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ryujinx-fork/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
riperiperi 7c53b69c30
SPIR-V: Fix unscaling helper not being able to find Array textures (#3863)
The type in the `texOp` in the textureSize instruction doesn't have the exact type on SPIR-V (for example, it is missing the Array flag). This PR gives it the proper type before giving it to the unscaling helper.

This fixes the ground textures being broken on Pokemon Scarlet/Violet when scaling. It wasn't finding the texture, so the descriptor index it provided was -1...
2022-11-18 02:37:37 +00:00

2238 lines
96 KiB
C#

using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using static Spv.Specification;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
using SpvInstruction = Spv.Generator.Instruction;
using SpvLiteralInteger = Spv.Generator.LiteralInteger;
static class Instructions
{
private const MemorySemanticsMask DefaultMemorySemantics =
MemorySemanticsMask.ImageMemory |
MemorySemanticsMask.AtomicCounterMemory |
MemorySemanticsMask.WorkgroupMemory |
MemorySemanticsMask.UniformMemory |
MemorySemanticsMask.AcquireRelease;
private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] InstTable;
static Instructions()
{
InstTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
Add(Instruction.Absolute, GenerateAbsolute);
Add(Instruction.Add, GenerateAdd);
Add(Instruction.AtomicAdd, GenerateAtomicAdd);
Add(Instruction.AtomicAnd, GenerateAtomicAnd);
Add(Instruction.AtomicCompareAndSwap, GenerateAtomicCompareAndSwap);
Add(Instruction.AtomicMinS32, GenerateAtomicMinS32);
Add(Instruction.AtomicMinU32, GenerateAtomicMinU32);
Add(Instruction.AtomicMaxS32, GenerateAtomicMaxS32);
Add(Instruction.AtomicMaxU32, GenerateAtomicMaxU32);
Add(Instruction.AtomicOr, GenerateAtomicOr);
Add(Instruction.AtomicSwap, GenerateAtomicSwap);
Add(Instruction.AtomicXor, GenerateAtomicXor);
Add(Instruction.Ballot, GenerateBallot);
Add(Instruction.Barrier, GenerateBarrier);
Add(Instruction.BitCount, GenerateBitCount);
Add(Instruction.BitfieldExtractS32, GenerateBitfieldExtractS32);
Add(Instruction.BitfieldExtractU32, GenerateBitfieldExtractU32);
Add(Instruction.BitfieldInsert, GenerateBitfieldInsert);
Add(Instruction.BitfieldReverse, GenerateBitfieldReverse);
Add(Instruction.BitwiseAnd, GenerateBitwiseAnd);
Add(Instruction.BitwiseExclusiveOr, GenerateBitwiseExclusiveOr);
Add(Instruction.BitwiseNot, GenerateBitwiseNot);
Add(Instruction.BitwiseOr, GenerateBitwiseOr);
Add(Instruction.Call, GenerateCall);
Add(Instruction.Ceiling, GenerateCeiling);
Add(Instruction.Clamp, GenerateClamp);
Add(Instruction.ClampU32, GenerateClampU32);
Add(Instruction.Comment, GenerateComment);
Add(Instruction.CompareEqual, GenerateCompareEqual);
Add(Instruction.CompareGreater, GenerateCompareGreater);
Add(Instruction.CompareGreaterOrEqual, GenerateCompareGreaterOrEqual);
Add(Instruction.CompareGreaterOrEqualU32, GenerateCompareGreaterOrEqualU32);
Add(Instruction.CompareGreaterU32, GenerateCompareGreaterU32);
Add(Instruction.CompareLess, GenerateCompareLess);
Add(Instruction.CompareLessOrEqual, GenerateCompareLessOrEqual);
Add(Instruction.CompareLessOrEqualU32, GenerateCompareLessOrEqualU32);
Add(Instruction.CompareLessU32, GenerateCompareLessU32);
Add(Instruction.CompareNotEqual, GenerateCompareNotEqual);
Add(Instruction.ConditionalSelect, GenerateConditionalSelect);
Add(Instruction.ConvertFP32ToFP64, GenerateConvertFP32ToFP64);
Add(Instruction.ConvertFP32ToS32, GenerateConvertFP32ToS32);
Add(Instruction.ConvertFP32ToU32, GenerateConvertFP32ToU32);
Add(Instruction.ConvertFP64ToFP32, GenerateConvertFP64ToFP32);
Add(Instruction.ConvertFP64ToS32, GenerateConvertFP64ToS32);
Add(Instruction.ConvertFP64ToU32, GenerateConvertFP64ToU32);
Add(Instruction.ConvertS32ToFP32, GenerateConvertS32ToFP32);
Add(Instruction.ConvertS32ToFP64, GenerateConvertS32ToFP64);
Add(Instruction.ConvertU32ToFP32, GenerateConvertU32ToFP32);
Add(Instruction.ConvertU32ToFP64, GenerateConvertU32ToFP64);
Add(Instruction.Cosine, GenerateCosine);
Add(Instruction.Ddx, GenerateDdx);
Add(Instruction.Ddy, GenerateDdy);
Add(Instruction.Discard, GenerateDiscard);
Add(Instruction.Divide, GenerateDivide);
Add(Instruction.EmitVertex, GenerateEmitVertex);
Add(Instruction.EndPrimitive, GenerateEndPrimitive);
Add(Instruction.ExponentB2, GenerateExponentB2);
Add(Instruction.FSIBegin, GenerateFSIBegin);
Add(Instruction.FSIEnd, GenerateFSIEnd);
Add(Instruction.FindLSB, GenerateFindLSB);
Add(Instruction.FindMSBS32, GenerateFindMSBS32);
Add(Instruction.FindMSBU32, GenerateFindMSBU32);
Add(Instruction.Floor, GenerateFloor);
Add(Instruction.FusedMultiplyAdd, GenerateFusedMultiplyAdd);
Add(Instruction.GroupMemoryBarrier, GenerateGroupMemoryBarrier);
Add(Instruction.ImageAtomic, GenerateImageAtomic);
Add(Instruction.ImageLoad, GenerateImageLoad);
Add(Instruction.ImageStore, GenerateImageStore);
Add(Instruction.IsNan, GenerateIsNan);
Add(Instruction.LoadAttribute, GenerateLoadAttribute);
Add(Instruction.LoadConstant, GenerateLoadConstant);
Add(Instruction.LoadLocal, GenerateLoadLocal);
Add(Instruction.LoadShared, GenerateLoadShared);
Add(Instruction.LoadStorage, GenerateLoadStorage);
Add(Instruction.Lod, GenerateLod);
Add(Instruction.LogarithmB2, GenerateLogarithmB2);
Add(Instruction.LogicalAnd, GenerateLogicalAnd);
Add(Instruction.LogicalExclusiveOr, GenerateLogicalExclusiveOr);
Add(Instruction.LogicalNot, GenerateLogicalNot);
Add(Instruction.LogicalOr, GenerateLogicalOr);
Add(Instruction.LoopBreak, GenerateLoopBreak);
Add(Instruction.LoopContinue, GenerateLoopContinue);
Add(Instruction.Maximum, GenerateMaximum);
Add(Instruction.MaximumU32, GenerateMaximumU32);
Add(Instruction.MemoryBarrier, GenerateMemoryBarrier);
Add(Instruction.Minimum, GenerateMinimum);
Add(Instruction.MinimumU32, GenerateMinimumU32);
Add(Instruction.Multiply, GenerateMultiply);
Add(Instruction.MultiplyHighS32, GenerateMultiplyHighS32);
Add(Instruction.MultiplyHighU32, GenerateMultiplyHighU32);
Add(Instruction.Negate, GenerateNegate);
Add(Instruction.PackDouble2x32, GeneratePackDouble2x32);
Add(Instruction.PackHalf2x16, GeneratePackHalf2x16);
Add(Instruction.ReciprocalSquareRoot, GenerateReciprocalSquareRoot);
Add(Instruction.Return, GenerateReturn);
Add(Instruction.Round, GenerateRound);
Add(Instruction.ShiftLeft, GenerateShiftLeft);
Add(Instruction.ShiftRightS32, GenerateShiftRightS32);
Add(Instruction.ShiftRightU32, GenerateShiftRightU32);
Add(Instruction.Shuffle, GenerateShuffle);
Add(Instruction.ShuffleDown, GenerateShuffleDown);
Add(Instruction.ShuffleUp, GenerateShuffleUp);
Add(Instruction.ShuffleXor, GenerateShuffleXor);
Add(Instruction.Sine, GenerateSine);
Add(Instruction.SquareRoot, GenerateSquareRoot);
Add(Instruction.StoreAttribute, GenerateStoreAttribute);
Add(Instruction.StoreLocal, GenerateStoreLocal);
Add(Instruction.StoreShared, GenerateStoreShared);
Add(Instruction.StoreShared16, GenerateStoreShared16);
Add(Instruction.StoreShared8, GenerateStoreShared8);
Add(Instruction.StoreStorage, GenerateStoreStorage);
Add(Instruction.StoreStorage16, GenerateStoreStorage16);
Add(Instruction.StoreStorage8, GenerateStoreStorage8);
Add(Instruction.Subtract, GenerateSubtract);
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
Add(Instruction.TextureSample, GenerateTextureSample);
Add(Instruction.TextureSize, GenerateTextureSize);
Add(Instruction.Truncate, GenerateTruncate);
Add(Instruction.UnpackDouble2x32, GenerateUnpackDouble2x32);
Add(Instruction.UnpackHalf2x16, GenerateUnpackHalf2x16);
Add(Instruction.VoteAll, GenerateVoteAll);
Add(Instruction.VoteAllEqual, GenerateVoteAllEqual);
Add(Instruction.VoteAny, GenerateVoteAny);
}
private static void Add(Instruction inst, Func<CodeGenContext, AstOperation, OperationResult> handler)
{
InstTable[(int)(inst & Instruction.Mask)] = handler;
}
public static OperationResult Generate(CodeGenContext context, AstOperation operation)
{
var handler = InstTable[(int)(operation.Inst & Instruction.Mask)];
if (handler != null)
{
return handler(context, operation);
}
else
{
throw new NotImplementedException(operation.Inst.ToString());
}
}
private static OperationResult GenerateAbsolute(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslFAbs, context.Delegates.GlslSAbs);
}
private static OperationResult GenerateAdd(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.FAdd, context.Delegates.IAdd);
}
private static OperationResult GenerateAtomicAdd(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicIAdd);
}
private static OperationResult GenerateAtomicAnd(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicAnd);
}
private static OperationResult GenerateAtomicCompareAndSwap(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryCas(context, operation);
}
private static OperationResult GenerateAtomicMinS32(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMin);
}
private static OperationResult GenerateAtomicMinU32(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMin);
}
private static OperationResult GenerateAtomicMaxS32(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMax);
}
private static OperationResult GenerateAtomicMaxU32(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMax);
}
private static OperationResult GenerateAtomicOr(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicOr);
}
private static OperationResult GenerateAtomicSwap(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicExchange);
}
private static OperationResult GenerateAtomicXor(CodeGenContext context, AstOperation operation)
{
return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicXor);
}
private static OperationResult GenerateBallot(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
var uvec4Type = context.TypeVector(context.TypeU32(), 4);
var execution = context.Constant(context.TypeU32(), 3); // Subgroup
var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
return new OperationResult(AggregateType.U32, mask);
}
private static OperationResult GenerateBarrier(CodeGenContext context, AstOperation operation)
{
context.ControlBarrier(
context.Constant(context.TypeU32(), Scope.Workgroup),
context.Constant(context.TypeU32(), Scope.Workgroup),
context.Constant(context.TypeU32(), MemorySemanticsMask.WorkgroupMemory | MemorySemanticsMask.AcquireRelease));
return OperationResult.Invalid;
}
private static OperationResult GenerateBitCount(CodeGenContext context, AstOperation operation)
{
return GenerateUnaryS32(context, operation, context.Delegates.BitCount);
}
private static OperationResult GenerateBitfieldExtractS32(CodeGenContext context, AstOperation operation)
{
return GenerateTernaryS32(context, operation, context.Delegates.BitFieldSExtract);
}
private static OperationResult GenerateBitfieldExtractU32(CodeGenContext context, AstOperation operation)
{
return GenerateTernaryS32(context, operation, context.Delegates.BitFieldUExtract);
}
private static OperationResult GenerateBitfieldInsert(CodeGenContext context, AstOperation operation)
{
return GenerateQuaternaryS32(context, operation, context.Delegates.BitFieldInsert);
}
private static OperationResult GenerateBitfieldReverse(CodeGenContext context, AstOperation operation)
{
return GenerateUnaryS32(context, operation, context.Delegates.BitReverse);
}
private static OperationResult GenerateBitwiseAnd(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryS32(context, operation, context.Delegates.BitwiseAnd);
}
private static OperationResult GenerateBitwiseExclusiveOr(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryS32(context, operation, context.Delegates.BitwiseXor);
}
private static OperationResult GenerateBitwiseNot(CodeGenContext context, AstOperation operation)
{
return GenerateUnaryS32(context, operation, context.Delegates.Not);
}
private static OperationResult GenerateBitwiseOr(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryS32(context, operation, context.Delegates.BitwiseOr);
}
private static OperationResult GenerateCall(CodeGenContext context, AstOperation operation)
{
AstOperand funcId = (AstOperand)operation.GetSource(0);
Debug.Assert(funcId.Type == OperandType.Constant);
(var function, var spvFunc) = context.GetFunction(funcId.Value);
var args = new SpvInstruction[operation.SourcesCount - 1];
var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
for (int i = 0; i < args.Length; i++)
{
var operand = (AstOperand)operation.GetSource(i + 1);
if (i >= function.InArguments.Length)
{
args[i] = context.GetLocalPointer(operand);
}
else
{
var type = function.GetArgumentType(i).Convert();
var value = context.Get(type, operand);
var spvLocal = spvLocals[i];
context.Store(spvLocal, value);
args[i] = spvLocal;
}
}
var retType = function.ReturnType.Convert();
var result = context.FunctionCall(context.GetType(retType), spvFunc, args);
return new OperationResult(retType, result);
}
private static OperationResult GenerateCeiling(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslCeil, null);
}
private static OperationResult GenerateClamp(CodeGenContext context, AstOperation operation)
{
return GenerateTernary(context, operation, context.Delegates.GlslFClamp, context.Delegates.GlslSClamp);
}
private static OperationResult GenerateClampU32(CodeGenContext context, AstOperation operation)
{
return GenerateTernaryU32(context, operation, context.Delegates.GlslUClamp);
}
private static OperationResult GenerateComment(CodeGenContext context, AstOperation operation)
{
return OperationResult.Invalid;
}
private static OperationResult GenerateCompareEqual(CodeGenContext context, AstOperation operation)
{
return GenerateCompare(context, operation, context.Delegates.FOrdEqual, context.Delegates.IEqual);
}
private static OperationResult GenerateCompareGreater(CodeGenContext context, AstOperation operation)
{
return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThan, context.Delegates.SGreaterThan);
}
private static OperationResult GenerateCompareGreaterOrEqual(CodeGenContext context, AstOperation operation)
{
return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThanEqual, context.Delegates.SGreaterThanEqual);
}
private static OperationResult GenerateCompareGreaterOrEqualU32(CodeGenContext context, AstOperation operation)
{
return GenerateCompareU32(context, operation, context.Delegates.UGreaterThanEqual);
}
private static OperationResult GenerateCompareGreaterU32(CodeGenContext context, AstOperation operation)
{
return GenerateCompareU32(context, operation, context.Delegates.UGreaterThan);
}
private static OperationResult GenerateCompareLess(CodeGenContext context, AstOperation operation)
{
return GenerateCompare(context, operation, context.Delegates.FOrdLessThan, context.Delegates.SLessThan);
}
private static OperationResult GenerateCompareLessOrEqual(CodeGenContext context, AstOperation operation)
{
return GenerateCompare(context, operation, context.Delegates.FOrdLessThanEqual, context.Delegates.SLessThanEqual);
}
private static OperationResult GenerateCompareLessOrEqualU32(CodeGenContext context, AstOperation operation)
{
return GenerateCompareU32(context, operation, context.Delegates.ULessThanEqual);
}
private static OperationResult GenerateCompareLessU32(CodeGenContext context, AstOperation operation)
{
return GenerateCompareU32(context, operation, context.Delegates.ULessThan);
}
private static OperationResult GenerateCompareNotEqual(CodeGenContext context, AstOperation operation)
{
return GenerateCompare(context, operation, context.Delegates.FOrdNotEqual, context.Delegates.INotEqual);
}
private static OperationResult GenerateConditionalSelect(CodeGenContext context, AstOperation operation)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
var cond = context.Get(AggregateType.Bool, src1);
if (operation.Inst.HasFlag(Instruction.FP64))
{
return new OperationResult(AggregateType.FP64, context.Select(context.TypeFP64(), cond, context.GetFP64(src2), context.GetFP64(src3)));
}
else if (operation.Inst.HasFlag(Instruction.FP32))
{
return new OperationResult(AggregateType.FP32, context.Select(context.TypeFP32(), cond, context.GetFP32(src2), context.GetFP32(src3)));
}
else
{
return new OperationResult(AggregateType.S32, context.Select(context.TypeS32(), cond, context.GetS32(src2), context.GetS32(src3)));
}
}
private static OperationResult GenerateConvertFP32ToFP64(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP64, context.FConvert(context.TypeFP64(), context.GetFP32(source)));
}
private static OperationResult GenerateConvertFP32ToS32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP32(source)));
}
private static OperationResult GenerateConvertFP32ToU32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP32(source)));
}
private static OperationResult GenerateConvertFP64ToFP32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP32, context.FConvert(context.TypeFP32(), context.GetFP64(source)));
}
private static OperationResult GenerateConvertFP64ToS32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP64(source)));
}
private static OperationResult GenerateConvertFP64ToU32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP64(source)));
}
private static OperationResult GenerateConvertS32ToFP32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP32, context.ConvertSToF(context.TypeFP32(), context.GetS32(source)));
}
private static OperationResult GenerateConvertS32ToFP64(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP64, context.ConvertSToF(context.TypeFP64(), context.GetS32(source)));
}
private static OperationResult GenerateConvertU32ToFP32(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP32, context.ConvertUToF(context.TypeFP32(), context.GetU32(source)));
}
private static OperationResult GenerateConvertU32ToFP64(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP64, context.ConvertUToF(context.TypeFP64(), context.GetU32(source)));
}
private static OperationResult GenerateCosine(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslCos, null);
}
private static OperationResult GenerateDdx(CodeGenContext context, AstOperation operation)
{
return GenerateUnaryFP32(context, operation, context.Delegates.DPdx);
}
private static OperationResult GenerateDdy(CodeGenContext context, AstOperation operation)
{
return GenerateUnaryFP32(context, operation, context.Delegates.DPdy);
}
private static OperationResult GenerateDiscard(CodeGenContext context, AstOperation operation)
{
context.Kill();
return OperationResult.Invalid;
}
private static OperationResult GenerateDivide(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.FDiv, context.Delegates.SDiv);
}
private static OperationResult GenerateEmitVertex(CodeGenContext context, AstOperation operation)
{
context.EmitVertex();
return OperationResult.Invalid;
}
private static OperationResult GenerateEndPrimitive(CodeGenContext context, AstOperation operation)
{
context.EndPrimitive();
return OperationResult.Invalid;
}
private static OperationResult GenerateExponentB2(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslExp2, null);
}
private static OperationResult GenerateFSIBegin(CodeGenContext context, AstOperation operation)
{
if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
{
context.BeginInvocationInterlockEXT();
}
return OperationResult.Invalid;
}
private static OperationResult GenerateFSIEnd(CodeGenContext context, AstOperation operation)
{
if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
{
context.EndInvocationInterlockEXT();
}
return OperationResult.Invalid;
}
private static OperationResult GenerateFindLSB(CodeGenContext context, AstOperation operation)
{
var source = context.GetU32(operation.GetSource(0));
return new OperationResult(AggregateType.U32, context.GlslFindILsb(context.TypeU32(), source));
}
private static OperationResult GenerateFindMSBS32(CodeGenContext context, AstOperation operation)
{
var source = context.GetS32(operation.GetSource(0));
return new OperationResult(AggregateType.U32, context.GlslFindSMsb(context.TypeU32(), source));
}
private static OperationResult GenerateFindMSBU32(CodeGenContext context, AstOperation operation)
{
var source = context.GetU32(operation.GetSource(0));
return new OperationResult(AggregateType.U32, context.GlslFindUMsb(context.TypeU32(), source));
}
private static OperationResult GenerateFloor(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslFloor, null);
}
private static OperationResult GenerateFusedMultiplyAdd(CodeGenContext context, AstOperation operation)
{
return GenerateTernary(context, operation, context.Delegates.GlslFma, null);
}
private static OperationResult GenerateGroupMemoryBarrier(CodeGenContext context, AstOperation operation)
{
context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Workgroup), context.Constant(context.TypeU32(), DefaultMemorySemantics));
return OperationResult.Invalid;
}
private static OperationResult GenerateImageAtomic(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
var componentType = texOp.Format.GetComponentType();
// TODO: Bindless texture support. For now we just return 0/do nothing.
if (isBindless)
{
return new OperationResult(componentType.Convert(), componentType switch
{
VariableType.S32 => context.Constant(context.TypeS32(), 0),
VariableType.U32 => context.Constant(context.TypeU32(), 0u),
_ => context.Constant(context.TypeFP32(), 0f),
});
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
SpvInstruction Src(AggregateType type)
{
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
int pCount = coordsCount + (isArray ? 1 : 0);
SpvInstruction pCoords;
if (pCount > 1)
{
SpvInstruction[] elems = new SpvInstruction[pCount];
for (int i = 0; i < pCount; i++)
{
elems[i] = Src(AggregateType.S32);
}
var vectorType = context.TypeVector(context.TypeS32(), pCount);
pCoords = context.CompositeConstruct(vectorType, elems);
}
else
{
pCoords = Src(AggregateType.S32);
}
SpvInstruction value = Src(componentType.Convert());
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
SpvInstruction resultType = context.GetType(componentType.Convert());
SpvInstruction imagePointerType = context.TypePointer(StorageClass.Image, resultType);
var pointer = context.ImageTexelPointer(imagePointerType, imageVariable, pCoords, context.Constant(context.TypeU32(), 0));
var one = context.Constant(context.TypeU32(), 1);
var zero = context.Constant(context.TypeU32(), 0);
var result = (texOp.Flags & TextureFlags.AtomicMask) switch
{
TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Minimum => componentType == VariableType.S32
? context.AtomicSMin(resultType, pointer, one, zero, value)
: context.AtomicUMin(resultType, pointer, one, zero, value),
TextureFlags.Maximum => componentType == VariableType.S32
? context.AtomicSMax(resultType, pointer, one, zero, value)
: context.AtomicUMax(resultType, pointer, one, zero, value),
TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
TextureFlags.BitwiseAnd => context.AtomicAnd(resultType, pointer, one, zero, value),
TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
TextureFlags.BitwiseXor => context.AtomicXor(resultType, pointer, one, zero, value),
TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType.Convert()), value),
_ => context.AtomicIAdd(resultType, pointer, one, zero, value),
};
return new OperationResult(componentType.Convert(), result);
}
private static OperationResult GenerateImageLoad(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
var componentType = texOp.Format.GetComponentType();
// TODO: Bindless texture support. For now we just return 0/do nothing.
if (isBindless)
{
var zero = componentType switch
{
VariableType.S32 => context.Constant(context.TypeS32(), 0),
VariableType.U32 => context.Constant(context.TypeU32(), 0u),
_ => context.Constant(context.TypeFP32(), 0f),
};
return new OperationResult(componentType.Convert(), zero);
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
SpvInstruction Src(AggregateType type)
{
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
int pCount = coordsCount + (isArray ? 1 : 0);
SpvInstruction pCoords;
if (pCount > 1)
{
SpvInstruction[] elems = new SpvInstruction[pCount];
for (int i = 0; i < pCount; i++)
{
elems[i] = Src(AggregateType.S32);
}
var vectorType = context.TypeVector(context.TypeS32(), pCount);
pCoords = context.CompositeConstruct(vectorType, elems);
}
else
{
pCoords = Src(AggregateType.S32);
}
pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords: true, isBindless, isIndexed, isArray, pCount);
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
var imageComponentType = context.GetType(componentType.Convert());
var texel = context.ImageRead(context.TypeVector(imageComponentType, 4), image, pCoords, ImageOperandsMask.MaskNone);
var result = context.CompositeExtract(imageComponentType, texel, (SpvLiteralInteger)texOp.Index);
return new OperationResult(componentType.Convert(), result);
}
private static OperationResult GenerateImageStore(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
// TODO: Bindless texture support. For now we just return 0/do nothing.
if (isBindless)
{
return OperationResult.Invalid;
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
SpvInstruction Src(AggregateType type)
{
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
int pCount = coordsCount + (isArray ? 1 : 0);
SpvInstruction pCoords;
if (pCount > 1)
{
SpvInstruction[] elems = new SpvInstruction[pCount];
for (int i = 0; i < pCount; i++)
{
elems[i] = Src(AggregateType.S32);
}
var vectorType = context.TypeVector(context.TypeS32(), pCount);
pCoords = context.CompositeConstruct(vectorType, elems);
}
else
{
pCoords = Src(AggregateType.S32);
}
var componentType = texOp.Format.GetComponentType();
const int ComponentsCount = 4;
SpvInstruction[] cElems = new SpvInstruction[ComponentsCount];
for (int i = 0; i < ComponentsCount; i++)
{
if (srcIndex < texOp.SourcesCount)
{
cElems[i] = Src(componentType.Convert());
}
else
{
cElems[i] = componentType switch
{
VariableType.S32 => context.Constant(context.TypeS32(), 0),
VariableType.U32 => context.Constant(context.TypeU32(), 0u),
_ => context.Constant(context.TypeFP32(), 0f),
};
}
}
var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType.Convert()), ComponentsCount), cElems);
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
context.ImageWrite(image, pCoords, texel, ImageOperandsMask.MaskNone);
return OperationResult.Invalid;
}
private static OperationResult GenerateIsNan(CodeGenContext context, AstOperation operation)
{
var source = operation.GetSource(0);
SpvInstruction result;
if (operation.Inst.HasFlag(Instruction.FP64))
{
result = context.IsNan(context.TypeBool(), context.GetFP64(source));
}
else
{
result = context.IsNan(context.TypeBool(), context.GetFP32(source));
}
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateLoadAttribute(CodeGenContext context, AstOperation operation)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
if (!(src1 is AstOperand baseAttr) || baseAttr.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {nameof(Instruction.LoadAttribute)} must be a constant operand.");
}
var index = context.Get(AggregateType.S32, src3);
var resultType = AggregateType.FP32;
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
{
int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
bool isOutAttr = (baseAttr.Value & AttributeConsts.LoadOutputMask) != 0;
return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr, index));
}
else
{
var attr = context.Get(AggregateType.S32, src2);
return new OperationResult(resultType, context.GetAttribute(resultType, attr, isOutAttr: false, index));
}
}
private static OperationResult GenerateLoadConstant(CodeGenContext context, AstOperation operation)
{
var src1 = operation.GetSource(0);
var src2 = context.Get(AggregateType.S32, operation.GetSource(1));
var i1 = context.Constant(context.TypeS32(), 0);
var i2 = context.ShiftRightArithmetic(context.TypeS32(), src2, context.Constant(context.TypeS32(), 2));
var i3 = context.BitwiseAnd(context.TypeS32(), src2, context.Constant(context.TypeS32(), 3));
SpvInstruction value = null;
if (context.Config.GpuAccessor.QueryHostHasVectorIndexingBug())
{
// Test for each component individually.
for (int i = 0; i < 4; i++)
{
var component = context.Constant(context.TypeS32(), i);
SpvInstruction elemPointer;
if (context.UniformBuffersArray != null)
{
var ubVariable = context.UniformBuffersArray;
var i0 = context.Get(AggregateType.S32, src1);
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, component);
}
else
{
var ubVariable = context.UniformBuffers[((AstOperand)src1).Value];
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, component);
}
SpvInstruction newValue = context.Load(context.TypeFP32(), elemPointer);
value = value != null ? context.Select(context.TypeFP32(), context.IEqual(context.TypeBool(), i3, component), newValue, value) : newValue;
}
}
else
{
SpvInstruction elemPointer;
if (context.UniformBuffersArray != null)
{
var ubVariable = context.UniformBuffersArray;
var i0 = context.Get(AggregateType.S32, src1);
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, i3);
}
else
{
var ubVariable = context.UniformBuffers[((AstOperand)src1).Value];
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, i3);
}
value = context.Load(context.TypeFP32(), elemPointer);
}
return new OperationResult(AggregateType.FP32, value);
}
private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation)
{
return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
}
private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation)
{
return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
}
private static OperationResult GenerateLoadLocalOrShared(
CodeGenContext context,
AstOperation operation,
StorageClass storageClass,
SpvInstruction memory)
{
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
var value = context.Load(context.TypeU32(), elemPointer);
return new OperationResult(AggregateType.U32, value);
}
private static OperationResult GenerateLoadStorage(CodeGenContext context, AstOperation operation)
{
var elemPointer = GetStorageElemPointer(context, operation);
var value = context.Load(context.TypeU32(), elemPointer);
return new OperationResult(AggregateType.U32, value);
}
private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
// TODO: Bindless texture support. For now we just return 0.
if (isBindless)
{
return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
}
int srcIndex = 0;
SpvInstruction Src(AggregateType type)
{
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
}
int pCount = texOp.Type.GetDimensions();
SpvInstruction pCoords;
if (pCount > 1)
{
SpvInstruction[] elems = new SpvInstruction[pCount];
for (int i = 0; i < pCount; i++)
{
elems[i] = Src(AggregateType.FP32);
}
var vectorType = context.TypeVector(context.TypeFP32(), pCount);
pCoords = context.CompositeConstruct(vectorType, elems);
}
else
{
pCoords = Src(AggregateType.FP32);
}
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
var resultType = context.TypeVector(context.TypeFP32(), 2);
var packed = context.ImageQueryLod(resultType, image, pCoords);
var result = context.CompositeExtract(context.TypeFP32(), packed, (SpvLiteralInteger)texOp.Index);
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateLogarithmB2(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslLog2, null);
}
private static OperationResult GenerateLogicalAnd(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryBool(context, operation, context.Delegates.LogicalAnd);
}
private static OperationResult GenerateLogicalExclusiveOr(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryBool(context, operation, context.Delegates.LogicalNotEqual);
}
private static OperationResult GenerateLogicalNot(CodeGenContext context, AstOperation operation)
{
return GenerateUnaryBool(context, operation, context.Delegates.LogicalNot);
}
private static OperationResult GenerateLogicalOr(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryBool(context, operation, context.Delegates.LogicalOr);
}
private static OperationResult GenerateLoopBreak(CodeGenContext context, AstOperation operation)
{
AstBlock loopBlock = context.CurrentBlock;
while (loopBlock.Type != AstBlockType.DoWhile)
{
loopBlock = loopBlock.Parent;
}
context.Branch(context.GetNextLabel(loopBlock.Parent));
return OperationResult.Invalid;
}
private static OperationResult GenerateLoopContinue(CodeGenContext context, AstOperation operation)
{
AstBlock loopBlock = context.CurrentBlock;
while (loopBlock.Type != AstBlockType.DoWhile)
{
loopBlock = loopBlock.Parent;
}
(var loopTarget, var continueTarget) = context.LoopTargets[loopBlock];
context.Branch(continueTarget);
return OperationResult.Invalid;
}
private static OperationResult GenerateMaximum(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.GlslFMax, context.Delegates.GlslSMax);
}
private static OperationResult GenerateMaximumU32(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryU32(context, operation, context.Delegates.GlslUMax);
}
private static OperationResult GenerateMemoryBarrier(CodeGenContext context, AstOperation operation)
{
context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Device), context.Constant(context.TypeU32(), DefaultMemorySemantics));
return OperationResult.Invalid;
}
private static OperationResult GenerateMinimum(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.GlslFMin, context.Delegates.GlslSMin);
}
private static OperationResult GenerateMinimumU32(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryU32(context, operation, context.Delegates.GlslUMin);
}
private static OperationResult GenerateMultiply(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.FMul, context.Delegates.IMul);
}
private static OperationResult GenerateMultiplyHighS32(CodeGenContext context, AstOperation operation)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var resultType = context.TypeStruct(false, context.TypeS32(), context.TypeS32());
var result = context.SMulExtended(resultType, context.GetS32(src1), context.GetS32(src2));
result = context.CompositeExtract(context.TypeS32(), result, 1);
return new OperationResult(AggregateType.S32, result);
}
private static OperationResult GenerateMultiplyHighU32(CodeGenContext context, AstOperation operation)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var resultType = context.TypeStruct(false, context.TypeU32(), context.TypeU32());
var result = context.UMulExtended(resultType, context.GetU32(src1), context.GetU32(src2));
result = context.CompositeExtract(context.TypeU32(), result, 1);
return new OperationResult(AggregateType.U32, result);
}
private static OperationResult GenerateNegate(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.FNegate, context.Delegates.SNegate);
}
private static OperationResult GeneratePackDouble2x32(CodeGenContext context, AstOperation operation)
{
var value0 = context.GetU32(operation.GetSource(0));
var value1 = context.GetU32(operation.GetSource(1));
var vector = context.CompositeConstruct(context.TypeVector(context.TypeU32(), 2), value0, value1);
var result = context.GlslPackDouble2x32(context.TypeFP64(), vector);
return new OperationResult(AggregateType.FP64, result);
}
private static OperationResult GeneratePackHalf2x16(CodeGenContext context, AstOperation operation)
{
var value0 = context.GetFP32(operation.GetSource(0));
var value1 = context.GetFP32(operation.GetSource(1));
var vector = context.CompositeConstruct(context.TypeVector(context.TypeFP32(), 2), value0, value1);
var result = context.GlslPackHalf2x16(context.TypeU32(), vector);
return new OperationResult(AggregateType.U32, result);
}
private static OperationResult GenerateReciprocalSquareRoot(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslInverseSqrt, null);
}
private static OperationResult GenerateReturn(CodeGenContext context, AstOperation operation)
{
context.Return();
return OperationResult.Invalid;
}
private static OperationResult GenerateRound(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslRoundEven, null);
}
private static OperationResult GenerateShiftLeft(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryS32(context, operation, context.Delegates.ShiftLeftLogical);
}
private static OperationResult GenerateShiftRightS32(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightArithmetic);
}
private static OperationResult GenerateShiftRightU32(CodeGenContext context, AstOperation operation)
{
return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightLogical);
}
private static OperationResult GenerateShuffle(CodeGenContext context, AstOperation operation)
{
var x = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
var mask = context.GetU32(operation.GetSource(2));
var const31 = context.Constant(context.TypeU32(), 31);
var const8 = context.Constant(context.TypeU32(), 8);
var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
var notSegMask = context.Not(context.TypeU32(), segMask);
var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
var indexNotSegMask = context.BitwiseAnd(context.TypeU32(), index, notSegMask);
var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateShuffleDown(CodeGenContext context, AstOperation operation)
{
var x = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
var mask = context.GetU32(operation.GetSource(2));
var const31 = context.Constant(context.TypeU32(), 31);
var const8 = context.Constant(context.TypeU32(), 8);
var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
var notSegMask = context.Not(context.TypeU32(), segMask);
var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateShuffleUp(CodeGenContext context, AstOperation operation)
{
var x = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
var mask = context.GetU32(operation.GetSource(2));
var const31 = context.Constant(context.TypeU32(), 31);
var const8 = context.Constant(context.TypeU32(), 8);
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateShuffleXor(CodeGenContext context, AstOperation operation)
{
var x = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
var mask = context.GetU32(operation.GetSource(2));
var const31 = context.Constant(context.TypeU32(), 31);
var const8 = context.Constant(context.TypeU32(), 8);
var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
var notSegMask = context.Not(context.TypeU32(), segMask);
var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType.Convert(), AggregateType.Bool, valid));
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateSine(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslSin, null);
}
private static OperationResult GenerateSquareRoot(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslSqrt, null);
}
private static OperationResult GenerateStoreAttribute(CodeGenContext context, AstOperation operation)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
if (!(src1 is AstOperand baseAttr) || baseAttr.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {nameof(Instruction.StoreAttribute)} must be a constant operand.");
}
SpvInstruction elemPointer;
AggregateType elemType;
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
{
int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
elemPointer = context.GetAttributeElemPointer(attrOffset, isOutAttr: true, index: null, out elemType);
}
else
{
var attr = context.Get(AggregateType.S32, src2);
elemPointer = context.GetAttributeElemPointer(attr, isOutAttr: true, index: null, out elemType);
}
var value = context.Get(elemType, src3);
context.Store(elemPointer, value);
return OperationResult.Invalid;
}
private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation)
{
return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
}
private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation)
{
return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
}
private static OperationResult GenerateStoreLocalOrShared(
CodeGenContext context,
AstOperation operation,
StorageClass storageClass,
SpvInstruction memory)
{
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
var value = context.Get(AggregateType.U32, operation.GetSource(1));
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
context.Store(elemPointer, value);
return OperationResult.Invalid;
}
private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation)
{
GenerateStoreSharedSmallInt(context, operation, 16);
return OperationResult.Invalid;
}
private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation)
{
GenerateStoreSharedSmallInt(context, operation, 8);
return OperationResult.Invalid;
}
private static OperationResult GenerateStoreStorage(CodeGenContext context, AstOperation operation)
{
var elemPointer = GetStorageElemPointer(context, operation);
context.Store(elemPointer, context.Get(AggregateType.U32, operation.GetSource(2)));
return OperationResult.Invalid;
}
private static OperationResult GenerateStoreStorage16(CodeGenContext context, AstOperation operation)
{
GenerateStoreStorageSmallInt(context, operation, 16);
return OperationResult.Invalid;
}
private static OperationResult GenerateStoreStorage8(CodeGenContext context, AstOperation operation)
{
GenerateStoreStorageSmallInt(context, operation, 8);
return OperationResult.Invalid;
}
private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
}
private static OperationResult GenerateSwizzleAdd(CodeGenContext context, AstOperation operation)
{
var x = context.Get(AggregateType.FP32, operation.GetSource(0));
var y = context.Get(AggregateType.FP32, operation.GetSource(1));
var mask = context.Get(AggregateType.U32, operation.GetSource(2));
var v4float = context.TypeVector(context.TypeFP32(), 4);
var one = context.Constant(context.TypeFP32(), 1.0f);
var minusOne = context.Constant(context.TypeFP32(), -1.0f);
var zero = context.Constant(context.TypeFP32(), 0.0f);
var xLut = context.ConstantComposite(v4float, one, minusOne, one, zero);
var yLut = context.ConstantComposite(v4float, one, one, minusOne, one);
var threadId = context.GetAttribute(AggregateType.U32, AttributeConsts.LaneId, false);
var shift = context.BitwiseAnd(context.TypeU32(), threadId, context.Constant(context.TypeU32(), 3));
shift = context.ShiftLeftLogical(context.TypeU32(), shift, context.Constant(context.TypeU32(), 1));
var lutIdx = context.ShiftRightLogical(context.TypeU32(), mask, shift);
var xLutValue = context.VectorExtractDynamic(context.TypeFP32(), xLut, lutIdx);
var yLutValue = context.VectorExtractDynamic(context.TypeFP32(), yLut, lutIdx);
var xResult = context.FMul(context.TypeFP32(), x, xLutValue);
var yResult = context.FMul(context.TypeFP32(), y, yLutValue);
var result = context.FAdd(context.TypeFP32(), xResult, yResult);
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateTextureSample(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
// TODO: Bindless texture support. For now we just return 0.
if (isBindless)
{
return new OperationResult(AggregateType.FP32, context.Constant(context.TypeFP32(), 0f));
}
// This combination is valid, but not available on GLSL.
// For now, ignore the LOD level and do a normal sample.
// TODO: How to implement it properly?
if (hasLodLevel && isArray && isShadow)
{
hasLodLevel = false;
}
int srcIndex = isBindless ? 1 : 0;
SpvInstruction Src(AggregateType type)
{
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
int pCount = coordsCount;
int arrayIndexElem = -1;
if (isArray)
{
arrayIndexElem = pCount++;
}
AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
SpvInstruction AssemblePVector(int count)
{
if (count > 1)
{
SpvInstruction[] elems = new SpvInstruction[count];
for (int index = 0; index < count; index++)
{
if (arrayIndexElem == index)
{
elems[index] = Src(AggregateType.S32);
if (!intCoords)
{
elems[index] = context.ConvertSToF(context.TypeFP32(), elems[index]);
}
}
else
{
elems[index] = Src(coordType);
}
}
var vectorType = context.TypeVector(intCoords ? context.TypeS32() : context.TypeFP32(), count);
return context.CompositeConstruct(vectorType, elems);
}
else
{
return Src(coordType);
}
}
SpvInstruction pCoords = AssemblePVector(pCount);
pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords, isBindless, isIndexed, isArray, pCount);
SpvInstruction AssembleDerivativesVector(int count)
{
if (count > 1)
{
SpvInstruction[] elems = new SpvInstruction[count];
for (int index = 0; index < count; index++)
{
elems[index] = Src(AggregateType.FP32);
}
var vectorType = context.TypeVector(context.TypeFP32(), count);
return context.CompositeConstruct(vectorType, elems);
}
else
{
return Src(AggregateType.FP32);
}
}
SpvInstruction dRef = null;
if (isShadow)
{
dRef = Src(AggregateType.FP32);
}
SpvInstruction[] derivatives = null;
if (hasDerivatives)
{
derivatives = new[]
{
AssembleDerivativesVector(coordsCount), // dPdx
AssembleDerivativesVector(coordsCount) // dPdy
};
}
SpvInstruction sample = null;
SpvInstruction lod = null;
if (isMultisample)
{
sample = Src(AggregateType.S32);
}
else if (hasLodLevel)
{
lod = Src(coordType);
}
SpvInstruction AssembleOffsetVector(int count)
{
if (count > 1)
{
SpvInstruction[] elems = new SpvInstruction[count];
for (int index = 0; index < count; index++)
{
elems[index] = Src(AggregateType.S32);
}
var vectorType = context.TypeVector(context.TypeS32(), count);
return context.ConstantComposite(vectorType, elems);
}
else
{
return Src(AggregateType.S32);
}
}
SpvInstruction[] offsets = null;
if (hasOffset)
{
offsets = new[] { AssembleOffsetVector(coordsCount) };
}
else if (hasOffsets)
{
offsets = new[]
{
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount)
};
}
SpvInstruction lodBias = null;
if (hasLodBias)
{
lodBias = Src(AggregateType.FP32);
}
SpvInstruction compIdx = null;
// textureGather* optional extra component index,
// not needed for shadow samplers.
if (isGather && !isShadow)
{
compIdx = Src(AggregateType.S32);
}
var operandsList = new List<SpvInstruction>();
var operandsMask = ImageOperandsMask.MaskNone;
if (hasLodBias)
{
operandsMask |= ImageOperandsMask.Bias;
operandsList.Add(lodBias);
}
if (!isMultisample && hasLodLevel)
{
operandsMask |= ImageOperandsMask.Lod;
operandsList.Add(lod);
}
if (hasDerivatives)
{
operandsMask |= ImageOperandsMask.Grad;
operandsList.Add(derivatives[0]);
operandsList.Add(derivatives[1]);
}
if (hasOffset)
{
operandsMask |= ImageOperandsMask.ConstOffset;
operandsList.Add(offsets[0]);
}
else if (hasOffsets)
{
operandsMask |= ImageOperandsMask.ConstOffsets;
SpvInstruction arrayv2 = context.TypeArray(context.TypeVector(context.TypeS32(), 2), context.Constant(context.TypeU32(), 4));
operandsList.Add(context.ConstantComposite(arrayv2, offsets[0], offsets[1], offsets[2], offsets[3]));
}
if (isMultisample)
{
operandsMask |= ImageOperandsMask.Sample;
operandsList.Add(sample);
}
bool colorIsVector = isGather || !isShadow;
var resultType = colorIsVector ? context.TypeVector(context.TypeFP32(), 4) : context.TypeFP32();
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
if (intCoords)
{
image = context.Image(imageType, image);
}
var operands = operandsList.ToArray();
SpvInstruction result;
if (intCoords)
{
result = context.ImageFetch(resultType, image, pCoords, operandsMask, operands);
}
else if (isGather)
{
if (isShadow)
{
result = context.ImageDrefGather(resultType, image, pCoords, dRef, operandsMask, operands);
}
else
{
result = context.ImageGather(resultType, image, pCoords, compIdx, operandsMask, operands);
}
}
else if (isShadow)
{
if (hasLodLevel)
{
result = context.ImageSampleDrefExplicitLod(resultType, image, pCoords, dRef, operandsMask, operands);
}
else
{
result = context.ImageSampleDrefImplicitLod(resultType, image, pCoords, dRef, operandsMask, operands);
}
}
else if (hasDerivatives || hasLodLevel)
{
result = context.ImageSampleExplicitLod(resultType, image, pCoords, operandsMask, operands);
}
else
{
result = context.ImageSampleImplicitLod(resultType, image, pCoords, operandsMask, operands);
}
if (colorIsVector)
{
result = context.CompositeExtract(context.TypeFP32(), result, (SpvLiteralInteger)texOp.Index);
}
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateTextureSize(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
// TODO: Bindless texture support. For now we just return 0.
if (isBindless)
{
return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
}
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
SpvInstruction index = null;
if (isIndexed)
{
index = context.GetS32(texOp.GetSource(0));
}
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
image = context.Image(imageType, image);
if (texOp.Index == 3)
{
return new OperationResult(AggregateType.S32, context.ImageQueryLevels(context.TypeS32(), image));
}
else
{
var type = context.SamplersTypes[meta];
bool hasLod = !type.HasFlag(SamplerType.Multisample) && type != SamplerType.TextureBuffer;
int dimensions = (type & SamplerType.Mask) == SamplerType.TextureCube ? 2 : type.GetDimensions();
if (type.HasFlag(SamplerType.Array))
{
dimensions++;
}
var resultType = dimensions == 1 ? context.TypeS32() : context.TypeVector(context.TypeS32(), dimensions);
SpvInstruction result;
if (hasLod)
{
int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
var lod = context.GetS32(operation.GetSource(lodSrcIndex));
result = context.ImageQuerySizeLod(resultType, image, lod);
}
else
{
result = context.ImageQuerySize(resultType, image);
}
if (dimensions != 1)
{
result = context.CompositeExtract(context.TypeS32(), result, (SpvLiteralInteger)texOp.Index);
}
if (texOp.Index < 2 || (type & SamplerType.Mask) == SamplerType.Texture3D)
{
result = ScalingHelpers.ApplyUnscaling(context, texOp.WithType(type), result, isBindless, isIndexed);
}
return new OperationResult(AggregateType.S32, result);
}
}
private static OperationResult GenerateTruncate(CodeGenContext context, AstOperation operation)
{
return GenerateUnary(context, operation, context.Delegates.GlslTrunc, null);
}
private static OperationResult GenerateUnpackDouble2x32(CodeGenContext context, AstOperation operation)
{
var value = context.GetFP64(operation.GetSource(0));
var vector = context.GlslUnpackDouble2x32(context.TypeVector(context.TypeU32(), 2), value);
var result = context.CompositeExtract(context.TypeU32(), vector, operation.Index);
return new OperationResult(AggregateType.U32, result);
}
private static OperationResult GenerateUnpackHalf2x16(CodeGenContext context, AstOperation operation)
{
var value = context.GetU32(operation.GetSource(0));
var vector = context.GlslUnpackHalf2x16(context.TypeVector(context.TypeFP32(), 2), value);
var result = context.CompositeExtract(context.TypeFP32(), vector, operation.Index);
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
{
var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
{
var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
{
var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateCompare(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
SpvInstruction result;
if (operation.Inst.HasFlag(Instruction.FP64))
{
result = emitF(context.TypeBool(), context.GetFP64(src1), context.GetFP64(src2));
}
else if (operation.Inst.HasFlag(Instruction.FP32))
{
result = emitF(context.TypeBool(), context.GetFP32(src1), context.GetFP32(src2));
}
else
{
result = emitI(context.TypeBool(), context.GetS32(src1), context.GetS32(src2));
}
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateCompareU32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var result = emitU(context.TypeBool(), context.GetU32(src1), context.GetU32(src2));
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateAtomicMemoryBinary(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
{
var value = context.GetU32(operation.GetSource(2));
SpvInstruction elemPointer;
Instruction mr = operation.Inst & Instruction.MrMask;
if (mr == Instruction.MrStorage)
{
elemPointer = GetStorageElemPointer(context, operation);
}
else if (mr == Instruction.MrShared)
{
var offset = context.GetU32(operation.GetSource(0));
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
}
else
{
throw new InvalidOperationException($"Invalid storage class \"{mr}\".");
}
var one = context.Constant(context.TypeU32(), 1);
var zero = context.Constant(context.TypeU32(), 0);
return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value));
}
private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
{
var value0 = context.GetU32(operation.GetSource(2));
var value1 = context.GetU32(operation.GetSource(3));
SpvInstruction elemPointer;
Instruction mr = operation.Inst & Instruction.MrMask;
if (mr == Instruction.MrStorage)
{
elemPointer = GetStorageElemPointer(context, operation);
}
else if (mr == Instruction.MrShared)
{
var offset = context.GetU32(operation.GetSource(0));
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
}
else
{
throw new InvalidOperationException($"Invalid storage class \"{mr}\".");
}
var one = context.Constant(context.TypeU32(), 1);
var zero = context.Constant(context.TypeU32(), 0);
return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0));
}
private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
{
var offset = context.Get(AggregateType.U32, operation.GetSource(0));
var value = context.Get(AggregateType.U32, operation.GetSource(1));
var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
var memory = context.SharedMemory;
var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset);
GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
}
private static void GenerateStoreStorageSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
{
var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
var offset = context.Get(AggregateType.U32, operation.GetSource(1));
var value = context.Get(AggregateType.U32, operation.GetSource(2));
var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
var sbVariable = context.StorageBuffersArray;
var i1 = context.Constant(context.TypeS32(), 0);
var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, wordOffset);
GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
}
private static void GenerateStoreSmallInt(
CodeGenContext context,
SpvInstruction elemPointer,
SpvInstruction bitOffset,
SpvInstruction value,
int bitSize)
{
var loopStart = context.Label();
var loopEnd = context.Label();
context.Branch(loopStart);
context.AddLabel(loopStart);
var oldValue = context.Load(context.TypeU32(), elemPointer);
var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize));
var one = context.Constant(context.TypeU32(), 1);
var zero = context.Constant(context.TypeU32(), 0);
var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue);
var failed = context.INotEqual(context.TypeBool(), result, oldValue);
context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone);
context.BranchConditional(failed, loopStart, loopEnd);
context.AddLabel(loopEnd);
}
private static SpvInstruction GetStorageElemPointer(CodeGenContext context, AstOperation operation)
{
var sbVariable = context.StorageBuffersArray;
var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
var i1 = context.Constant(context.TypeS32(), 0);
var i2 = context.Get(AggregateType.S32, operation.GetSource(1));
return context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, i2);
}
private static OperationResult GenerateUnary(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emitF,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emitI)
{
var source = operation.GetSource(0);
if (operation.Inst.HasFlag(Instruction.FP64))
{
return new OperationResult(AggregateType.FP64, emitF(context.TypeFP64(), context.GetFP64(source)));
}
else if (operation.Inst.HasFlag(Instruction.FP32))
{
return new OperationResult(AggregateType.FP32, emitF(context.TypeFP32(), context.GetFP32(source)));
}
else
{
return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(source)));
}
}
private static OperationResult GenerateUnaryBool(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emitB)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, source)));
}
private static OperationResult GenerateUnaryFP32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP32, emit(context.TypeFP32(), context.GetFP32(source)));
}
private static OperationResult GenerateUnaryS32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emitS)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(source)));
}
private static OperationResult GenerateBinary(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
if (operation.Inst.HasFlag(Instruction.FP64))
{
var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2));
context.Decorate(result, Decoration.NoContraction);
return new OperationResult(AggregateType.FP64, result);
}
else if (operation.Inst.HasFlag(Instruction.FP32))
{
var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2));
context.Decorate(result, Decoration.NoContraction);
return new OperationResult(AggregateType.FP32, result);
}
else
{
return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2)));
}
}
private static OperationResult GenerateBinaryBool(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitB)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, src1), context.Get(AggregateType.Bool, src2)));
}
private static OperationResult GenerateBinaryS32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(src1), context.GetS32(src2)));
}
private static OperationResult GenerateBinaryU32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), context.GetU32(src1), context.GetU32(src2)));
}
private static OperationResult GenerateTernary(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
if (operation.Inst.HasFlag(Instruction.FP64))
{
var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2), context.GetFP64(src3));
context.Decorate(result, Decoration.NoContraction);
return new OperationResult(AggregateType.FP64, result);
}
else if (operation.Inst.HasFlag(Instruction.FP32))
{
var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2), context.GetFP32(src3));
context.Decorate(result, Decoration.NoContraction);
return new OperationResult(AggregateType.FP32, result);
}
else
{
return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2), context.GetS32(src3)));
}
}
private static OperationResult GenerateTernaryS32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
return new OperationResult(AggregateType.S32, emitS(
context.TypeS32(),
context.GetS32(src1),
context.GetS32(src2),
context.GetS32(src3)));
}
private static OperationResult GenerateTernaryU32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
return new OperationResult(AggregateType.U32, emitU(
context.TypeU32(),
context.GetU32(src1),
context.GetU32(src2),
context.GetU32(src3)));
}
private static OperationResult GenerateQuaternaryS32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
var src4 = operation.GetSource(3);
return new OperationResult(AggregateType.S32, emitS(
context.TypeS32(),
context.GetS32(src1),
context.GetS32(src2),
context.GetS32(src3),
context.GetS32(src4)));
}
}
}