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a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
22 lines
No EOL
1.5 KiB
C#
22 lines
No EOL
1.5 KiB
C#
namespace Ryujinx.HLE.HOS.Services.Apm
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{
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enum PerformanceConfiguration : uint // Clocks are all in MHz.
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{ // CPU | GPU | RAM | NOTE
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PerformanceConfiguration1 = 0x00010000, // 1020 | 384 | 1600 | Only available while docked.
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PerformanceConfiguration2 = 0x00010001, // 1020 | 768 | 1600 | Only available while docked.
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PerformanceConfiguration3 = 0x00010002, // 1224 | 691.2 | 1600 | Only available for SDEV units.
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PerformanceConfiguration4 = 0x00020000, // 1020 | 230.4 | 1600 | Only available for SDEV units.
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PerformanceConfiguration5 = 0x00020001, // 1020 | 307.2 | 1600 |
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PerformanceConfiguration6 = 0x00020002, // 1224 | 230.4 | 1600 |
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PerformanceConfiguration7 = 0x00020003, // 1020 | 307 | 1331.2 |
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PerformanceConfiguration8 = 0x00020004, // 1020 | 384 | 1331.2 |
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PerformanceConfiguration9 = 0x00020005, // 1020 | 307.2 | 1065.6 |
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PerformanceConfiguration10 = 0x00020006, // 1020 | 384 | 1065.6 |
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PerformanceConfiguration11 = 0x92220007, // 1020 | 460.8 | 1600 |
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PerformanceConfiguration12 = 0x92220008, // 1020 | 460.8 | 1331.2 |
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PerformanceConfiguration13 = 0x92220009, // 1785 | 768 | 1600 | 7.0.0+
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PerformanceConfiguration14 = 0x9222000A, // 1785 | 768 | 1331.2 | 7.0.0+
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PerformanceConfiguration15 = 0x9222000B, // 1020 | 768 | 1600 | 7.0.0+
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PerformanceConfiguration16 = 0x9222000C // 1020 | 768 | 1331.2 | 7.0.0+
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}
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} |