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ryujinx-fork/Ryujinx.Ava/UI/Applet/SwkbdAppletDialog.axaml.cs
Emmanuel Hansen 02714a1291
Avalonia - Add source generator for locale items (#3999)
* Add source generator for locale keys

* use locale keys in Ui subdir
2023-01-03 19:45:08 +01:00

177 lines
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5.6 KiB
C#

using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.HOS.Applets;
using System;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
internal partial class SwkbdAppletDialog : UserControl
{
private Predicate<int> _checkLength;
private int _inputMax;
private int _inputMin;
private string _placeholder;
private ContentDialog _host;
public SwkbdAppletDialog(string mainText, string secondaryText, string placeholder)
{
MainText = mainText;
SecondaryText = secondaryText;
DataContext = this;
_placeholder = placeholder;
InitializeComponent();
Input.Watermark = _placeholder;
Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
SetInputLengthValidation(0, int.MaxValue); // Disable by default.
}
public SwkbdAppletDialog()
{
DataContext = this;
InitializeComponent();
}
public string Message { get; set; } = "";
public string MainText { get; set; } = "";
public string SecondaryText { get; set; } = "";
public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, SoftwareKeyboardUiArgs args)
{
ContentDialog contentDialog = new ContentDialog();
UserResult result = UserResult.Cancel;
SwkbdAppletDialog content = new SwkbdAppletDialog(args.HeaderText, args.SubtitleText, args.GuideText)
{
Message = args.InitialText ?? ""
};
string input = string.Empty;
var overlay = new ContentDialogOverlayWindow()
{
Height = window.Bounds.Height,
Width = window.Bounds.Width,
Position = window.PointToScreen(new Point())
};
window.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
overlay.Position = window.PointToScreen(new Point());
}
contentDialog = overlay.ContentDialog;
bool opened = false;
content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
content._host = contentDialog;
contentDialog.Title = title;
contentDialog.PrimaryButtonText = args.SubmitText;
contentDialog.IsPrimaryButtonEnabled = content._checkLength(content.Message.Length);
contentDialog.SecondaryButtonText = "";
contentDialog.CloseButtonText = LocaleManager.Instance[LocaleKeys.InputDialogCancel];
contentDialog.Content = content;
TypedEventHandler<ContentDialog, ContentDialogClosedEventArgs> handler = (sender, eventArgs) =>
{
if (eventArgs.Result == ContentDialogResult.Primary)
{
result = UserResult.Ok;
input = content.Input.Text;
}
};
contentDialog.Closed += handler;
overlay.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
overlay.Position = window.PointToScreen(new Point());
await contentDialog.ShowAsync(overlay);
contentDialog.Closed -= handler;
overlay.Close();
};
await overlay.ShowDialog(window);
return (result, input);
}
public void SetInputLengthValidation(int min, int max)
{
_inputMin = Math.Min(min, max);
_inputMax = Math.Max(min, max);
Error.IsVisible = false;
Error.FontStyle = FontStyle.Italic;
if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
{
Error.IsVisible = false;
_checkLength = length => true;
}
else if (_inputMin > 0 && _inputMax == int.MaxValue)
{
Error.IsVisible = true;
Error.Text = string.Format(LocaleManager.Instance[LocaleKeys.SwkbdMinCharacters], _inputMin);
_checkLength = length => _inputMin <= length;
}
else
{
Error.IsVisible = true;
Error.Text = string.Format(LocaleManager.Instance[LocaleKeys.SwkbdMinRangeCharacters], _inputMin, _inputMax);
_checkLength = length => _inputMin <= length && length <= _inputMax;
}
Message_TextInput(this, new TextInputEventArgs());
}
private void Message_TextInput(object sender, TextInputEventArgs e)
{
if (_host != null)
{
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
}
}
private void Message_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter && _host.IsPrimaryButtonEnabled)
{
_host.Hide(ContentDialogResult.Primary);
}
else
{
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
}
}
}
}