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231fae1a4c
* Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
9 lines
No EOL
114 B
C#
9 lines
No EOL
114 B
C#
namespace Ryujinx.Core.Gpu
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{
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enum NvGpuBufferType
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{
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Index,
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Vertex,
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Texture
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}
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} |