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https://github.com/ryujinx-mirror/ryujinx.git
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36749c358d
* Rewrite SurfaceFlinger Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it) TODO: support swap interval properly and reintroduce disabled "game vsync" support. * Some fixes for SetBufferCount * uncomment a test from last commit * SurfaceFlinger: don't free the graphic buffer in SetBufferCount * SurfaceFlinger: Implement swap interval correctly * SurfaceFlinger: Reintegrate Game VSync toggle * SurfaceFlinger: do not push a fence on buffer release on the consumer side * Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side" This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad. * Make the game vsync toggle work dynamically again * Unregister producer's Binder object when closing layer * Address ripinperi's comments * Add a timeout on syncpoint wait operation Syncpoint aren't supposed to be waited on for more than a second. This effectively workaround issues caused by not having a channel scheduling in place yet. PS: Also introduce Android WaitForever warning about fence being not signaled for 3s * Fix a print of previous commit * Address Ac_K's comments * Address gdkchan's comments * Address final comments
109 lines
3 KiB
C#
109 lines
3 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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{
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class HOSBinderDriverServer : IHOSBinderDriver
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{
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private static Dictionary<int, IBinder> _registeredBinderObjects = new Dictionary<int, IBinder>();
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private static int _lastBinderId = 0;
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private static object _lock = new object();
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public static int RegisterBinderObject(IBinder binder)
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{
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lock (_lock)
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{
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_lastBinderId++;
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_registeredBinderObjects.Add(_lastBinderId, binder);
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return _lastBinderId;
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}
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}
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public static void UnregisterBinderObject(int binderId)
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{
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lock (_lock)
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{
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_registeredBinderObjects.Remove(binderId);
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}
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}
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public static int GetBinderId(IBinder binder)
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{
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lock (_lock)
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{
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foreach (KeyValuePair<int, IBinder> pair in _registeredBinderObjects)
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{
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if (ReferenceEquals(binder, pair.Value))
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{
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return pair.Key;
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}
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}
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return -1;
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}
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}
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private static IBinder GetBinderObjectById(int binderId)
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{
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lock (_lock)
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{
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if (_registeredBinderObjects.TryGetValue(binderId, out IBinder binder))
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{
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return binder;
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}
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return null;
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}
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}
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protected override ResultCode AdjustRefcount(int binderId, int addVal, int type)
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{
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IBinder binder = GetBinderObjectById(binderId);
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if (binder == null)
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{
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Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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return ResultCode.Success;
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}
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return binder.AdjustRefcount(addVal, type);
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}
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protected override void GetNativeHandle(int binderId, uint typeId, out KReadableEvent readableEvent)
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{
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IBinder binder = GetBinderObjectById(binderId);
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if (binder == null)
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{
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readableEvent = null;
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Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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return;
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}
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binder.GetNativeHandle(typeId, out readableEvent);
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}
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protected override ResultCode OnTransact(int binderId, uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel)
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{
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IBinder binder = GetBinderObjectById(binderId);
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if (binder == null)
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{
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Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
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return ResultCode.Success;
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}
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return binder.OnTransact(code, flags, inputParcel, outputParcel);
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}
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}
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}
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