mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 05:05:46 +00:00
ad6ff6ce99
* Add FileAssociationHelper.cs * Add register file types option to gtk * Add register file types option to avalonia * Add Windows support to FileAssociationHelper.cs * linux: Add uninstall support for file types * Ignore .glade~ backup files * Rename Register/Unregister methods * gtk: Add manage file types submenu * ava: Add manage file types submenu * windows: Add uninstall support for file types * Don't invert uninstall condition (formatting change) Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Add IsTypesRegisteredWindows & Fix Windows install function * Add AreMimeTypesRegisteredLinux() * Fix wrong indention Co-authored-by: AcK77 <acoustik666@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
340 lines
No EOL
14 KiB
C#
340 lines
No EOL
14 KiB
C#
using Gtk;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInfo;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Modules;
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using Ryujinx.SDL2.Common;
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using Ryujinx.Ui;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using Ryujinx.Ui.Widgets;
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using SixLabors.ImageSharp.Formats.Jpeg;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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namespace Ryujinx
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{
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partial class Program
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{
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public static double WindowScaleFactor { get; private set; }
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public static string Version { get; private set; }
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public static string ConfigurationPath { get; set; }
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public static string CommandLineProfile { get; set; }
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private const string X11LibraryName = "libX11";
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[LibraryImport(X11LibraryName)]
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private static partial int XInitThreads();
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[LibraryImport("user32.dll", SetLastError = true)]
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public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
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[LibraryImport("libc", SetLastError = true)]
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private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
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[LibraryImport("libc")]
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private static partial IntPtr getenv([MarshalAs(UnmanagedType.LPStr)] string name);
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private const uint MB_ICONWARNING = 0x30;
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static Program()
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{
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if (OperatingSystem.IsLinux())
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{
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NativeLibrary.SetDllImportResolver(typeof(Program).Assembly, (name, assembly, path) =>
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{
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if (name != X11LibraryName)
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{
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return IntPtr.Zero;
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}
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if (!NativeLibrary.TryLoad("libX11.so.6", assembly, path, out IntPtr result))
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{
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if (!NativeLibrary.TryLoad("libX11.so", assembly, path, out result))
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{
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return IntPtr.Zero;
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}
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}
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return result;
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});
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}
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}
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static void Main(string[] args)
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{
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Version = ReleaseInformation.GetVersion();
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if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
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{
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MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
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}
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// Parse arguments
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CommandLineState.ParseArguments(args);
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// Hook unhandled exception and process exit events.
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GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
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// Make process DPI aware for proper window sizing on high-res screens.
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ForceDpiAware.Windows();
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WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
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// Delete backup files after updating.
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Task.Run(Updater.CleanupUpdate);
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// NOTE: GTK3 doesn't init X11 in a multi threaded way.
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// This ends up causing race condition and abort of XCB when a context is created by SPB (even if SPB do call XInitThreads).
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if (OperatingSystem.IsLinux())
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{
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XInitThreads();
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Environment.SetEnvironmentVariable("GDK_BACKEND", "x11");
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setenv("GDK_BACKEND", "x11", 1);
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}
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if (OperatingSystem.IsMacOS())
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{
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string baseDirectory = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
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string resourcesDataDir;
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if (Path.GetFileName(baseDirectory) == "MacOS")
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{
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resourcesDataDir = Path.Combine(Directory.GetParent(baseDirectory).FullName, "Resources");
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}
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else
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{
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resourcesDataDir = baseDirectory;
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}
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void SetEnvironmentVariableNoCaching(string key, string value)
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{
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int res = setenv(key, value, 1);
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Debug.Assert(res != -1);
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}
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// On macOS, GTK3 needs XDG_DATA_DIRS to be set, otherwise it will try searching for "gschemas.compiled" in system directories.
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SetEnvironmentVariableNoCaching("XDG_DATA_DIRS", Path.Combine(resourcesDataDir, "share"));
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// On macOS, GTK3 needs GDK_PIXBUF_MODULE_FILE to be set, otherwise it will try searching for "loaders.cache" in system directories.
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SetEnvironmentVariableNoCaching("GDK_PIXBUF_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gdk-pixbuf-2.0", "2.10.0", "loaders.cache"));
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SetEnvironmentVariableNoCaching("GTK_IM_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gtk-3.0", "3.0.0", "immodules.cache"));
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}
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string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
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Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
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// Setup base data directory.
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AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
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// Initialize the configuration.
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ConfigurationState.Initialize();
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// Initialize the logger system.
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LoggerModule.Initialize();
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// Initialize Discord integration.
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DiscordIntegrationModule.Initialize();
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// Initialize SDL2 driver
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SDL2Driver.MainThreadDispatcher = action =>
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{
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Application.Invoke(delegate
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{
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action();
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});
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};
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// Sets ImageSharp Jpeg Encoder Quality.
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SixLabors.ImageSharp.Configuration.Default.ImageFormatsManager.SetEncoder(JpegFormat.Instance, new JpegEncoder()
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{
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Quality = 100
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});
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string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
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string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
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// Now load the configuration as the other subsystems are now registered
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ConfigurationPath = File.Exists(localConfigurationPath)
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? localConfigurationPath
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: File.Exists(appDataConfigurationPath)
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? appDataConfigurationPath
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: null;
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bool showVulkanPrompt = false;
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if (ConfigurationPath == null)
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{
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// No configuration, we load the default values and save it to disk
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ConfigurationPath = appDataConfigurationPath;
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ConfigurationState.Instance.LoadDefault();
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ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
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showVulkanPrompt = true;
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}
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else
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{
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if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat))
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{
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ConfigurationLoadResult result = ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
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if ((result & ConfigurationLoadResult.MigratedFromPreVulkan) != 0)
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{
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showVulkanPrompt = true;
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}
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}
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else
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{
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ConfigurationState.Instance.LoadDefault();
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showVulkanPrompt = true;
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Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
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}
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}
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// Check if graphics backend was overridden
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if (CommandLineState.OverrideGraphicsBackend != null)
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{
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if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
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{
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
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showVulkanPrompt = false;
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}
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else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
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{
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
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showVulkanPrompt = false;
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}
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}
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// Check if docked mode was overriden.
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if (CommandLineState.OverrideDockedMode.HasValue)
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{
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ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
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}
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// Logging system information.
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PrintSystemInfo();
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// Enable OGL multithreading on the driver, when available.
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BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
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DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off);
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// Initialize Gtk.
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Application.Init();
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// Check if keys exists.
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bool hasSystemProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
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bool hasCommonProdKeys = AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"));
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if (!hasSystemProdKeys && !hasCommonProdKeys)
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{
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UserErrorDialog.CreateUserErrorDialog(UserError.NoKeys);
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}
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// Show the main window UI.
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MainWindow mainWindow = new MainWindow();
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mainWindow.Show();
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if (CommandLineState.LaunchPathArg != null)
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{
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mainWindow.LoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
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{
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Updater.BeginParse(mainWindow, false).ContinueWith(task =>
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{
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Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}");
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}, TaskContinuationOptions.OnlyOnFaulted);
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}
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if (showVulkanPrompt)
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{
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var buttonTexts = new Dictionary<int, string>()
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{
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{ 0, "Yes (Vulkan)" },
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{ 1, "No (OpenGL)" }
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};
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ResponseType response = GtkDialog.CreateCustomDialog(
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"Ryujinx - Default graphics backend",
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"Use Vulkan as default graphics backend?",
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"Ryujinx now supports the Vulkan API. " +
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"Vulkan greatly improves shader compilation performance, " +
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"and fixes some graphical glitches; however, since it is a new feature, " +
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"you may experience some issues that did not occur with OpenGL.\n\n" +
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"Note that you will also lose any existing shader cache the first time you start a game " +
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"on version 1.1.200 onwards, because Vulkan required changes to the shader cache that makes it incompatible with previous versions.\n\n" +
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"Would you like to set Vulkan as the default graphics backend? " +
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"You can change this at any time on the settings window.",
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buttonTexts,
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MessageType.Question);
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = response == 0
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? GraphicsBackend.Vulkan
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: GraphicsBackend.OpenGl;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
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}
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Application.Run();
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}
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private static void PrintSystemInfo()
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{
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Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
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SystemInfo.Gather().Print();
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var enabledLogs = Logger.GetEnabledLevels();
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Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
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if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
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{
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Logger.Notice.Print(LogClass.Application, $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}");
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}
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else
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{
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Logger.Notice.Print(LogClass.Application, $"Launch Mode: {AppDataManager.Mode}");
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}
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}
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private static void ProcessUnhandledException(Exception ex, bool isTerminating)
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{
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string message = $"Unhandled exception caught: {ex}";
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Logger.Error?.PrintMsg(LogClass.Application, message);
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if (Logger.Error == null)
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{
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Logger.Notice.PrintMsg(LogClass.Application, message);
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}
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if (isTerminating)
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{
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Exit();
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}
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}
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public static void Exit()
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{
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DiscordIntegrationModule.Exit();
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Logger.Shutdown();
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}
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}
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} |