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clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (#2692)
This PR stubs and implements some clkrst call because they are used to overclock the Switch hardware and it's pointless in our case as we emulate the system.
Everything was done checked by RE.

Fixes #2686
2021-09-29 01:03:35 +02:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
HOS clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (#2692) 2021-09-29 01:03:35 +02:00
Loaders hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
Utilities hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
HLEConfiguration.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
IHostUiHandler.cs Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
MemoryConfiguration.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579) 2021-08-26 23:18:49 +02:00
Switch.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00