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UI: Clarify Create Application Shortcut tooltip text (#6217)

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merry 2024-01-29 22:08:24 +00:00 committed by GitHub
parent 4e81ab4229
commit a8fbcdae9f
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3 changed files with 4 additions and 2 deletions

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@ -72,6 +72,7 @@
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",

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@ -16,7 +16,7 @@
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
ToolTip.Tip="{OnPlatform Default={locale:Locale GameListContextMenuCreateShortcutToolTip}, macOS={locale:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"

View file

@ -1,4 +1,5 @@
using Gtk;
using System;
namespace Ryujinx.Ui.Widgets
{
@ -193,7 +194,7 @@ namespace Ryujinx.Ui.Widgets
//
_createShortcutMenuItem = new MenuItem("Create Application Shortcut")
{
TooltipText = "Create a Desktop Shortcut that launches the selected Application."
TooltipText = OperatingSystem.IsMacOS() ? "Create a shortcut in macOS's Applications folder that launches the selected Application" : "Create a Desktop Shortcut that launches the selected Application."
};
_createShortcutMenuItem.Activated += CreateShortcut_Clicked;