// // Copyright (c) 2019-2021 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. // using System.Runtime.InteropServices; namespace Ryujinx.Audio.Renderer.Parameter { /// <summary> /// Renderer output information on REV5 and later. /// </summary> [StructLayout(LayoutKind.Sequential, Pack = 1)] public struct RendererInfoOutStatus { /// <summary> /// The count of updates sent to the <see cref="Dsp.AudioProcessor"/>. /// </summary> public ulong ElapsedFrameCount; /// <summary> /// Reserved/Unused. /// </summary> private ulong _reserved; } }