using Ryujinx.HLE.HOS.Services.Nv.Types; using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types { [StructLayout(LayoutKind.Sequential)] struct EventWaitArguments { public NvFence Fence; public int Timeout; public uint Value; } }