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Quads, QuadStrip, const attributes and half-float attributes support (#447)

* Quads, QuadStrip and const attributes support

* Add support for half float attributes and fix texture pitch alignment

* Throw when an unsupported float type is used as const attribute aswell
This commit is contained in:
gdkchan 2018-10-12 22:37:01 -03:00 committed by Ac_K
parent dd3cb33c9f
commit aa1cd849cf
12 changed files with 420 additions and 53 deletions

View file

@ -1,17 +1,5 @@
namespace Ryujinx.Graphics.Gal
{
public struct GalVertexBinding
{
//VboKey shouldn't be here, but ARB_vertex_attrib_binding is core since 4.3
public bool Enabled;
public int Stride;
public long VboKey;
public bool Instanced;
public int Divisor;
public GalVertexAttrib[] Attribs;
}
public class GalPipelineState
{
public const int Stages = 5;

View file

@ -1,10 +1,13 @@
using System;
namespace Ryujinx.Graphics.Gal
{
public struct GalVertexAttrib
{
public int Index { get; private set; }
public bool IsConst { get; private set; }
public int Offset { get; private set; }
public int Index { get; private set; }
public bool IsConst { get; private set; }
public int Offset { get; private set; }
public IntPtr Pointer { get; private set; }
public GalVertexAttribSize Size { get; private set; }
public GalVertexAttribType Type { get; private set; }
@ -15,12 +18,14 @@ namespace Ryujinx.Graphics.Gal
int Index,
bool IsConst,
int Offset,
IntPtr Pointer,
GalVertexAttribSize Size,
GalVertexAttribType Type,
bool IsBgra)
{
this.Index = Index;
this.IsConst = IsConst;
this.Pointer = Pointer;
this.Offset = Offset;
this.Size = Size;
this.Type = Type;

View file

@ -0,0 +1,14 @@
namespace Ryujinx.Graphics.Gal
{
public struct GalVertexBinding
{
//VboKey shouldn't be here, but ARB_vertex_attrib_binding is core since 4.3
public bool Enabled;
public int Stride;
public long VboKey;
public bool Instanced;
public int Divisor;
public GalVertexAttrib[] Attribs;
}
}

View file

@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Gal
void CreateVbo(long Key, int DataSize, IntPtr HostAddress);
void CreateIbo(long Key, int DataSize, IntPtr HostAddress);
void CreateIbo(long Key, int DataSize, byte[] Buffer);
void SetIndexArray(int Size, GalIndexFormat Format);

View file

@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalFrontFace.CCW: return FrontFaceDirection.Ccw;
}
throw new ArgumentException(nameof(FrontFace));
throw new ArgumentException(nameof(FrontFace) + " \"" + FrontFace + "\" is not valid!");
}
public static CullFaceMode GetCullFace(GalCullFace CullFace)
@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalCullFace.FrontAndBack: return CullFaceMode.FrontAndBack;
}
throw new ArgumentException(nameof(CullFace));
throw new ArgumentException(nameof(CullFace) + " \"" + CullFace + "\" is not valid!");
}
public static StencilOp GetStencilOp(GalStencilOp Op)
@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalStencilOp.DecrWrap: return StencilOp.DecrWrap;
}
throw new ArgumentException(nameof(Op));
throw new ArgumentException(nameof(Op) + " \"" + Op + "\" is not valid!");
}
public static DepthFunction GetDepthFunc(GalComparisonOp Func)
@ -66,7 +66,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalComparisonOp.Always: return DepthFunction.Always;
}
throw new ArgumentException(nameof(Func));
throw new ArgumentException(nameof(Func) + " \"" + Func + "\" is not valid!");
}
public static StencilFunction GetStencilFunc(GalComparisonOp Func)
@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
}
throw new ArgumentException(nameof(Format));
throw new ArgumentException(nameof(Format) + " \"" + Format + "\" is not valid!");
}
public static PrimitiveType GetPrimitiveType(GalPrimitiveType Type)
@ -98,8 +98,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
case GalPrimitiveType.Quads: return PrimitiveType.Quads;
case GalPrimitiveType.QuadStrip: return PrimitiveType.QuadStrip;
case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
@ -108,7 +106,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalPrimitiveType.Patches: return PrimitiveType.Patches;
}
throw new ArgumentException(nameof(Type));
throw new ArgumentException(nameof(Type) + " \"" + Type + "\" is not valid!");
}
public static ShaderType GetShaderType(GalShaderType Type)
@ -122,7 +120,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalShaderType.Fragment: return ShaderType.FragmentShader;
}
throw new ArgumentException(nameof(Type));
throw new ArgumentException(nameof(Type) + " \"" + Type + "\" is not valid!");
}
public static (PixelInternalFormat, PixelFormat, PixelType) GetImageFormat(GalImageFormat Format)
@ -211,7 +209,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalTextureSource.OneFloat: return All.One;
}
throw new ArgumentException(nameof(Source));
throw new ArgumentException(nameof(Source) + " \"" + Source + "\" is not valid!");
}
public static TextureWrapMode GetTextureWrapMode(GalTextureWrap Wrap)
@ -245,7 +243,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
}
}
throw new ArgumentException(nameof(Wrap));
throw new ArgumentException(nameof(Wrap) + " \"" + Wrap + "\" is not valid!");
}
public static TextureMinFilter GetTextureMinFilter(
@ -259,7 +257,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalTextureFilter.Linear: return TextureMinFilter.Linear;
}
throw new ArgumentException(nameof(MinFilter));
throw new ArgumentException(nameof(MinFilter) + " \"" + MinFilter + "\" is not valid!");
}
public static TextureMagFilter GetTextureMagFilter(GalTextureFilter Filter)
@ -270,7 +268,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalTextureFilter.Linear: return TextureMagFilter.Linear;
}
throw new ArgumentException(nameof(Filter));
throw new ArgumentException(nameof(Filter) + " \"" + Filter + "\" is not valid!");
}
public static BlendEquationMode GetBlendEquation(GalBlendEquation BlendEquation)
@ -284,7 +282,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalBlendEquation.Max: return BlendEquationMode.Max;
}
throw new ArgumentException(nameof(BlendEquation));
throw new ArgumentException(nameof(BlendEquation) + " \"" + BlendEquation + "\" is not valid!");
}
public static BlendingFactor GetBlendFactor(GalBlendFactor BlendFactor)
@ -315,7 +313,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
return BlendingFactor.ConstantColor;
}
throw new ArgumentException(nameof(BlendFactor));
throw new ArgumentException(nameof(BlendFactor) + " \"" + BlendFactor + "\" is not valid!");
}
}
}

View file

@ -25,6 +25,19 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{ GalVertexAttribSize._11_11_10, 3 }
};
private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> FloatAttribTypes =
new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
{
{ GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Float },
{ GalVertexAttribSize._32_32_32, VertexAttribPointerType.Float },
{ GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.HalfFloat },
{ GalVertexAttribSize._32_32, VertexAttribPointerType.Float },
{ GalVertexAttribSize._16_16_16, VertexAttribPointerType.HalfFloat },
{ GalVertexAttribSize._16_16, VertexAttribPointerType.HalfFloat },
{ GalVertexAttribSize._32, VertexAttribPointerType.Float },
{ GalVertexAttribSize._16, VertexAttribPointerType.HalfFloat }
};
private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> SignedAttribTypes =
new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
{
@ -356,8 +369,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
continue;
}
GL.EnableVertexAttribArray(Attrib.Index);
GL.BindBuffer(BufferTarget.ArrayBuffer, VboHandle);
bool Unsigned =
@ -373,35 +384,50 @@ namespace Ryujinx.Graphics.Gal.OpenGL
if (Attrib.Type == GalVertexAttribType.Float)
{
Type = VertexAttribPointerType.Float;
Type = GetType(FloatAttribTypes, Attrib);
}
else
{
if (Unsigned)
{
Type = UnsignedAttribTypes[Attrib.Size];
Type = GetType(UnsignedAttribTypes, Attrib);
}
else
{
Type = SignedAttribTypes[Attrib.Size];
Type = GetType(SignedAttribTypes, Attrib);
}
}
int Size = AttribElements[Attrib.Size];
if (!AttribElements.TryGetValue(Attrib.Size, out int Size))
{
throw new InvalidOperationException("Invalid attribute size \"" + Attrib.Size + "\"!");
}
int Offset = Attrib.Offset;
if (Attrib.Type == GalVertexAttribType.Sint ||
Attrib.Type == GalVertexAttribType.Uint)
if (Binding.Stride != 0)
{
IntPtr Pointer = new IntPtr(Offset);
GL.EnableVertexAttribArray(Attrib.Index);
VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
if (Attrib.Type == GalVertexAttribType.Sint ||
Attrib.Type == GalVertexAttribType.Uint)
{
IntPtr Pointer = new IntPtr(Offset);
GL.VertexAttribIPointer(Attrib.Index, Size, IType, Binding.Stride, Pointer);
VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
GL.VertexAttribIPointer(Attrib.Index, Size, IType, Binding.Stride, Pointer);
}
else
{
GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Binding.Stride, Offset);
}
}
else
{
GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Binding.Stride, Offset);
GL.DisableVertexAttribArray(Attrib.Index);
SetConstAttrib(Attrib);
}
if (Binding.Instanced && Binding.Divisor != 0)
@ -416,6 +442,149 @@ namespace Ryujinx.Graphics.Gal.OpenGL
}
}
private static VertexAttribPointerType GetType(Dictionary<GalVertexAttribSize, VertexAttribPointerType> Dict, GalVertexAttrib Attrib)
{
if (!Dict.TryGetValue(Attrib.Size, out VertexAttribPointerType Type))
{
throw new NotImplementedException("Unsupported size \"" + Attrib.Size + "\" on type \"" + Attrib.Type + "\"!");
}
return Type;
}
private unsafe static void SetConstAttrib(GalVertexAttrib Attrib)
{
void Unsupported()
{
throw new NotImplementedException("Constant attribute " + Attrib.Size + " not implemented!");
}
if (Attrib.Size == GalVertexAttribSize._10_10_10_2 ||
Attrib.Size == GalVertexAttribSize._11_11_10)
{
Unsupported();
}
if (Attrib.Type == GalVertexAttribType.Unorm)
{
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer);
break;
}
}
else if (Attrib.Type == GalVertexAttribType.Snorm)
{
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer);
break;
}
}
else if (Attrib.Type == GalVertexAttribType.Uint)
{
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer);
break;
}
}
else if (Attrib.Type == GalVertexAttribType.Sint)
{
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer);
break;
}
}
else if (Attrib.Type == GalVertexAttribType.Float)
{
switch (Attrib.Size)
{
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
break;
default: Unsupported(); break;
}
}
}
private void Enable(EnableCap Cap, bool Enabled)
{
if (Enabled)

View file

@ -119,6 +119,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.BufferData(BufferTarget.ElementArrayBuffer, Length, HostAddress, BufferUsageHint.StreamDraw);
}
public void CreateIbo(long Key, int DataSize, byte[] Buffer)
{
int Handle = GL.GenBuffer();
IboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
IntPtr Length = new IntPtr(Buffer.Length);
GL.BindBuffer(BufferTarget.ElementArrayBuffer, Handle);
GL.BufferData(BufferTarget.ElementArrayBuffer, Length, Buffer, BufferUsageHint.StreamDraw);
}
public void SetIndexArray(int Size, GalIndexFormat Format)
{
IndexBuffer.Type = OGLEnumConverter.GetDrawElementsType(Format);
@ -135,7 +147,26 @@ namespace Ryujinx.Graphics.Gal.OpenGL
return;
}
GL.DrawArrays(OGLEnumConverter.GetPrimitiveType(PrimType), First, Count);
if (PrimType == GalPrimitiveType.Quads)
{
for (int Offset = 0; Offset < Count; Offset += 4)
{
GL.DrawArrays(PrimitiveType.TriangleFan, First + Offset, 4);
}
}
else if (PrimType == GalPrimitiveType.QuadStrip)
{
GL.DrawArrays(PrimitiveType.TriangleFan, First, 4);
for (int Offset = 2; Offset < Count; Offset += 2)
{
GL.DrawArrays(PrimitiveType.TriangleFan, First + Offset, 4);
}
}
else
{
GL.DrawArrays(OGLEnumConverter.GetPrimitiveType(PrimType), First, Count);
}
}
public void DrawElements(long IboKey, int First, int VertexBase, GalPrimitiveType PrimType)

View file

@ -219,7 +219,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
Attachments.Zeta = Key;
}
public void UnbindZeta()
{
Attachments.Zeta = 0;

View file

@ -433,7 +433,7 @@ namespace Ryujinx.Graphics
private void SetRenderTargets()
{
//Commercial games do not seem to
//Commercial games do not seem to
//bool SeparateFragData = ReadRegisterBool(NvGpuEngine3dReg.RTSeparateFragData);
uint Control = (uint)(ReadRegister(NvGpuEngine3dReg.RTControl));
@ -568,12 +568,15 @@ namespace Ryujinx.Graphics
private void UploadVertexArrays(NvGpuVmm Vmm, GalPipelineState State)
{
long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
long IbPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
long IboKey = Vmm.GetPhysicalAddress(IndexPosition);
long IboKey = Vmm.GetPhysicalAddress(IbPosition);
int IndexEntryFmt = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
int IndexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
int PrimCtrl = ReadRegister(NvGpuEngine3dReg.VertexBeginGl);
GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff);
GalIndexFormat IndexFormat = (GalIndexFormat)IndexEntryFmt;
@ -590,14 +593,50 @@ namespace Ryujinx.Graphics
bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IboKey, (uint)IbSize);
bool UsesLegacyQuads =
PrimType == GalPrimitiveType.Quads ||
PrimType == GalPrimitiveType.QuadStrip;
if (!IboCached || QueryKeyUpload(Vmm, IboKey, (uint)IbSize, NvGpuBufferType.Index))
{
IntPtr DataAddress = Vmm.GetHostAddress(IndexPosition, IbSize);
if (!UsesLegacyQuads)
{
IntPtr DataAddress = Vmm.GetHostAddress(IbPosition, IbSize);
Gpu.Renderer.Rasterizer.CreateIbo(IboKey, IbSize, DataAddress);
Gpu.Renderer.Rasterizer.CreateIbo(IboKey, IbSize, DataAddress);
}
else
{
byte[] Buffer = Vmm.ReadBytes(IbPosition, IbSize);
if (PrimType == GalPrimitiveType.Quads)
{
Buffer = QuadHelper.ConvertIbQuadsToTris(Buffer, IndexEntrySize, IndexCount);
}
else /* if (PrimType == GalPrimitiveType.QuadStrip) */
{
Buffer = QuadHelper.ConvertIbQuadStripToTris(Buffer, IndexEntrySize, IndexCount);
}
Gpu.Renderer.Rasterizer.CreateIbo(IboKey, IbSize, Buffer);
}
}
Gpu.Renderer.Rasterizer.SetIndexArray(IbSize, IndexFormat);
if (!UsesLegacyQuads)
{
Gpu.Renderer.Rasterizer.SetIndexArray(IbSize, IndexFormat);
}
else
{
if (PrimType == GalPrimitiveType.Quads)
{
Gpu.Renderer.Rasterizer.SetIndexArray(QuadHelper.ConvertIbSizeQuadsToTris(IbSize), IndexFormat);
}
else /* if (PrimType == GalPrimitiveType.QuadStrip) */
{
Gpu.Renderer.Rasterizer.SetIndexArray(QuadHelper.ConvertIbSizeQuadStripToTris(IbSize), IndexFormat);
}
}
}
List<GalVertexAttrib>[] Attribs = new List<GalVertexAttrib>[32];
@ -613,10 +652,19 @@ namespace Ryujinx.Graphics
Attribs[ArrayIndex] = new List<GalVertexAttrib>();
}
long VertexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNAddress + ArrayIndex * 4);
int Offset = (Packed >> 7) & 0x3fff;
//Note: 16 is the maximum size of an attribute,
//having a component size of 32-bits with 4 elements (a vec4).
IntPtr Pointer = Vmm.GetHostAddress(VertexPosition + Offset, 16);
Attribs[ArrayIndex].Add(new GalVertexAttrib(
Attr,
((Packed >> 6) & 0x1) != 0,
(Packed >> 7) & 0x3fff,
Offset,
Pointer,
(GalVertexAttribSize)((Packed >> 21) & 0x3f),
(GalVertexAttribType)((Packed >> 27) & 0x7),
((Packed >> 31) & 0x1) != 0));
@ -722,6 +770,27 @@ namespace Ryujinx.Graphics
long IboKey = Vmm.GetPhysicalAddress(IndexPosition);
//Quad primitive types were deprecated on OpenGL 3.x,
//they are converted to a triangles index buffer on IB creation,
//so we should use the triangles type here too.
if (PrimType == GalPrimitiveType.Quads ||
PrimType == GalPrimitiveType.QuadStrip)
{
PrimType = GalPrimitiveType.Triangles;
//Note: We assume that index first points to the first
//vertex of a quad, if it points to the middle of a
//quad (First % 4 != 0 for Quads) then it will not work properly.
if (PrimType == GalPrimitiveType.Quads)
{
IndexFirst = QuadHelper.ConvertIbSizeQuadsToTris(IndexFirst);
}
else /* if (PrimType == GalPrimitiveType.QuadStrip) */
{
IndexFirst = QuadHelper.ConvertIbSizeQuadStripToTris(IndexFirst);
}
}
Gpu.Renderer.Rasterizer.DrawElements(IboKey, IndexFirst, VertexBase, PrimType);
}
else

View file

@ -0,0 +1,81 @@
using System;
namespace Ryujinx.Graphics
{
static class QuadHelper
{
public static int ConvertIbSizeQuadsToTris(int Size)
{
return Size <= 0 ? 0 : (Size / 4) * 6;
}
public static int ConvertIbSizeQuadStripToTris(int Size)
{
return Size <= 1 ? 0 : ((Size - 2) / 2) * 6;
}
public static byte[] ConvertIbQuadsToTris(byte[] Data, int EntrySize, int Count)
{
int PrimitivesCount = Count / 4;
int QuadPrimSize = 4 * EntrySize;
int TrisPrimSize = 6 * EntrySize;
byte[] Output = new byte[PrimitivesCount * 6 * EntrySize];
for (int Prim = 0; Prim < PrimitivesCount; Prim++)
{
void AssignIndex(int Src, int Dst, int CopyCount = 1)
{
Src = Prim * QuadPrimSize + Src * EntrySize;
Dst = Prim * TrisPrimSize + Dst * EntrySize;
Buffer.BlockCopy(Data, Src, Output, Dst, CopyCount * EntrySize);
}
//0 1 2 -> 0 1 2.
AssignIndex(0, 0, 3);
//2 3 -> 3 4.
AssignIndex(2, 3, 2);
//0 -> 5.
AssignIndex(0, 5);
}
return Output;
}
public static byte[] ConvertIbQuadStripToTris(byte[] Data, int EntrySize, int Count)
{
int PrimitivesCount = (Count - 2) / 2;
int QuadPrimSize = 2 * EntrySize;
int TrisPrimSize = 6 * EntrySize;
byte[] Output = new byte[PrimitivesCount * 6 * EntrySize];
for (int Prim = 0; Prim < PrimitivesCount; Prim++)
{
void AssignIndex(int Src, int Dst, int CopyCount = 1)
{
Src = Prim * QuadPrimSize + Src * EntrySize + 2 * EntrySize;
Dst = Prim * TrisPrimSize + Dst * EntrySize;
Buffer.BlockCopy(Data, Src, Output, Dst, CopyCount * EntrySize);
}
//-2 -1 0 -> 0 1 2.
AssignIndex(-2, 0, 3);
//0 1 -> 3 4.
AssignIndex(0, 3, 2);
//-2 -> 5.
AssignIndex(-2, 5);
}
return Output;
}
}
}

View file

@ -289,7 +289,11 @@ namespace Ryujinx.Graphics.Texture
{
ImageDescriptor Desc = GetImageDescriptor(Format);
return Desc.BytesPerPixel * DivRoundUp(Width, Desc.BlockWidth);
int Pitch = Desc.BytesPerPixel * DivRoundUp(Width, Desc.BlockWidth);
Pitch = (Pitch + 0x1f) & ~0x1f;
return Pitch;
}
public static int GetBlockWidth(GalImageFormat Format)

View file

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Texture
int Width = (Tic[4] & 0xffff) + 1;
int Height = (Tic[5] & 0xffff) + 1;
return new GalImage(
GalImage Image = new GalImage(
Width,
Height,
TileWidth,
@ -51,6 +51,13 @@ namespace Ryujinx.Graphics.Texture
YSource,
ZSource,
WSource);
if (Layout == GalMemoryLayout.Pitch)
{
Image.Pitch = (Tic[3] & 0xffff) << 5;
}
return Image;
}
public static GalTextureSampler MakeSampler(NvGpu Gpu, NvGpuVmm Vmm, long TscPosition)