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a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
39 lines
No EOL
1.2 KiB
C#
39 lines
No EOL
1.2 KiB
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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{
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[StructLayout(LayoutKind.Sequential, Pack = 4, Size = 0x4000, CharSet = CharSet.Ansi)]
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struct TimeZoneRule
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{
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public const int TzMaxTypes = 128;
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public const int TzMaxChars = 50;
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public const int TzMaxLeaps = 50;
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public const int TzMaxTimes = 1000;
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public const int TzNameMax = 255;
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public const int TzCharsArraySize = 2 * (TzNameMax + 1);
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public int TimeCount;
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public int TypeCount;
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public int CharCount;
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[MarshalAs(UnmanagedType.I1)]
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public bool GoBack;
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[MarshalAs(UnmanagedType.I1)]
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public bool GoAhead;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = TzMaxTimes)]
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public long[] Ats;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = TzMaxTimes)]
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public byte[] Types;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = TzMaxTypes)]
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public TimeTypeInfo[] Ttis;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = TzCharsArraySize)]
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public char[] Chars;
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public int DefaultType;
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}
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} |