using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Hid; namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager { class Device { public KEvent ActivateEvent; public int ActivateEventHandle; public KEvent DeactivateEvent; public int DeactivateEventHandle; public DeviceState State = DeviceState.Unavailable; public PlayerIndex Handle; public NpadIdType NpadIdType; } }