mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 20:05:45 +00:00
Fix GetDesiredLanguage (#1275)
* Fix GetDesiredLanguage * Correct tzcnt slip-up * Address gdkchan's comments
This commit is contained in:
parent
6b55cedd73
commit
b663cd22c8
3 changed files with 37 additions and 3 deletions
|
@ -12,7 +12,9 @@ using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
|
using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
|
||||||
using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService;
|
using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService;
|
||||||
|
using Ryujinx.HLE.HOS.SystemState;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Numerics;
|
||||||
|
|
||||||
using static LibHac.Fs.ApplicationSaveDataManagement;
|
using static LibHac.Fs.ApplicationSaveDataManagement;
|
||||||
using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
|
using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
|
||||||
|
@ -79,7 +81,36 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||||
// GetDesiredLanguage() -> nn::settings::LanguageCode
|
// GetDesiredLanguage() -> nn::settings::LanguageCode
|
||||||
public ResultCode GetDesiredLanguage(ServiceCtx context)
|
public ResultCode GetDesiredLanguage(ServiceCtx context)
|
||||||
{
|
{
|
||||||
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
|
// This seems to be calling ns:am GetApplicationDesiredLanguage followed by ConvertApplicationLanguageToLanguageCode
|
||||||
|
// Calls are from a IReadOnlyApplicationControlDataInterface object
|
||||||
|
// ConvertApplicationLanguageToLanguageCode compares language code strings and returns the index
|
||||||
|
// TODO: When above calls are implemented, switch to using ns:am
|
||||||
|
|
||||||
|
long desiredLanguageCode = context.Device.System.State.DesiredLanguageCode;
|
||||||
|
|
||||||
|
int supportedLanguages = (int)context.Device.Application.ControlData.Value.SupportedLanguages;
|
||||||
|
int firstSupported = BitOperations.TrailingZeroCount(supportedLanguages);
|
||||||
|
|
||||||
|
if (firstSupported > (int)SystemState.TitleLanguage.Chinese)
|
||||||
|
{
|
||||||
|
Logger.PrintWarning(LogClass.ServiceAm, "Application has zero supported languages");
|
||||||
|
|
||||||
|
context.ResponseData.Write(desiredLanguageCode);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If desired language is not supported by application, use first supported language from TitleLanguage.
|
||||||
|
// TODO: In the future, a GUI could enable user-specified search priority
|
||||||
|
if (((1 << (int)context.Device.System.State.DesiredTitleLanguage) & supportedLanguages) == 0)
|
||||||
|
{
|
||||||
|
SystemLanguage newLanguage = Enum.Parse<SystemLanguage>(Enum.GetName(typeof(SystemState.TitleLanguage), firstSupported));
|
||||||
|
desiredLanguageCode = SystemStateMgr.GetLanguageCode((int)newLanguage);
|
||||||
|
|
||||||
|
Logger.PrintInfo(LogClass.ServiceAm, $"Application doesn't support configured language. Using {newLanguage}");
|
||||||
|
}
|
||||||
|
|
||||||
|
context.ResponseData.Write(desiredLanguageCode);
|
||||||
|
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,6 +37,8 @@ namespace Ryujinx.HLE.HOS.SystemState
|
||||||
|
|
||||||
internal long DesiredKeyboardLayout { get; private set; }
|
internal long DesiredKeyboardLayout { get; private set; }
|
||||||
|
|
||||||
|
internal SystemLanguage DesiredSystemLanguage { get; private set; }
|
||||||
|
|
||||||
internal long DesiredLanguageCode { get; private set; }
|
internal long DesiredLanguageCode { get; private set; }
|
||||||
|
|
||||||
internal uint DesiredRegionCode { get; private set; }
|
internal uint DesiredRegionCode { get; private set; }
|
||||||
|
@ -68,7 +70,8 @@ namespace Ryujinx.HLE.HOS.SystemState
|
||||||
|
|
||||||
public void SetLanguage(SystemLanguage language)
|
public void SetLanguage(SystemLanguage language)
|
||||||
{
|
{
|
||||||
DesiredLanguageCode = GetLanguageCode((int)language);
|
DesiredSystemLanguage = language;
|
||||||
|
DesiredLanguageCode = GetLanguageCode((int)DesiredSystemLanguage);
|
||||||
|
|
||||||
switch (language)
|
switch (language)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue