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https://github.com/ryujinx-mirror/ryujinx.git
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a53cfdab78
* Initial Apple Hypervisor based CPU emulation implementation * Add UseHypervisor Setting * Add basic MacOS support to Avalonia * Fix initialization * Fix GTK build * Fix/silence warnings * Change exceptions to asserts on HvAddressSpaceRange * Replace DllImport with LibraryImport * Fix LibraryImport * Remove unneeded usings * Revert outdated change * Set DiskCacheLoadState when using hypervisor too * Fix HvExecutionContext PC value * Address PR feedback * Use existing entitlements.xml file on distribution folder --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com>
46 lines
No EOL
1.1 KiB
C#
46 lines
No EOL
1.1 KiB
C#
using ARMeilleure.State;
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namespace Ryujinx.Cpu.AppleHv
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{
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public interface IHvExecutionContext
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{
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ulong Pc { get; set; }
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ulong ElrEl1 { get; set; }
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ulong EsrEl1 { get; set; }
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long TpidrEl0 { get; set; }
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long TpidrroEl0 { get; set; }
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uint Pstate { get; set; }
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uint Fpcr { get; set; }
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uint Fpsr { get; set; }
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ulong GetX(int index);
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void SetX(int index, ulong value);
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V128 GetV(int index);
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void SetV(int index, V128 value);
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public void Load(IHvExecutionContext context)
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{
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Pc = context.Pc;
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ElrEl1 = context.ElrEl1;
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EsrEl1 = context.EsrEl1;
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TpidrEl0 = context.TpidrEl0;
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TpidrroEl0 = context.TpidrroEl0;
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Pstate = context.Pstate;
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Fpcr = context.Fpcr;
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Fpsr = context.Fpsr;
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for (int i = 0; i < 32; i++)
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{
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SetX(i, context.GetX(i));
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SetV(i, context.GetV(i));
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}
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}
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void RequestInterrupt();
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bool GetAndClearInterruptRequested();
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}
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} |