mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 19:05:46 +00:00
dc0adb533d
* PPTC & Pool Enhancements. * Avoid buffer allocations in CodeGenContext.GetCode(). Avoid stream allocations in PTC.PtcInfo. Refactoring/nits. * Use XXHash128, for Ptc.Load & Ptc.Save, x10 faster than Md5. * Why not a nice Span. * Added a simple PtcFormatter library for deserialization/serialization, which does not require reflection, in use at PtcJumpTable and PtcProfiler; improves maintainability and simplicity/readability of affected code. * Nits. * Revert #1987. * Revert "Revert #1987." This reverts commit 998be765cf7f7da5ff0c1c08de704c9012b0f49c.
207 lines
No EOL
4.7 KiB
C#
207 lines
No EOL
4.7 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Numerics;
|
|
|
|
namespace ARMeilleure.Common
|
|
{
|
|
class BitMap : IEnumerator<int>, IEnumerable<int>
|
|
{
|
|
private const int IntSize = 64;
|
|
private const int IntMask = IntSize - 1;
|
|
|
|
private readonly List<long> _masks;
|
|
|
|
private int _enumIndex;
|
|
private long _enumMask;
|
|
private int _enumBit;
|
|
|
|
public int Current => _enumIndex * IntSize + _enumBit;
|
|
object IEnumerator.Current => Current;
|
|
|
|
public BitMap()
|
|
{
|
|
_masks = new List<long>(0);
|
|
}
|
|
|
|
public BitMap(int initialCapacity)
|
|
{
|
|
int count = (initialCapacity + IntMask) / IntSize;
|
|
|
|
_masks = new List<long>(count);
|
|
|
|
while (count-- > 0)
|
|
{
|
|
_masks.Add(0);
|
|
}
|
|
}
|
|
|
|
public BitMap Reset(int initialCapacity)
|
|
{
|
|
int count = (initialCapacity + IntMask) / IntSize;
|
|
|
|
if (count > _masks.Capacity)
|
|
{
|
|
_masks.Capacity = count;
|
|
}
|
|
|
|
_masks.Clear();
|
|
|
|
while (count-- > 0)
|
|
{
|
|
_masks.Add(0);
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
public bool Set(int bit)
|
|
{
|
|
EnsureCapacity(bit + 1);
|
|
|
|
int wordIndex = bit / IntSize;
|
|
int wordBit = bit & IntMask;
|
|
|
|
long wordMask = 1L << wordBit;
|
|
|
|
if ((_masks[wordIndex] & wordMask) != 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_masks[wordIndex] |= wordMask;
|
|
|
|
return true;
|
|
}
|
|
|
|
public void Clear(int bit)
|
|
{
|
|
EnsureCapacity(bit + 1);
|
|
|
|
int wordIndex = bit / IntSize;
|
|
int wordBit = bit & IntMask;
|
|
|
|
long wordMask = 1L << wordBit;
|
|
|
|
_masks[wordIndex] &= ~wordMask;
|
|
}
|
|
|
|
public bool IsSet(int bit)
|
|
{
|
|
EnsureCapacity(bit + 1);
|
|
|
|
int wordIndex = bit / IntSize;
|
|
int wordBit = bit & IntMask;
|
|
|
|
return (_masks[wordIndex] & (1L << wordBit)) != 0;
|
|
}
|
|
|
|
public int FindFirstUnset()
|
|
{
|
|
for (int index = 0; index < _masks.Count; index++)
|
|
{
|
|
long mask = _masks[index];
|
|
|
|
if (mask != -1L)
|
|
{
|
|
return BitOperations.TrailingZeroCount(~mask) + index * IntSize;
|
|
}
|
|
}
|
|
|
|
return _masks.Count * IntSize;
|
|
}
|
|
|
|
public bool Set(BitMap map)
|
|
{
|
|
EnsureCapacity(map._masks.Count * IntSize);
|
|
|
|
bool modified = false;
|
|
|
|
for (int index = 0; index < _masks.Count; index++)
|
|
{
|
|
long newValue = _masks[index] | map._masks[index];
|
|
|
|
if (_masks[index] != newValue)
|
|
{
|
|
_masks[index] = newValue;
|
|
|
|
modified = true;
|
|
}
|
|
}
|
|
|
|
return modified;
|
|
}
|
|
|
|
public bool Clear(BitMap map)
|
|
{
|
|
EnsureCapacity(map._masks.Count * IntSize);
|
|
|
|
bool modified = false;
|
|
|
|
for (int index = 0; index < _masks.Count; index++)
|
|
{
|
|
long newValue = _masks[index] & ~map._masks[index];
|
|
|
|
if (_masks[index] != newValue)
|
|
{
|
|
_masks[index] = newValue;
|
|
|
|
modified = true;
|
|
}
|
|
}
|
|
|
|
return modified;
|
|
}
|
|
|
|
#region IEnumerable<long> Methods
|
|
|
|
// Note: The bit enumerator is embedded in this class to avoid creating garbage when enumerating.
|
|
|
|
private void EnsureCapacity(int size)
|
|
{
|
|
while (_masks.Count * IntSize < size)
|
|
{
|
|
_masks.Add(0);
|
|
}
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
|
|
public IEnumerator<int> GetEnumerator()
|
|
{
|
|
Reset();
|
|
return this;
|
|
}
|
|
|
|
public bool MoveNext()
|
|
{
|
|
if (_enumMask != 0)
|
|
{
|
|
_enumMask &= ~(1L << _enumBit);
|
|
}
|
|
while (_enumMask == 0)
|
|
{
|
|
if (++_enumIndex >= _masks.Count)
|
|
{
|
|
return false;
|
|
}
|
|
_enumMask = _masks[_enumIndex];
|
|
}
|
|
_enumBit = BitOperations.TrailingZeroCount(_enumMask);
|
|
return true;
|
|
}
|
|
|
|
public void Reset()
|
|
{
|
|
_enumIndex = -1;
|
|
_enumMask = 0;
|
|
_enumBit = 0;
|
|
}
|
|
|
|
public void Dispose() { }
|
|
|
|
#endregion
|
|
}
|
|
} |