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Implement support for shader ATOM.EXCH instruction (#7320)

* Implement support for shader ATOM.EXCH instruction

* Shader cache version bump

* Check type
This commit is contained in:
gdkchan 2024-09-18 15:48:55 -03:00 committed by GitHub
parent 062ef43eb4
commit ef81658fbd
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GPG key ID: B5690EEEBB952194
2 changed files with 42 additions and 29 deletions

View file

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2; private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 7131; private const uint CodeGenVersion = 7320;
private const string SharedTocFileName = "shared.toc"; private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data"; private const string SharedDataFileName = "shared.data";

View file

@ -222,30 +222,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
} }
break; break;
case AtomOp.And: case AtomOp.Min:
if (type == AtomSize.S32 || type == AtomSize.U32) if (type == AtomSize.S32)
{ {
res = context.AtomicAnd(storageKind, e0, e1, value); res = context.AtomicMinS32(storageKind, e0, e1, value);
} }
else else if (type == AtomSize.U32)
{ {
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); res = context.AtomicMinU32(storageKind, e0, e1, value);
}
break;
case AtomOp.Xor:
if (type == AtomSize.S32 || type == AtomSize.U32)
{
res = context.AtomicXor(storageKind, e0, e1, value);
}
else
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Or:
if (type == AtomSize.S32 || type == AtomSize.U32)
{
res = context.AtomicOr(storageKind, e0, e1, value);
} }
else else
{ {
@ -266,20 +250,49 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
} }
break; break;
case AtomOp.Min: case AtomOp.And:
if (type == AtomSize.S32) if (type == AtomSize.S32 || type == AtomSize.U32)
{ {
res = context.AtomicMinS32(storageKind, e0, e1, value); res = context.AtomicAnd(storageKind, e0, e1, value);
}
else if (type == AtomSize.U32)
{
res = context.AtomicMinU32(storageKind, e0, e1, value);
} }
else else
{ {
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
} }
break; break;
case AtomOp.Or:
if (type == AtomSize.S32 || type == AtomSize.U32)
{
res = context.AtomicOr(storageKind, e0, e1, value);
}
else
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Xor:
if (type == AtomSize.S32 || type == AtomSize.U32)
{
res = context.AtomicXor(storageKind, e0, e1, value);
}
else
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Exch:
if (type == AtomSize.S32 || type == AtomSize.U32)
{
res = context.AtomicSwap(storageKind, e0, e1, value);
}
else
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
default:
context.TranslatorContext.GpuAccessor.Log($"Invalid atomic operation: {op}.");
break;
} }
return res; return res;