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ryujinx-fork/Ryujinx.HLE/HOS/Services/Ns
Alex Barney 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801)
* Use savedata FS commands from LibHac

* Add EnsureSaveData. Use ApplicationControlProperty struct

* Add a function to migrate to the new directory layout

* LibHac update

* Change backup structure

* Don't create UI files in the save path

* Update RyuFs paths

* Add GetProgramIndexForAccessLog

Ryujinx only runs one program at a time, so always return values reflecting that

* Load control NCA when loading from an NSP

* Skip over UI stats when exiting

* Set TitleName and TitleId in more cases. Fix TitleID naming style

* Completely comment out GUI play stats code

* rebase

* Update LibHac

* Update LibHac

* Revert UI changes

* Do migration automatically at startup

* Rename RyuFs directory to Ryujinx

* Update RyuFs text

* Store savedata paths in the GUI

* Make "Open Save Directory" work

* Use a dummy NACP in EnsureSaveData if one is not loaded

* Remove manual migration button

* Respond to feedback

* Don't read the installer config to get a version string

* Delete nuget.config

* Exclude 'sdcard' and 'bis' during migration

Co-authored-by: Thog <thog@protonmail.com>
2020-01-05 12:49:44 +01:00
..
IAddOnContentManager.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
IApplicationManagerInterface.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
IDevelopInterface.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
IServiceGetterInterface.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
ISystemUpdateInterface.cs Refactoring commands handling (#728) 2019-07-11 22:13:43 -03:00
IVulnerabilityManagerInterface.cs Refactoring commands handling (#728) 2019-07-11 22:13:43 -03:00