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ryujinx-fork/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
2020-01-09 02:13:00 +01:00

177 lines
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5.4 KiB
C#

using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
static class Optimizer
{
public static void Optimize(BasicBlock[] blocks, ShaderStage stage)
{
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
{
GlobalToStorage.RunPass(blocks[blkIndex], stage);
}
bool modified;
do
{
modified = false;
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
{
BasicBlock block = blocks[blkIndex];
LinkedListNode<INode> node = block.Operations.First;
while (node != null)
{
LinkedListNode<INode> nextNode = node.Next;
bool isUnused = IsUnused(node.Value);
if (!(node.Value is Operation operation) || isUnused)
{
if (isUnused)
{
RemoveNode(block, node);
modified = true;
}
node = nextNode;
continue;
}
ConstantFolding.RunPass(operation);
Simplification.RunPass(operation);
if (DestIsLocalVar(operation))
{
if (operation.Inst == Instruction.Copy)
{
PropagateCopy(operation);
RemoveNode(block, node);
modified = true;
}
else if (operation.Inst == Instruction.PackHalf2x16 && PropagatePack(operation))
{
if (operation.Dest.UseOps.Count == 0)
{
RemoveNode(block, node);
}
modified = true;
}
}
node = nextNode;
}
if (BranchElimination.RunPass(block))
{
RemoveNode(block, block.Operations.Last);
modified = true;
}
}
}
while (modified);
}
private static void PropagateCopy(Operation copyOp)
{
// Propagate copy source operand to all uses of
// the destination operand.
Operand dest = copyOp.Dest;
Operand src = copyOp.GetSource(0);
INode[] uses = dest.UseOps.ToArray();
foreach (INode useNode in uses)
{
for (int index = 0; index < useNode.SourcesCount; index++)
{
if (useNode.GetSource(index) == dest)
{
useNode.SetSource(index, src);
}
}
}
}
private static bool PropagatePack(Operation packOp)
{
// Propagate pack source operands to uses by unpack
// instruction. The source depends on the unpack instruction.
bool modified = false;
Operand dest = packOp.Dest;
Operand src0 = packOp.GetSource(0);
Operand src1 = packOp.GetSource(1);
INode[] uses = dest.UseOps.ToArray();
foreach (INode useNode in uses)
{
if (!(useNode is Operation operation) || operation.Inst != Instruction.UnpackHalf2x16)
{
continue;
}
if (operation.GetSource(0) == dest)
{
operation.TurnIntoCopy(operation.ComponentIndex == 1 ? src1 : src0);
modified = true;
}
}
return modified;
}
private static void RemoveNode(BasicBlock block, LinkedListNode<INode> llNode)
{
// Remove a node from the nodes list, and also remove itself
// from all the use lists on the operands that this node uses.
block.Operations.Remove(llNode);
Queue<INode> nodes = new Queue<INode>();
nodes.Enqueue(llNode.Value);
while (nodes.TryDequeue(out INode node))
{
for (int index = 0; index < node.SourcesCount; index++)
{
Operand src = node.GetSource(index);
if (src.Type != OperandType.LocalVariable)
{
continue;
}
if (src.UseOps.Remove(node) && src.UseOps.Count == 0)
{
nodes.Enqueue(src.AsgOp);
}
}
}
}
private static bool IsUnused(INode node)
{
return DestIsLocalVar(node) && node.Dest.UseOps.Count == 0;
}
private static bool DestIsLocalVar(INode node)
{
return node.Dest != null && node.Dest.Type == OperandType.LocalVariable;
}
}
}