mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-22 18:05:48 +00:00
Workaround bug on logic op with float framebuffer (#6858)
* intel workaround built on top of the amd workaround * forgot to update the note * Logic Change Enabled workaround for all vendors that aren't nvidia * Applied Suggestions
This commit is contained in:
parent
e65effcb05
commit
c98b7fc702
1 changed files with 2 additions and 2 deletions
|
@ -560,9 +560,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// AMD has a bug where it enables logical operations even for float formats,
|
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
|
||||||
// so we need to force disable them here.
|
// so we need to force disable them here.
|
||||||
bool logicOpEnable = LogicOpEnable && (gd.Vendor != Vendor.Amd || Internal.LogicOpsAllowed);
|
bool logicOpEnable = LogicOpEnable && (gd.Vendor == Vendor.Nvidia || Internal.LogicOpsAllowed);
|
||||||
|
|
||||||
var colorBlendState = new PipelineColorBlendStateCreateInfo
|
var colorBlendState = new PipelineColorBlendStateCreateInfo
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue