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1f8e45c2ba
* nvdrv: Partially implementation of GetStatus This implement GetStatus call according to RE. Since we don't handle tranfert memory on the initialize of the service, it's fine sets fields at 0 for now. Tested on Undertale. Fix #635 * Fix struct
15 lines
No EOL
372 B
C#
15 lines
No EOL
372 B
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nv.Types
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x20)]
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struct NvStatus
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{
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public uint MemoryValue1;
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public uint MemoryValue2;
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public uint MemoryValue3;
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public uint MemoryValue4;
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public long Padding1;
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public long Padding2;
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}
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} |