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ryujinx-fork/Ryujinx.HLE/HOS/Services/Vi/Parcel.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

58 lines
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1.5 KiB
C#

using System;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Android
{
static class Parcel
{
public static byte[] GetParcelData(byte[] Parcel)
{
if (Parcel == null)
{
throw new ArgumentNullException(nameof(Parcel));
}
using (MemoryStream MS = new MemoryStream(Parcel))
{
BinaryReader Reader = new BinaryReader(MS);
int DataSize = Reader.ReadInt32();
int DataOffset = Reader.ReadInt32();
int ObjsSize = Reader.ReadInt32();
int ObjsOffset = Reader.ReadInt32();
MS.Seek(DataOffset - 0x10, SeekOrigin.Current);
return Reader.ReadBytes(DataSize);
}
}
public static byte[] MakeParcel(byte[] Data, byte[] Objs)
{
if (Data == null)
{
throw new ArgumentNullException(nameof(Data));
}
if (Objs == null)
{
throw new ArgumentNullException(nameof(Objs));
}
using (MemoryStream MS = new MemoryStream())
{
BinaryWriter Writer = new BinaryWriter(MS);
Writer.Write(Data.Length);
Writer.Write(0x10);
Writer.Write(Objs.Length);
Writer.Write(Data.Length + 0x10);
Writer.Write(Data);
Writer.Write(Objs);
return MS.ToArray();
}
}
}
}