreadState.X0;
|
||||
int Count = (int)ThreadState.X1;
|
||||
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
GetCondVar(CondVarAddress).SetSignal(CurrThread, Count);
|
||||
CondVarSignal(CondVarAddress, Count);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
||||
private MutualExclusion GetMutex(long MutexAddress)
|
||||
private void MutexLock(
|
||||
KThread CurrThread,
|
||||
KThread WaitThread,
|
||||
int OwnerThreadHandle,
|
||||
int WaitThreadHandle,
|
||||
long MutexAddress)
|
||||
{
|
||||
MutualExclusion MutexFactory(long Key)
|
||||
int MutexValue = Process.Memory.ReadInt32(MutexAddress);
|
||||
|
||||
if (MutexValue != (OwnerThreadHandle | MutexHasListenersMask))
|
||||
{
|
||||
return new MutualExclusion(Process, MutexAddress);
|
||||
return;
|
||||
}
|
||||
|
||||
return Mutexes.GetOrAdd(MutexAddress, MutexFactory);
|
||||
CurrThread.WaitHandle = WaitThreadHandle;
|
||||
CurrThread.MutexAddress = MutexAddress;
|
||||
|
||||
InsertWaitingMutexThread(OwnerThreadHandle, WaitThread);
|
||||
|
||||
Process.Scheduler.EnterWait(WaitThread);
|
||||
}
|
||||
|
||||
private ConditionVariable GetCondVar(long CondVarAddress)
|
||||
private bool MutexUnlock(KThread CurrThread, long MutexAddress)
|
||||
{
|
||||
ConditionVariable CondVarFactory(long Key)
|
||||
if (CurrThread == null)
|
||||
{
|
||||
return new ConditionVariable(Process, CondVarAddress);
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid mutex 0x{MutexAddress:x16}!");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return CondVars.GetOrAdd(CondVarAddress, CondVarFactory);
|
||||
lock (CurrThread)
|
||||
{
|
||||
//This is the new thread that will not own the mutex.
|
||||
//If no threads are waiting for the lock, then it should be null.
|
||||
KThread OwnerThread = CurrThread.NextMutexThread;
|
||||
|
||||
while (OwnerThread != null && OwnerThread.MutexAddress != MutexAddress)
|
||||
{
|
||||
OwnerThread = OwnerThread.NextMutexThread;
|
||||
}
|
||||
|
||||
CurrThread.NextMutexThread = null;
|
||||
|
||||
if (OwnerThread != null)
|
||||
{
|
||||
int HasListeners = OwnerThread.NextMutexThread != null ? MutexHasListenersMask : 0;
|
||||
|
||||
Process.Memory.WriteInt32(MutexAddress, HasListeners | OwnerThread.WaitHandle);
|
||||
|
||||
OwnerThread.WaitHandle = 0;
|
||||
OwnerThread.MutexAddress = 0;
|
||||
OwnerThread.CondVarAddress = 0;
|
||||
|
||||
OwnerThread.MutexOwner = null;
|
||||
|
||||
OwnerThread.UpdatePriority();
|
||||
|
||||
Process.Scheduler.WakeUp(OwnerThread);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Process.Memory.WriteInt32(MutexAddress, 0);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool CondVarWait(
|
||||
KThread WaitThread,
|
||||
int WaitThreadHandle,
|
||||
long MutexAddress,
|
||||
long CondVarAddress,
|
||||
ulong Timeout)
|
||||
{
|
||||
WaitThread.WaitHandle = WaitThreadHandle;
|
||||
WaitThread.MutexAddress = MutexAddress;
|
||||
WaitThread.CondVarAddress = CondVarAddress;
|
||||
|
||||
lock (CondVarLock)
|
||||
{
|
||||
KThread CurrThread = Process.ThreadArbiterList;
|
||||
|
||||
if (CurrThread != null)
|
||||
{
|
||||
bool DoInsert = CurrThread != WaitThread;
|
||||
|
||||
while (CurrThread.NextCondVarThread != null)
|
||||
{
|
||||
if (CurrThread.NextCondVarThread.ActualPriority < WaitThread.ActualPriority)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
CurrThread = CurrThread.NextCondVarThread;
|
||||
|
||||
DoInsert &= CurrThread != WaitThread;
|
||||
}
|
||||
|
||||
//Only insert if the node doesn't already exist in the list.
|
||||
//This prevents circular references.
|
||||
if (DoInsert)
|
||||
{
|
||||
if (WaitThread.NextCondVarThread != null)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
WaitThread.NextCondVarThread = CurrThread.NextCondVarThread;
|
||||
CurrThread.NextCondVarThread = WaitThread;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Process.ThreadArbiterList = WaitThread;
|
||||
}
|
||||
}
|
||||
|
||||
if (Timeout != ulong.MaxValue)
|
||||
{
|
||||
return Process.Scheduler.EnterWait(WaitThread, NsTimeConverter.GetTimeMs(Timeout));
|
||||
}
|
||||
else
|
||||
{
|
||||
return Process.Scheduler.EnterWait(WaitThread);
|
||||
}
|
||||
}
|
||||
|
||||
private void CondVarSignal(long CondVarAddress, int Count)
|
||||
{
|
||||
lock (CondVarLock)
|
||||
{
|
||||
KThread PrevThread = null;
|
||||
KThread CurrThread = Process.ThreadArbiterList;
|
||||
|
||||
while (CurrThread != null && (Count == -1 || Count > 0))
|
||||
{
|
||||
if (CurrThread.CondVarAddress == CondVarAddress)
|
||||
{
|
||||
if (PrevThread != null)
|
||||
{
|
||||
PrevThread.NextCondVarThread = CurrThread.NextCondVarThread;
|
||||
}
|
||||
else
|
||||
{
|
||||
Process.ThreadArbiterList = CurrThread.NextCondVarThread;
|
||||
}
|
||||
|
||||
CurrThread.NextCondVarThread = null;
|
||||
|
||||
AcquireMutexValue(CurrThread.MutexAddress);
|
||||
|
||||
int MutexValue = Process.Memory.ReadInt32(CurrThread.MutexAddress);
|
||||
|
||||
MutexValue &= ~MutexHasListenersMask;
|
||||
|
||||
if (MutexValue == 0)
|
||||
{
|
||||
//Give the lock to this thread.
|
||||
Process.Memory.WriteInt32(CurrThread.MutexAddress, CurrThread.WaitHandle);
|
||||
|
||||
CurrThread.WaitHandle = 0;
|
||||
CurrThread.MutexAddress = 0;
|
||||
CurrThread.CondVarAddress = 0;
|
||||
|
||||
CurrThread.MutexOwner = null;
|
||||
|
||||
CurrThread.UpdatePriority();
|
||||
|
||||
Process.Scheduler.WakeUp(CurrThread);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Wait until the lock is released.
|
||||
InsertWaitingMutexThread(MutexValue, CurrThread);
|
||||
|
||||
MutexValue |= MutexHasListenersMask;
|
||||
|
||||
Process.Memory.WriteInt32(CurrThread.MutexAddress, MutexValue);
|
||||
}
|
||||
|
||||
ReleaseMutexValue(CurrThread.MutexAddress);
|
||||
|
||||
Count--;
|
||||
}
|
||||
|
||||
PrevThread = CurrThread;
|
||||
CurrThread = CurrThread.NextCondVarThread;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InsertWaitingMutexThread(int OwnerThreadHandle, KThread WaitThread)
|
||||
{
|
||||
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
|
||||
|
||||
if (OwnerThread == null)
|
||||
{
|
||||
Logging.Warn(LogClass.KernelSvc, $"Invalid thread handle 0x{OwnerThreadHandle:x8}!");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
WaitThread.MutexOwner = OwnerThread;
|
||||
|
||||
lock (OwnerThread)
|
||||
{
|
||||
KThread CurrThread = OwnerThread;
|
||||
|
||||
while (CurrThread.NextMutexThread != null)
|
||||
{
|
||||
if (CurrThread == WaitThread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (CurrThread.NextMutexThread.ActualPriority < WaitThread.ActualPriority)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
CurrThread = CurrThread.NextMutexThread;
|
||||
}
|
||||
|
||||
if (CurrThread != WaitThread)
|
||||
{
|
||||
if (WaitThread.NextCondVarThread != null)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
WaitThread.NextMutexThread = CurrThread.NextMutexThread;
|
||||
CurrThread.NextMutexThread = WaitThread;
|
||||
}
|
||||
}
|
||||
|
||||
OwnerThread.UpdatePriority();
|
||||
}
|
||||
|
||||
private void AcquireMutexValue(long MutexAddress)
|
||||
{
|
||||
while (!Process.Memory.AcquireAddress(MutexAddress))
|
||||
{
|
||||
Thread.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
private void ReleaseMutexValue(long MutexAddress)
|
||||
{
|
||||
Process.Memory.ReleaseAddress(MutexAddress);
|
||||
}
|
||||
|
||||
private bool IsPointingInsideKernel(long Address)
|
||||
{
|
||||
return ((ulong)Address + 0x1000000000) < 0xffffff000;
|
||||
}
|
||||
|
||||
private bool IsWordAddressUnaligned(long Address)
|
||||
{
|
||||
return (Address & 3) != 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -35,6 +35,8 @@ namespace Ryujinx.Core.OsHle
|
|||
|
||||
public KProcessScheduler Scheduler { get; private set; }
|
||||
|
||||
public KThread ThreadArbiterList { get; set; }
|
||||
|
||||
public KProcessHandleTable HandleTable { get; private set; }
|
||||
|
||||
public AppletStateMgr AppletState { get; private set; }
|
||||
|
@ -43,7 +45,7 @@ namespace Ryujinx.Core.OsHle
|
|||
|
||||
private ConcurrentDictionary<int, AThread> TlsSlots;
|
||||
|
||||
private ConcurrentDictionary<long, KThread> ThreadsByTpidr;
|
||||
private ConcurrentDictionary<long, KThread> Threads;
|
||||
|
||||
private List<Executable> Executables;
|
||||
|
||||
|
@ -71,7 +73,7 @@ namespace Ryujinx.Core.OsHle
|
|||
|
||||
TlsSlots = new ConcurrentDictionary<int, AThread>();
|
||||
|
||||
ThreadsByTpidr = new ConcurrentDictionary<long, KThread>();
|
||||
Threads = new ConcurrentDictionary<long, KThread>();
|
||||
|
||||
Executables = new List<Executable>();
|
||||
|
||||
|
@ -185,34 +187,32 @@ namespace Ryujinx.Core.OsHle
|
|||
throw new ObjectDisposedException(nameof(Process));
|
||||
}
|
||||
|
||||
AThread Thread = new AThread(GetTranslator(), Memory, EntryPoint);
|
||||
AThread CpuThread = new AThread(GetTranslator(), Memory, EntryPoint);
|
||||
|
||||
KThread KernelThread = new KThread(Thread, ProcessorId, Priority);
|
||||
KThread Thread = new KThread(CpuThread, ProcessorId, Priority);
|
||||
|
||||
int Handle = HandleTable.OpenHandle(KernelThread);
|
||||
int Handle = HandleTable.OpenHandle(Thread);
|
||||
|
||||
KernelThread.Handle = Handle;
|
||||
|
||||
int ThreadId = GetFreeTlsSlot(Thread);
|
||||
int ThreadId = GetFreeTlsSlot(CpuThread);
|
||||
|
||||
long Tpidr = MemoryRegions.TlsPagesAddress + ThreadId * TlsSize;
|
||||
|
||||
Thread.ThreadState.ProcessId = ProcessId;
|
||||
Thread.ThreadState.ThreadId = ThreadId;
|
||||
Thread.ThreadState.CntfrqEl0 = TickFreq;
|
||||
Thread.ThreadState.Tpidr = Tpidr;
|
||||
CpuThread.ThreadState.ProcessId = ProcessId;
|
||||
CpuThread.ThreadState.ThreadId = ThreadId;
|
||||
CpuThread.ThreadState.CntfrqEl0 = TickFreq;
|
||||
CpuThread.ThreadState.Tpidr = Tpidr;
|
||||
|
||||
Thread.ThreadState.X0 = (ulong)ArgsPtr;
|
||||
Thread.ThreadState.X1 = (ulong)Handle;
|
||||
Thread.ThreadState.X31 = (ulong)StackTop;
|
||||
CpuThread.ThreadState.X0 = (ulong)ArgsPtr;
|
||||
CpuThread.ThreadState.X1 = (ulong)Handle;
|
||||
CpuThread.ThreadState.X31 = (ulong)StackTop;
|
||||
|
||||
Thread.ThreadState.Break += BreakHandler;
|
||||
Thread.ThreadState.SvcCall += SvcHandler.SvcCall;
|
||||
Thread.ThreadState.Undefined += UndefinedHandler;
|
||||
CpuThread.ThreadState.Break += BreakHandler;
|
||||
CpuThread.ThreadState.SvcCall += SvcHandler.SvcCall;
|
||||
CpuThread.ThreadState.Undefined += UndefinedHandler;
|
||||
|
||||
Thread.WorkFinished += ThreadFinished;
|
||||
CpuThread.WorkFinished += ThreadFinished;
|
||||
|
||||
ThreadsByTpidr.TryAdd(Thread.ThreadState.Tpidr, KernelThread);
|
||||
Threads.TryAdd(CpuThread.ThreadState.Tpidr, Thread);
|
||||
|
||||
return Handle;
|
||||
}
|
||||
|
@ -324,7 +324,7 @@ namespace Ryujinx.Core.OsHle
|
|||
|
||||
public KThread GetThread(long Tpidr)
|
||||
{
|
||||
if (!ThreadsByTpidr.TryGetValue(Tpidr, out KThread Thread))
|
||||
if (!Threads.TryGetValue(Tpidr, out KThread Thread))
|
||||
{
|
||||
Logging.Error(LogClass.KernelScheduler, $"Thread with TPIDR 0x{Tpidr:x16} not found!");
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue