mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-22 23:25:46 +00:00
Update several methods to use GetNode directly and avoid array allocations
This commit is contained in:
parent
65f2a82b97
commit
c646638680
1 changed files with 76 additions and 53 deletions
|
@ -89,9 +89,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
lock (_mappings)
|
||||
{
|
||||
RangeNode<ulong> node = _mappings.GetNode(new RangeNode<ulong>(address, address + 1UL, default));
|
||||
RangeNode<ulong> successorNode;
|
||||
|
||||
for (; node != null; node = node.Successor)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
successorNode = node.Successor;
|
||||
|
||||
if (IsMapped(node.Value))
|
||||
{
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)node.Start, 2))
|
||||
|
@ -372,25 +375,25 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
ulong endAddress = address + size;
|
||||
ulong blockAddress = (ulong)owner.Pointer;
|
||||
ulong blockEnd = blockAddress + owner.Size;
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int unmappedCount = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.GetNodes(address, endAddress, ref overlaps);
|
||||
RangeNode<ulong> node = _mappings.GetNode(new RangeNode<ulong>(address, address + 1UL, default));
|
||||
|
||||
if (count == 0)
|
||||
if (node == null)
|
||||
{
|
||||
// Nothing to coalesce if we no overlaps.
|
||||
// Nothing to coalesce if we have no overlaps.
|
||||
return;
|
||||
}
|
||||
|
||||
RangeNode<ulong> predecessor = overlaps[0].Predecessor;
|
||||
RangeNode<ulong> successor = overlaps[count - 1].Successor;
|
||||
RangeNode<ulong> predecessor = node.Predecessor;
|
||||
RangeNode<ulong> successor = null;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (; node != null; node = successor)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
successor = node.Successor;
|
||||
var overlap = node;
|
||||
|
||||
if (!IsMapped(overlap.Value))
|
||||
{
|
||||
|
@ -400,6 +403,11 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
_mappings.Remove(overlap);
|
||||
unmappedCount++;
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (predecessor != null && !IsMapped(predecessor.Value) && predecessor.Start >= blockAddress)
|
||||
|
@ -469,46 +477,50 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
ulong reprotectSize = (ulong)size;
|
||||
ulong endAddress = reprotectAddress + reprotectSize;
|
||||
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int count;
|
||||
bool success = true;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.GetNodes(reprotectAddress, endAddress, ref overlaps);
|
||||
}
|
||||
RangeNode<ulong> node = _mappings.GetNode(new RangeNode<ulong>(reprotectAddress, reprotectAddress + 1UL, default));
|
||||
RangeNode<ulong> successorNode;
|
||||
|
||||
bool success = true;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
ulong mappedAddress = overlap.Start;
|
||||
ulong mappedSize = overlap.End - overlap.Start;
|
||||
|
||||
if (mappedAddress < reprotectAddress)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
ulong delta = reprotectAddress - mappedAddress;
|
||||
mappedAddress = reprotectAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
successorNode = node.Successor;
|
||||
var overlap = node;
|
||||
|
||||
ulong mappedEndAddress = mappedAddress + mappedSize;
|
||||
ulong mappedAddress = overlap.Start;
|
||||
ulong mappedSize = overlap.End - overlap.Start;
|
||||
|
||||
if (mappedEndAddress > endAddress)
|
||||
{
|
||||
ulong delta = mappedEndAddress - endAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
|
||||
{
|
||||
if (throwOnError)
|
||||
if (mappedAddress < reprotectAddress)
|
||||
{
|
||||
throw new WindowsApiException("VirtualProtect");
|
||||
ulong delta = reprotectAddress - mappedAddress;
|
||||
mappedAddress = reprotectAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
success = false;
|
||||
ulong mappedEndAddress = mappedAddress + mappedSize;
|
||||
|
||||
if (mappedEndAddress > endAddress)
|
||||
{
|
||||
ulong delta = mappedEndAddress - endAddress;
|
||||
mappedSize -= delta;
|
||||
}
|
||||
|
||||
if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
|
||||
{
|
||||
if (throwOnError)
|
||||
{
|
||||
throw new WindowsApiException("VirtualProtect");
|
||||
}
|
||||
|
||||
success = false;
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -565,26 +577,27 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
private void UpdateProtection(ulong address, ulong size, MemoryPermission permission)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = new RangeNode<MemoryPermission>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.GetNodes(address, endAddress, ref overlaps);
|
||||
RangeNode<MemoryPermission> node = _protections.GetNode(new RangeNode<MemoryPermission>(address, address + 1UL, default));
|
||||
|
||||
if (count == 1 &&
|
||||
overlaps[0].Start <= address &&
|
||||
overlaps[0].End >= endAddress &&
|
||||
overlaps[0].Value == permission)
|
||||
if (node != null &&
|
||||
node.Start <= address &&
|
||||
node.End >= endAddress &&
|
||||
node.Value == permission)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RangeNode<MemoryPermission> successorNode;
|
||||
|
||||
ulong startAddress = address;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
successorNode = node.Successor;
|
||||
var protection = node;
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
|
@ -616,6 +629,11 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
|
||||
}
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_protections.Add(new RangeNode<MemoryPermission>(startAddress, endAddress, permission));
|
||||
|
@ -630,16 +648,16 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
private void RemoveProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = new RangeNode<MemoryPermission>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.GetNodes(address, endAddress, ref overlaps);
|
||||
RangeNode<MemoryPermission> node = _protections.GetNode(new RangeNode<MemoryPermission>(address, address + 1UL, default));
|
||||
RangeNode<MemoryPermission> successorNode;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (; node != null; node = successorNode)
|
||||
{
|
||||
var protection = overlaps[index];
|
||||
successorNode = node.Successor;
|
||||
var protection = node;
|
||||
|
||||
ulong protAddress = protection.Start;
|
||||
ulong protEndAddress = protection.End;
|
||||
|
@ -656,6 +674,11 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
|
||||
}
|
||||
|
||||
if (node.End >= endAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue