mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 12:05:45 +00:00
surfaceflinger: FreeBufferLocked doesn't reset the graphic buffer
That's the job of the user on Horizon (via SetPreallocatedBuffer).
This commit is contained in:
parent
ba4830293e
commit
da3fd3f71b
1 changed files with 0 additions and 2 deletions
|
@ -175,8 +175,6 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
|
||||
public void FreeBufferLocked(int slot)
|
||||
{
|
||||
Slots[slot].GraphicBuffer.Reset();
|
||||
|
||||
if (Slots[slot].BufferState == BufferState.Acquired)
|
||||
{
|
||||
Slots[slot].NeedsCleanupOnRelease = true;
|
||||
|
|
Loading…
Reference in a new issue