using System; using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Mii.Types { [StructLayout(LayoutKind.Sequential, Pack = 4, Size = Size)] struct Ver3StoreData { public const int Size = 0x60; private byte _storage; public Span Storage => MemoryMarshal.CreateSpan(ref _storage, Size); // TODO: define all getters/setters } }