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ryujinx-fork/ARMeilleure/Instructions/InstEmitMemory32.cs
gdkchan a731ab3a2a Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD & FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP & SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 21:56:22 +03:00

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7.6 KiB
C#

using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.Instructions.InstEmitMemoryHelper;
using static ARMeilleure.IntermediateRepresentation.OperandHelper;
namespace ARMeilleure.Instructions
{
static partial class InstEmit32
{
private const int ByteSizeLog2 = 0;
private const int HWordSizeLog2 = 1;
private const int WordSizeLog2 = 2;
private const int DWordSizeLog2 = 3;
[Flags]
enum AccessType
{
Store = 0,
Signed = 1,
Load = 2,
LoadZx = Load,
LoadSx = Load | Signed,
}
public static void Ldm(ArmEmitterContext context)
{
OpCode32MemMult op = (OpCode32MemMult)context.CurrOp;
Operand n = GetIntA32(context, op.Rn);
Operand baseAddress = context.Add(n, Const(op.Offset));
bool writesToPc = (op.RegisterMask & (1 << RegisterAlias.Aarch32Pc)) != 0;
bool writeBack = op.PostOffset != 0 && (op.Rn != RegisterAlias.Aarch32Pc || !writesToPc);
if (writeBack)
{
SetIntA32(context, op.Rn, context.Add(n, Const(op.PostOffset)));
}
int mask = op.RegisterMask;
int offset = 0;
for (int register = 0; mask != 0; mask >>= 1, register++)
{
if ((mask & 1) != 0)
{
Operand address = context.Add(baseAddress, Const(offset));
EmitLoadZx(context, address, register, WordSizeLog2);
offset += 4;
}
}
}
public static void Ldr(ArmEmitterContext context)
{
EmitLoadOrStore(context, WordSizeLog2, AccessType.LoadZx);
}
public static void Ldrb(ArmEmitterContext context)
{
EmitLoadOrStore(context, ByteSizeLog2, AccessType.LoadZx);
}
public static void Ldrd(ArmEmitterContext context)
{
EmitLoadOrStore(context, DWordSizeLog2, AccessType.LoadZx);
}
public static void Ldrh(ArmEmitterContext context)
{
EmitLoadOrStore(context, HWordSizeLog2, AccessType.LoadZx);
}
public static void Ldrsb(ArmEmitterContext context)
{
EmitLoadOrStore(context, ByteSizeLog2, AccessType.LoadSx);
}
public static void Ldrsh(ArmEmitterContext context)
{
EmitLoadOrStore(context, HWordSizeLog2, AccessType.LoadSx);
}
public static void Stm(ArmEmitterContext context)
{
OpCode32MemMult op = (OpCode32MemMult)context.CurrOp;
Operand n = GetIntA32(context, op.Rn);
Operand baseAddress = context.Add(n, Const(op.Offset));
int mask = op.RegisterMask;
int offset = 0;
for (int register = 0; mask != 0; mask >>= 1, register++)
{
if ((mask & 1) != 0)
{
Operand address = context.Add(baseAddress, Const(offset));
EmitStore(context, address, register, WordSizeLog2);
// Note: If Rn is also specified on the register list,
// and Rn is the first register on this list, then the
// value that is written to memory is the unmodified value,
// before the write back. If it is on the list, but it's
// not the first one, then the value written to memory
// varies between CPUs.
if (offset == 0 && op.PostOffset != 0)
{
// Emit write back after the first write.
SetIntA32(context, op.Rn, context.Add(n, Const(op.PostOffset)));
}
offset += 4;
}
}
}
public static void Str(ArmEmitterContext context)
{
EmitLoadOrStore(context, WordSizeLog2, AccessType.Store);
}
public static void Strb(ArmEmitterContext context)
{
EmitLoadOrStore(context, ByteSizeLog2, AccessType.Store);
}
public static void Strd(ArmEmitterContext context)
{
EmitLoadOrStore(context, DWordSizeLog2, AccessType.Store);
}
public static void Strh(ArmEmitterContext context)
{
EmitLoadOrStore(context, HWordSizeLog2, AccessType.Store);
}
private static void EmitLoadOrStore(ArmEmitterContext context, int size, AccessType accType)
{
OpCode32Mem op = (OpCode32Mem)context.CurrOp;
Operand n = context.Copy(GetIntA32(context, op.Rn));
Operand temp = null;
if (op.Index || op.WBack)
{
temp = op.Add
? context.Add (n, Const(op.Immediate))
: context.Subtract(n, Const(op.Immediate));
}
if (op.WBack)
{
SetIntA32(context, op.Rn, temp);
}
Operand address;
if (op.Index)
{
address = temp;
}
else
{
address = n;
}
if ((accType & AccessType.Load) != 0)
{
void Load(int rt, int offs, int loadSize)
{
Operand addr = context.Add(address, Const(offs));
if ((accType & AccessType.Signed) != 0)
{
EmitLoadSx32(context, addr, rt, loadSize);
}
else
{
EmitLoadZx(context, addr, rt, loadSize);
}
}
if (size == DWordSizeLog2)
{
Operand lblBigEndian = Label();
Operand lblEnd = Label();
context.BranchIfTrue(lblBigEndian, GetFlag(PState.EFlag));
Load(op.Rt, 0, WordSizeLog2);
Load(op.Rt | 1, 4, WordSizeLog2);
context.Branch(lblEnd);
context.MarkLabel(lblBigEndian);
Load(op.Rt | 1, 0, WordSizeLog2);
Load(op.Rt, 4, WordSizeLog2);
context.MarkLabel(lblEnd);
}
else
{
Load(op.Rt, 0, size);
}
}
else
{
void Store(int rt, int offs, int storeSize)
{
Operand addr = context.Add(address, Const(offs));
EmitStore(context, addr, rt, storeSize);
}
if (size == DWordSizeLog2)
{
Operand lblBigEndian = Label();
Operand lblEnd = Label();
context.BranchIfTrue(lblBigEndian, GetFlag(PState.EFlag));
Store(op.Rt, 0, WordSizeLog2);
Store(op.Rt | 1, 4, WordSizeLog2);
context.Branch(lblEnd);
context.MarkLabel(lblBigEndian);
Store(op.Rt | 1, 0, WordSizeLog2);
Store(op.Rt, 4, WordSizeLog2);
context.MarkLabel(lblEnd);
}
else
{
Store(op.Rt, 0, size);
}
}
}
}
}