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Update AutoDeleteCache.cs (#6471)
Increase the texture cache limit from 512 MB to 1 GB.
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@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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{
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private const int MinCountForDeletion = 32;
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private const int MinCountForDeletion = 32;
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private const int MaxCapacity = 2048;
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private const int MaxCapacity = 2048;
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private const ulong MaxTextureSizeCapacity = 512 * 1024 * 1024; // MB;
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private const ulong MaxTextureSizeCapacity = 1024 * 1024 * 1024; // MB;
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private readonly LinkedList<Texture> _textures;
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private readonly LinkedList<Texture> _textures;
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private ulong _totalSize;
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private ulong _totalSize;
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