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ryujinx-fork/Ryujinx/Program.cs
mageven a33dc2f491
Improved Logger (#1292)
* Logger class changes only

Now compile-time checking is possible with the help of Nullable Value
types.

* Misc formatting

* Manual optimizations

PrintGuestLog
PrintGuestStackTrace
Surfaceflinger DequeueBuffer

* Reduce SendVibrationXX log level to Debug

* Add Notice log level

This level is always enabled and used to print system info, etc...
Also, rewrite LogColor to switch expression as colors are static

* Unify unhandled exception event handlers

* Print enabled LogLevels during init

* Re-add App Exit disposes in proper order

nit: switch case spacing

* Revert PrintGuestStackTrace to Info logs due to #1407

PrintGuestStackTrace is now called in some critical error handlers
so revert to old behavior as KThread isn't part of Guest.

* Batch replace Logger statements
2020-08-04 01:32:53 +02:00

144 lines
5.5 KiB
C#

using ARMeilleure.Translation.PTC;
using Gtk;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Configuration;
using Ryujinx.Debugger.Profiler;
using Ryujinx.Ui;
using OpenTK;
using System;
using System.IO;
using System.Reflection;
namespace Ryujinx
{
class Program
{
public static string Version { get; private set; }
public static string ConfigurationPath { get; set; }
static void Main(string[] args)
{
Toolkit.Init(new ToolkitOptions
{
Backend = PlatformBackend.PreferNative,
EnableHighResolution = true
});
Version = Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
Console.Title = $"Ryujinx Console {Version}";
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
// Hook unhandled exception and process exit events
GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => ProgramExit();
// Initialize the configuration
ConfigurationState.Initialize();
// Initialize the logger system
LoggerModule.Initialize();
// Initialize Discord integration
DiscordIntegrationModule.Initialize();
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
string globalBasePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Ryujinx");
string globalConfigurationPath = Path.Combine(globalBasePath, "Config.json");
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
{
ConfigurationPath = localConfigurationPath;
ConfigurationFileFormat configurationFileFormat = ConfigurationFileFormat.Load(localConfigurationPath);
ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
}
else if (File.Exists(globalConfigurationPath))
{
ConfigurationPath = globalConfigurationPath;
ConfigurationFileFormat configurationFileFormat = ConfigurationFileFormat.Load(globalConfigurationPath);
ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
}
else
{
// No configuration, we load the default values and save it on disk
ConfigurationPath = globalConfigurationPath;
// Make sure to create the Ryujinx directory if needed.
Directory.CreateDirectory(globalBasePath);
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(globalConfigurationPath);
}
PrintSystemInfo();
Profile.Initialize();
Application.Init();
string globalProdKeysPath = Path.Combine(globalBasePath, "system", "prod.keys");
string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch", "prod.keys");
if (!File.Exists(globalProdKeysPath) && !File.Exists(userProfilePath) && !Migration.IsMigrationNeeded())
{
GtkDialog.CreateWarningDialog("Key file was not found", "Please refer to `KEYS.md` for more info");
}
MainWindow mainWindow = new MainWindow();
mainWindow.Show();
if (args.Length == 1)
{
mainWindow.LoadApplication(args[0]);
}
Application.Run();
}
private static void PrintSystemInfo()
{
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
Logger.Notice.Print(LogClass.Application, $"Operating System: {SystemInfo.Instance.OsDescription}");
Logger.Notice.Print(LogClass.Application, $"CPU: {SystemInfo.Instance.CpuName}");
Logger.Notice.Print(LogClass.Application, $"Total RAM: {SystemInfo.Instance.RamSizeInMB}");
var enabledLogs = Logger.GetEnabledLevels();
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
}
private static void ProcessUnhandledException(Exception e, bool isTerminating)
{
Ptc.Close();
PtcProfiler.Stop();
string message = $"Unhandled exception caught: {e}";
Logger.Error?.PrintMsg(LogClass.Application, message);
if (Logger.Error == null) Logger.Notice.PrintMsg(LogClass.Application, message);
if (isTerminating)
{
ProgramExit();
}
}
private static void ProgramExit()
{
Ptc.Dispose();
PtcProfiler.Dispose();
Logger.Shutdown();
}
}
}