* Vulkan: Feedback loop improvements
This PR allows the Vulkan backend to detect attachment feedback loops. These are currently used in the following ways:
- Partial use of VK_EXT_attachment_feedback_loop_layout
- All renderable textures have AttachmentFeedbackLoopBitExt
- Compile pipelines with Color/DepthStencil feedback loop flags when present
- Support using FragmentBarrier for feedback loops (fixes regressions from https://github.com/Ryujinx/Ryujinx/pull/7012 )
TODO:
- AMD GPUs may need layout transitions for it to properly allow textures to be used in feedback loops.
- Use dynamic state for feedback loops. The background pipeline will always miss since feedback loop state isn't known on the GPU project.
- How is the barrier dependency flag used? (DXVK just ignores it, there's no vulkan validation...)
- Improve subpass dependencies to fix validation errors
* Mark field readonly
* Add feedback loop dynamic state
* fix: add MoltenVK resolver workaround
fix: add MoltenVK resolver workaround
* Formatting
* Fix more complaints
* RADV dcc workaround
* Use dynamic state properly, cleanup.
* Use aspects flags in more places
* Add default values to ApplicationData directly
* Refactor application loading
It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.
* Only include program NCAs where at least one tuple item is not null
* Get application data by title id and add programIndex check back
* Refactor application loading again and remove duplicate code
* Actually use patch ncas for updates
* Fix number of applications found with multi game xcis
* Don't load bundled updates from multi game xcis
* Change ApplicationData.TitleId type to ulong & Add TitleIdString property
* Use cnmt files and ContentCollection to load programs
* Ava: Add updates and DLCs from gamecarts
* Get the cnmt file from its NCA
* Ava: Identify bundled updates in updater window
* Fix the (hopefully) last few bugs
* Add idOffset parameter to GetNcaByType
* Handle missing file for dlc.json
* Ava: Shorten error message for invalid files
* Gtk: Add additional string for bundled updates in TitleUpdateWindow
* Hopefully fix DLC issues
* Apply formatting
* Finally fix DLC issues
* Adjust property names and fileSize field
* Read the correct update file
* Fix wrong casing for application id strings
* Rename TitleId to ApplicationId
* Address review comments
* Apply suggestions from code review
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Gracefully fail when loading pfs for update and dlc window
* Fix applications with multiple programs
* Fix DLCWindow crash on GTK
* Fix some GUI issues
* Remove IsXci again
* Don't add duplicates to update/dlc windows
* Avoid double lookup
* Preserve DLC enabled state for bundled DLCs
* Fix DLCWindow not opening using GTK
* Fix missing information when loading applications from file
* Address review feedback
Rename ContentCollection to ContentMetaData
Fix casing issues in log messages
Use null as the default value for updatePath
* Fix re-adding bundled DLCs every time
* Fix bundled DLCs disappearing
* Abstract common code to open application pfs
* Remove unused imports
* Fix file exists check when loading DLCs
* Load bundled DLCs only using dlc.json
* Load AoC items correctly
* Add all DLCs from a PFS
* Add argument to launch a specific application id
* Use application-id argument for shortcuts if necessary
* Return the application id from the control NCA if possible
* GetApplicationInformation: Don't overwrite application ids
Move SaveDataOwnerId check to the top, since it seems to be more reliable.
* Get application ids from CNMT again
This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab.
Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions.
* Revert erroneous axaml change from adca8900
* Rename title to application
* Wrap nsp/pfs0 case with curly braces
* Check if _applicationData.ControlHolder.ByteSpan is zeros only once
* Catch exceptions while loading applications from nsps
---------
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Remove GetBaseApplicationDirectory() & Move logs directory to user base path
We should assume the application directory might be write-protected.
* Use Ryujinx.sh in Ryujinx.desktop
This desktop file isn't really used right now,
so this changes effectively nothing.
* Use properties in ReleaseInformation.cs and add ConfigName property
* Configure config filename in Github workflows
* Add a separate config step for macOS
Because they use BSD sed instead of GNU sed
* Keep log directory at the old location for dev environments
* Add FileSystemUtils since Directory.Move() doesn't work across filesystems
Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories
* Fix "Open Logs folder" button pointing to the wrong directory
* Add execute permissions to Ryujinx.sh
* Fix missing newlines
* AppDataManager: Use FileSystemUtils.MoveDirectory()
* Make dotnet format happy
* Add a fallback for the logging directory
* Add default values to ApplicationData directly
* Refactor application loading
It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.
* Only include program NCAs where at least one tuple item is not null
* Get application data by title id and add programIndex check back
* Refactor application loading again and remove duplicate code
* Actually use patch ncas for updates
* Fix number of applications found with multi game xcis
* Don't load bundled updates from multi game xcis
* Change ApplicationData.TitleId type to ulong & Add TitleIdString property
* Use cnmt files and ContentCollection to load programs
* Ava: Add updates and DLCs from gamecarts
* Get the cnmt file from its NCA
* Ava: Identify bundled updates in updater window
* Fix the (hopefully) last few bugs
* Add idOffset parameter to GetNcaByType
* Handle missing file for dlc.json
* Ava: Shorten error message for invalid files
* Gtk: Add additional string for bundled updates in TitleUpdateWindow
* Hopefully fix DLC issues
* Apply formatting
* Finally fix DLC issues
* Adjust property names and fileSize field
* Read the correct update file
* Fix wrong casing for application id strings
* Rename TitleId to ApplicationId
* Address review comments
* Fix formatting issues
* Apply suggestions from code review
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Gracefully fail when loading pfs for update and dlc window
* Fix applications with multiple programs
* Fix DLCWindow crash on GTK
* Fix some GUI issues
* Remove IsXci again
---------
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Fixed formatting/parsing issues with ApplicationData properties TimePlayed, LastPlayed, and FileSize
Replaced double-based TimePlayed property with TimeSpan?-based one in ApplicationData and ApplicationMetadata
Added a migration for TimePlayed, just like in #4861
Consolidated ApplicationData's FileSize* properties into one FileSize property
Added a formatting/parsing helper class ValueFormatUtils for TimeSpans, DateTimes, and file sizes
Added new value converters for TimeSpans and file sizes for the Avalonia UI
Added TimePlayedSortComparer
Fixed sort order in LastPlayedSortComparer
Fixed sort order for ApplicationData fields TimePlayed, LastPlayed, and FileSize
Fixed crashes caused by SortHelper
Replaced SystemInfo.ToMiBString with ToGiBString backed by ValueFormatUtils
Replaced SaveModel.GetSizeString() with ValueFormatUtils
* Additional ApplicationLibrary changes that got lost in the last commit
* Removed unneeded usings
* Removed converters as they are no longer needed
* Updated comment on FormatDateTime
* Removed base10 parameter from ValueFormatUtils
FormatFileSize now always returns base 2 values with base 10 units
Made ParseFileSize capable of parsing both base 2 and base 10 units
* Removed nullable attribute from TimePlayed property
Centralized TimePlayed update code into ApplicationMetadata
* Changed UpdateTimePlayed() to use TimeSpan logic
* Removed JsonIgnore attributes from ApplicationData
* Implemented requested format changes
* Fixed mistakes in method documentation comments
* Made it so the Last Played value "Never" is localized in the Avalonia UI
* Implemented suggestions
* Remove unused import
* Did a comment refinement pass in ValueFormatUtils.cs
* Reordered ValueFormatUtils methods and sorted them into #regions
* Integrated functionality from #5056
Also removed Logger print from last_played migration code
* Implemented suggestions
* Moved ValueFormatUtils and SystemInfo to namespace Ryujinx.Ui.Common
* common: Respect proper value format convention and use base10 by default
This could be discuss again in another issue/PR, for now revert to the previous behavior.
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Mary Guillemard <mary@mary.zone>
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA1806 and a few CA1854 warnings
* Address dotnet format CA1822 warnings
* Make dotnet format succeed in style mode
* Address dotnet format CA2208 warnings properly
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Another rebase, another dotnet format run
* Run dotnet format whitespace after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix build issues
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Second dotnet format pass
* Update src/Ryujinx/Modules/Updater/Updater.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas and improve formatting
* Fix formatting and naming issues
* Rename nvStutterWorkaround to nvidiaStutterWorkaround
* Use using declarations and extend resource lifetimes
* Fix GTK issues
* Add formatting for generated files
* Add trailing commas
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* memory: Check results of pinvoke calls
* Increase vm.max_map_count when running Ryujinx
* Add SupportedOSPlatform attribute for WindowsApiException
* Revert increasing vm.max_map_count via script
* Add LinuxHelper to detect and increase vm.max_map_count
With GUI dialogs, this should be a bit more user-friendly.
* Supply arguments as a list to RunPkExec
* Add error logging in case RunPkExec() fails
* Prevent Gtk from crashing
* Add hide-cursor command line argument
* gtk: Adjust SettingsWindow for hide cursor options
* ava: Adjust SettingsWindow for hide cursor options
* ava: Add override check for HideCursor arg
* Remove copy&paste sins
* ava: Leave a little more room between the options
* gtk: Fix hide cursor issues
* ava: Only hide cursor if it's within the embedded window